I have been playing this game since the start and lately I have noticed some odd things about some of the nerfs.
Let me preface by saying overall I am happy with the changes being made, the bank, the item overhaul, the decrease in lag, ETC.
But there are a few things that just baffle me.
The latest one is the HP nerf to FvS and Clerics, it isn't bad enough that clerics are inferior in everyway to FvS but to take the animal domain HP down 60%? Also doing the same to FvS. Do we have too many people playing healers?
The same seems to being done to tanks, why boost melee HP but not only reduce tank HP but force them to one use one ED just to try and keep what they have now?
Alchemist, this is the least played class according to https://www.ddoaudit.com/servers due to the last over nerf, I keep hoping these stats would be apparent that maybe you went too far but that doesn't seem to be the case.
Healers, always so hard to find good healers mostly because they are boring as dirt to play. To be a good healer you pretty much get to stare at little red health bars and miss out on the rest of the game. Take a page out of EQ2's book and make them fun, let them target the Boss mob and any heals cast goes to that mobs agro (you already have target of target built in, I use it all the time). This lets the healer nuke and heal without having to switch targets. How about other things to spice them up? Better CC? Make the Dark Apostate actually good instead of a half pale master with garbage DCs?
How about something to make clerics shine in their own light, there is nothing a cleric can do that a FvS can't do a LOT better. Even turn undead with the new EDs. The Dark Apostate isn't a viable class in end game and barely a flavor build in leveling up. Instead of taking HP away from them, how about tanking them up a bit? Anything to actually encourage people to play them.
TLDR: take a look at the least run quests/classes/areas of the game and boost them a little to get more life out of them. All those quests that no one runs (threnal and the like) boost their loot tables or XP (or both) until people run them again. Classes, the same thing. Alchemist, Healers (i said healers because there are more tanks with cleric and FvS levels then healers) Monks need love too.
What you did with Bards and TOEE is GREAT! Spread that love around a bit![]()