The doubleshot is still there.I haven't found an answer to this yet, the notes states that agility engine is 1/2/3 damage dice. Does this replace its existing enhacment of 3/6/10 doubleshot and doublestrike or just add dice to it? Its a 10% damage nerf to anyone using this enhacement if it's replacing the current live one. It's a big nerf to builds that are already struggling. I dont see artis running around with any sense of the word "overperforming" or even viable . As a matter of fact i dont ever see artis... melee or ranged.
My great crossbow build takes agility engine for the doubleshot and it straight up nerfs my double from 100 to 90. That is a 10 percent nerf to my damage. The 3d6 die wouldn't even be worth the ap to me after the change. 10.5 damage scaling with maybe the 300 spell power I could get would be like 44 damage vs the live version which just gives me 10% more damage. I would very much like to retain my doubleshot unless your internal numbers suggest that artis with repeaters/great crossbows/hand and a half weapons need a 10% nerf to damage. Thanks for reading