Rant On
I'd like to know who's "brilliant" idea it was to change the XP mechanics for legendary questing?
Up until level 30 you can be over level (up to 4 levels iirc) and still get xp.
I've been trying to get my main to cap, she is 1 dot into level 30. I tried the first quest in the Delera's story arc - its level 27 on normal - on elite its lvl 29. My level 30 will get 0 xp for running that quest.
If it was level 7 on normal and level 9 on elite a level 10 character will get almost the full xp as if they were level 9. NOT ZERO.
So for a casual gamer you have made it nearly impossible to run quests to get legendary xp. I feel I'm being regulated to only running explorer areas.
I'm seriously considering mothballing my main character again. Overly difficult quests that are tiresomely long are not my idea of fun. I don't race through quests and dislike being left behind like a redheaded stepchild when I group with others - LFG really doesn't work for me.
The endless grind is why I left the game for like two years and only returned this year.
Rant Off
Jules