Page 2 of 2 FirstFirst 12
Results 21 to 31 of 31
  1. #21
    Community Manager
    Cordovan's Avatar
    Join Date
    Nov 2010
    Posts
    0

    Default

    Unfortunately, we've discovered that a series of changes did not make it into the final build, so the following release notes have been removed and will return in our next game update:


    • Sacred Fist's toggle no longer works if you are uncentered
    • Transcend Darkness is now back in the DD tree in its proper place instead of a copy of Arcane Smiting
    • Necrotic Bolt SLA in Divine Disciple now has the correct tooltip
    • Text in the Cleric version of Radiant Servant no longer says Paladin level
    • Several icons in Divine Disciple have been fixed
    • Stormsinger's Inspiration now properly is removed upon entering and exiting a dungeon
    • Removed erroneous displayed DC on Ki Bolt
    • Sonic Blast SLA in Stormsinger and Spellsinger now have the correct tooltip
    • Dino Crafting augments that boost Negative and Poison Spellpower now correctly say in their tooltips that they do so
    • Feydark Illusionist's Familiar bonuses stick around through death now
    Have fun, and don't forget to gather for buffs!
    Follow DDO on: Facebook Twitter YouTube
    Join us on Twitch!
    Hello from Standing Stone Games! Facebook Twitter
    For Support: https://help.standingstonegames.com



  2. #22
    Community Member TPICKRELL's Avatar
    Join Date
    Jun 2009
    Posts
    2,068

    Default

    Quote Originally Posted by ahpook View Post
    Maybe I don't understand what this was supposed to mean:

    - Item transfers between the Main and Custom tabs within the same bank has been re-enabled.

    but I can still only drag to my inventory. Going between tabs within a bank (or between banks) does nothing. Everything still needs to go through inventory.
    Yes, the only change I see is that I can drag from inventory into a tab other than the currently selected tab.
    Khyber -- Grubbby, Grubonon, Gralak, and all the gang of *grubs* in the Homeboys of Stormreach.

  3. #23
    The Hatchery
    2014 & 2016 DDO Players Council
    Dandonk's Avatar
    Join Date
    Dec 2009
    Posts
    0

    Default

    Quote Originally Posted by ahpook View Post
    Maybe I don't understand what this was supposed to mean:

    - Item transfers between the Main and Custom tabs within the same bank has been re-enabled.

    but I can still only drag to my inventory. Going between tabs within a bank (or between banks) does nothing. Everything still needs to go through inventory.
    Not working for me, either.
    DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.

  4. #24
    Community Manager
    Cordovan's Avatar
    Join Date
    Nov 2010
    Posts
    0

    Default

    Unfortunately, the ability to send items from Main to Custom tabs within the same bank did not make it into the build as well.
    Have fun, and don't forget to gather for buffs!
    Follow DDO on: Facebook Twitter YouTube
    Join us on Twitch!
    Hello from Standing Stone Games! Facebook Twitter
    For Support: https://help.standingstonegames.com



  5. #25
    Community Member dkyle's Avatar
    Join Date
    Oct 2009
    Posts
    3,930

    Default

    Quote Originally Posted by Release Notes
    Unlocked Favor upgrades now persist through Lesser and Epic Reincarnation, but continue to not persist through True or Iconic Reincarnation.
    I'm missing my Summer Court feats, and talking to the patron doesn't do anything. I more than enough favor. Is there something I can do about this?

  6. #26
    Community Member DRoark's Avatar
    Join Date
    Dec 2018
    Posts
    568

    Default Tooltip

    Yeah, it's correct now, Sonic Blast now reads: "Why did you memorize this?"

  7. #27
    Community Member
    Join Date
    Nov 2009
    Posts
    378

    Default

    Quote Originally Posted by NemesisAlien View Post
    No orion transfer?
    Yeah, I'm still getting an error when trying to transfer a character from hardcore to Orien. I had hoped today's downtime would fix it but I guess we have to wait longer.

  8. #28
    Community Member Seph1roth5's Avatar
    Join Date
    May 2010
    Posts
    1,430

    Default

    So bug fixes were in fact bugged? I don't even know what to do here...
    Mains - Messam, Indalecio, Mozenrath, Quackerjack.

  9. #29
    Community Member
    Join Date
    Nov 2013
    Posts
    555

    Default

    Quote Originally Posted by Cordovan View Post
    Unfortunately, we've discovered that a series of changes did not make it into the final build, so the following release notes have been removed and will return in our next game update:


    • Sacred Fist's toggle no longer works if you are uncentered
    • Transcend Darkness is now back in the DD tree in its proper place instead of a copy of Arcane Smiting
    • Necrotic Bolt SLA in Divine Disciple now has the correct tooltip
    • Text in the Cleric version of Radiant Servant no longer says Paladin level
    • Several icons in Divine Disciple have been fixed
    • Stormsinger's Inspiration now properly is removed upon entering and exiting a dungeon
    • Removed erroneous displayed DC on Ki Bolt
    • Sonic Blast SLA in Stormsinger and Spellsinger now have the correct tooltip
    • Dino Crafting augments that boost Negative and Poison Spellpower now correctly say in their tooltips that they do so
    • Feydark Illusionist's Familiar bonuses stick around through death now

  10. #30
    Community Member Dabima's Avatar
    Join Date
    Nov 2009
    Posts
    873

    Default

    Looks as though the monster manual fixes didn't make it in either? Orange-named enemies in the end-fight of lower temple are still not displaying HP, though unsure if they tracking in the monster manual since I already had a ton of elemental kills prior. And the aforementioned 2 blue dragons Krikalkin and Shavratooth in the air node are also not tracking or showing HP.
    Orien: ][Vladtepes][Gelatinous][Lelitha]

  11. #31
    Community Member
    Join Date
    Oct 2007
    Posts
    897

    Default

    Quote Originally Posted by Halciet View Post
    "Gust of Wind now properly works against players again, but has had its knockdown duration lowered to four seconds against players. "

    Does that mean we get a save vs the slow now?
    What I am wondering about is whether INT Gnomes or CHA Halflings will get hurled into some far away Xoriat setting with Gust of Wind now. Also would PDK, Half-Orc, and Warforged be immune?

    Per Wiki:

    Small or tiny enemies must make a Strength check or Dexterity check (whichever is higher) against a DC equal to 12+your casting Ability's modifier or be knocked prone for 5 seconds. (see bug section below)
    Medium enemies are slowed (50%) by the winds for 9 seconds. (see bug section below)
    Large or larger enemies are unaffected.
    Red and purple named regardless of size are immune to this spell.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload