Hello all this is another look at the player base and the way a Character would progress. I have a few gripes with DDO at the moment but the one that prevents me from really sinking mucho time into the game is the now ever-growing problem of past lives (Wide progression) and level Cap + getting your 34-36pt builds (Vertical Progression). IN this post im going to breakdown a few of my concerns, ways to monetize the solutions, possible incentives and benefits of an Account Based progression system to replace our current "Wide" system, that would easily allow for Vertical Progression to continue onwards and have very few hurdles.
As many players are no longer able to sink years into each and every toon they roll but still want to have the little bonuses across them to let whacky builds be tried, you run into an issue of "Is it worth it to even run an alt or do i need to finish my current life to try a new build and hope it isn't gimpy and in need of the one Ottos box i keep in the bank for emergencies". To Solve this, I believe a system of trees similar to Reaper enhancements be account wide based on Experience would be beneficial. Maybe these trees could be called Boons or "Gifts of Power", "Gifts of Vigor" and "Gifts of Knowledge". These trees would work on Experience as the reaper ones do and provide benefits to Offense, Defense and Spells/Skills respectively. It would be an easy way to allow new toons to not be so far behind, a cool build to be tried and overall time to reach equivalent Completionist power remaining the same as the scale would be Exponential.
The monetary incentive would come with the ability to run more alts (Character Slot sales), EXP would be valuable at all levels of the game even at Cap (Reaper Folks and XP folks would both benefit from Daily PUGs and XP pots would be a hot commodity!) Ottos boxes and all would still sell, but could now be sold as Character XP or Account XP with higher costs for larger bundles etc.
Also something to note is all of the Reincarnation tiers lvl 20, level 30 and soon to be level 40 could be wiped out. Reincarnating could now also provide Points or some sort of currency that buys cosmetics, mounts, small -> Medium XP pots, Pets and whatever else they can think of. Every level would provide 1 point or currency to spend and at Cap (Whatever that may be considered provide 1.5x as many points or currency to spend) Level 30 would get 45, while level 29 would get 29 points. Now that level 32 is out but XP is saved, until it has to be earned every life it shouldn't be counted as it auto grants.
Just an idea and willing to hear yalls thoughts. Love the game but just like before i feel stuck with one or two mains i run due to the few Racial AP or benefits they provide. Really excited for all the new Archetypes and i've been trying them out with fun abound!
Lets not forget that Racial AP and more Enhancement points could be added as Cores of the new trees to allow for more diverse builds or to round off AP heavy ones *looking at warlocks or Warpriests*