Glitches with Wood Elf Archery animations with a Longbow:

1 - When running forward with a Longbow, in "Combat Active" on character upper body, when the character transitions to "Not Combat Active," the transition between the two animation states is instantaneous and does not interpolate properly. So this transition looks like a glitch.

2 - When standing still, in "Non Combat Active" state and then starting to run forward, there is always a quick glitch at the start of the run animation.

Would be great if these animation glitches could be fixed. Thanks! :-)