Page 1 of 4 1234 LastLast
Results 1 to 20 of 72
  1. #1
    Community Manager
    Cordovan's Avatar
    Join Date
    Nov 2010
    Posts
    0

    Default Downtime Notice: Thursday, September 8th 9:00 AM - 12:00 PM Eastern (-4 GMT)

    UPDATE: The game worlds have reopened. We have also corrected an issue preventing character transfers to Argonnessen during this downtime.

    The DDO game worlds will be unavailable on Thursday, September 8th from 9:00 AM - 12:00 PM Eastern (-4 GMT) to release Update 56.0.2. The release notes can be found on DDO.com.
    Last edited by Cordovan; 09-08-2022 at 11:02 AM.
    Have fun, and don't forget to gather for buffs!
    Follow DDO on: Facebook Twitter YouTube
    Join us on Twitch!
    Hello from Standing Stone Games! Facebook Twitter
    For Support: https://help.standingstonegames.com



  2. #2
    Jedi Master Praya20's Avatar
    Join Date
    Feb 2010
    Posts
    613

    Default

    Please look at character transfer issues to Argonnessen during downtime, it affects more people than the Iconic Archetype situation
    Ayaru || Cherrypopz || Chookity || Hjaste || Ifindtraps || Juzforkickz || Kazzii || Konqur || Lar-ynx || Lillypopz
    Lollypopz || Mehealzyou || Minipopz || Praya || Riggomarole || Sodapopz || Zhaqq || Bitj

    Argonnessen

  3. #3
    Community Member DefiantLevi's Avatar
    Join Date
    Jun 2022
    Posts
    10

    Default

    Quote Originally Posted by Praya20 View Post
    Please look at character transfer issues to Argonnessen during downtime, it affects more people than the Iconic Archetype situation
    This. A lot of Argo people are unable to transfer their hardcore characters.

  4. #4
    Community Member
    Join Date
    Mar 2018
    Posts
    117

    Default Clarification on this release note?

    Quote Originally Posted by Cordovan View Post
    The DDO game worlds will be unavailable on Thursday, September 8th from 9:00 AM - 12:00 PM Eastern (-4 GMT) to release Update 56.0.2. The release notes can be found on DDO.com.
    From the release notes:
    We have removed the ability to create a character that is both an Iconic and an Archetype through an unintended method during initial character generation.

    So what are you going to do with all the Iconics that are already now Archetypes?

    PS: There was a poor job of communicating the original intention of this combo. it should have been stated up front whether it specifically was allowed or not. I didn't see anything about it.

  5. #5
    Community Member csbztddo's Avatar
    Join Date
    Oct 2015
    Posts
    20

    Default Moving Tab content back to main

    Quote Originally Posted by Cordovan View Post
    The DDO game worlds will be unavailable on Thursday, September 8th from 9:00 AM - 12:00 PM Eastern (-4 GMT) to release Update 56.0.2. The release notes can be found on DDO.com.

    From the release notes:
    NOTE: When you first log in after this game update all items in all custom bank tabs will have been moved back into the Main tab as a result of this fix.


    Am I reading this right? All the stuff I moved into new Tabs will be moved back!?! I spent MANY MANY HOURS over the last few days getting things the way I wanted them. I fixed 12 of my 21 characters. Made 45 total Tabs (I just counted them all). And that was all for nothing?! I hope that's not the case. Surely you could find a way to make this fix and then move the items back into the tabs we've made. Surely that's possible if you just took the time to do it right.

    If you really are going to undo all the work I've done (we've done) so casually, who's to say you won't do it again. Maybe a week from now when you fix the drag and drop issue you'll do it again and ruin people's efforts for the second time. And who knows how often after that. So do I really even want to put things in tabs ever again if you can just decide to undo it and waste all my time because it's the easy fix? Pfft, so what if the players have to move all their items again, right?

    Boy I hope I'm wrong about this. Or that you have a heart and come up with a better, more user-friednly solution than to just flush all that time and effort down the drain.

  6. #6
    Community Member
    Join Date
    Apr 2007
    Posts
    704

    Default

    We have removed the ability to create a character that is both an Iconic and an Archetype through an unintended method during initial character generation.


    What about those of us who already have a toon made that is Iconic and an Arch type?
    You are welcome to follow me on Twitch https://www.twitch.tv/cmecu_grogerian OR https://www.youtube.com/channel/UCL5...4Db-RhwMsZBedQ
    Also Friday Nights 8pm EST Brock and Friends DDO Stream https://www.twitch.tv/ddostream

  7. #7
    Community Member DRoark's Avatar
    Join Date
    Dec 2018
    Posts
    568

    Default

    Quote Originally Posted by csbztddo View Post
    Boy I hope I'm wrong about this. Or that you have a heart... .
    That's pretty funny, thinking the people that came up with the entire plan for U56 content thought about players feelings. )

    Bards and Healers already got run over by a bus, and they couldn't even muster a half-hearted apology about that, either.

  8. #8
    Senior Member
    Join Date
    Sep 2011
    Posts
    0

    Default

    Quote Originally Posted by Cordovan View Post
    We have removed the ability to create a character that is both an Iconic and an Archetype through an unintended method during initial character generation.
    Dear Cordovan,

    Please be more specific. The above is pretty unclear.

    Will it be possible and intented to be an iconic mixed with an archtype at all? E.g. PDK + Stormsinger.

    If yes - will it be possible to be an iconic Blade Forged + Sacred Fist, Sun Elf +Dark Apostate or Tiefling Scoundrel + Stormsinger in any way?

    If yes - how is that possible? If the answer uses a lesser heart be specific is that can be LR+0 or needs to be LR+X.

    If you want use to play those Archtypes you really should be more clean on the restrictions.
    Member of Spellswords on Ghallanda

  9. #9
    The Hatchery
    2014 & 2016 DDO Players Council
    Dandonk's Avatar
    Join Date
    Dec 2009
    Posts
    0

    Default

    Quote Originally Posted by csbztddo View Post
    Am I reading this right? All the stuff I moved into new Tabs will be moved back!?! I spent MANY MANY HOURS over the last few days getting things the way I wanted them. I fixed 12 of my 21 characters. Made 45 total Tabs (I just counted them all). And that was all for nothing?! I hope that's not the case. Surely you could find a way to make this fix and then move the items back into the tabs we've made. Surely that's possible if you just took the time to do it right.

    If you really are going to undo all the work I've done (we've done) so casually, who's to say you won't do it again. Maybe a week from now when you fix the drag and drop issue you'll do it again and ruin people's efforts for the second time. And who knows how often after that. So do I really even want to put things in tabs ever again if you can just decide to undo it and waste all my time because it's the easy fix? Pfft, so what if the players have to move all their items again, right?

    Boy I hope I'm wrong about this. Or that you have a heart and come up with a better, more user-friednly solution than to just flush all that time and effort down the drain.
    Yeah. I understand that this might be the only way, but really, it just makes me hate the new bank even more. And there's no point in redoing all the bank work tomorrow, because I'm sure this won't be the last "fix" they're making to this awful system. Joy.

    Can we PLEASE have our old bank back? Please?
    DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.

  10. #10
    Community Member Alternative's Avatar
    Join Date
    Sep 2009
    Posts
    1,059

    Default

    How many more of those extra downtimes in euro afternoon/evening hours?

  11. #11
    The Hatchery
    2014 & 2016 DDO Players Council
    Dandonk's Avatar
    Join Date
    Dec 2009
    Posts
    0

    Default

    Quote Originally Posted by Alternative View Post
    How many more of those extra downtimes in euro afternoon/evening hours?
    As the gully dwarves would say: One and one... and one... and one.... two! Not more than two!
    DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.

  12. #12
    Community Member
    Join Date
    May 2013
    Posts
    38

    Default

    Quote Originally Posted by mikarddo View Post
    Dear Cordovan,

    Please be more specific. The above is pretty unclear.

    Will it be possible and intented to be an iconic mixed with an archtype at all? E.g. PDK + Stormsinger.

    If yes - will it be possible to be an iconic Blade Forged + Sacred Fist, Sun Elf +Dark Apostate or Tiefling Scoundrel + Stormsinger in any way?

    If yes - how is that possible? If the answer uses a lesser heart be specific is that can be LR+0 or needs to be LR+X.

    If you want use to play those Archtypes you really should be more clean on the restrictions.
    the intentions were covered pretty fully in the preview thread.

    but summary is:

    if you roll an iconic, your level 1 class is firmly set with whatever version of that class is specified by the iconic's design.

    if you want to multiclass with a different class, that works as normal. if you want to change that level 1 class to a different version of the same class (cleric to dark apostate), you only need an LR+0 heart. if you want to change that level 1 class to something different, you'll need a higher +x heart.

    if any of that is not the case, then that is clearly a bug by the previous developer statements.

  13. #13
    Community Member NemesisAlien's Avatar
    Join Date
    Sep 2013
    Posts
    3,044

    Default

    Quote Originally Posted by Alternative View Post
    How many more of those extra downtimes in euro afternoon/evening hours?
    Agree with this, worse for me, it starts at 9pm and I have to wait till 12 or 1 am, sometimes 3am to play.

  14. #14
    Community Member Seydlitz's Avatar
    Join Date
    Jul 2007
    Posts
    89

    Angry

    It would save on keyboard wear and tear to say, "Today, there will NOT be a downtime..." instead of announcing the constant, daily inactive periods.

    Seriously, I am not a fan-boi, nor a hater, but this has simply gotten ridiculous. Since 2006, I can't remember a time where the ENTIRE player base (such as it is nowadays) was so discouraged. It is pervasive. One sees it on the forums, the guild chats, Discord chats, you name it, it's everywhere. And the worse part is: there is NO confidence that dev staff will fix anything or even cares.

    Can it at least be admitted that Update 56 is a complete fiasco?
    What was done - terrible
    How it was done - terrible
    When it was done - terrible
    All attempts to halfheartedly address issues - worse than terrible

    I'm sure this will all fall upon deaf, apathetic ears, but it just has to be said. And frankly, if the above comments warrant being banned, so be it. Nobody wants DDO to survive more, but ****, this nonsense is way beyond any level of tolerance.

  15. #15
    Senior Member
    Join Date
    Sep 2011
    Posts
    0

    Default

    Quote Originally Posted by esotericist View Post

    if you want to change that level 1 class to a different version of the same class (cleric to dark apostate), you only need an LR+0 heart. if you want to change that level 1 class to something different, you'll need a higher +x heart.
    I do not see any of that in the link you provided. Is there an official statement about this or are we just guessing?
    Member of Spellswords on Ghallanda

  16. #16
    Community Member
    Join Date
    Dec 2010
    Posts
    1,969

    Default

    Quote Originally Posted by Rockcrusher99 View Post
    From the release notes:
    We have removed the ability to create a character that is both an Iconic and an Archetype through an unintended method during initial character generation.

    So what are you going to do with all the Iconics that are already now Archetypes?

    PS: There was a poor job of communicating the original intention of this combo. it should have been stated up front whether it specifically was allowed or not. I didn't see anything about it.
    The perspective of the community, is that they probably did not give 2 cents to thought about iconics + archetypes, well because they really do not synergize well anyways.

    But since it seemed a popular idea to get archetype + iconic past life, this is an opportunity to sell a +1 heart. So I tell the community, work around this “bug fix” and do not buy a heart. Just do a TR into iconic, then ETR into iconic, then ITR without the use of a heart anyways.

    I understand that selecting iconic and archetype was a work around since you had to bug it. But considering archetypes are mostly worse than the base class, there was nothing gamebreaking happening.

    Personally I think after this largely unpopular update, something positive, rather than negative should have been the focus. Let’s say sonic blast now chains to a second enemy. Wow. Great the devs listened to the community feedback. Oh wait I misread the release notes….iconics no longer work with archetypes at character creation. And next week 10% off LR hearts.
    Last edited by jskinner937; 09-08-2022 at 08:02 AM.

  17. #17
    Community Member
    Join Date
    Oct 2013
    Posts
    10

    Default

    Quote Originally Posted by mikarddo View Post
    I do not see any of that in the link you provided. Is there an official statement about this or are we just guessing?
    Post #8 in that thread -

    'Iconic Heroes start with their first level in a particular class. For all of the Iconic types that exist, that is the base class for that class and that will continue to be true with U56.

    So a Tiefling Scoundrel will always start with 1 (base) Bard, and won't have the option for Stormsinger in character creation. However, a Tiefling Scoundrel could perform a LR(+0) and change to a Spellsinger Bard.

    When we introduce new Iconic Hero types in the future, those could potentially, for instance, start with their first level in Stormsinger Bard.'

    I Don't know how they could BE more specific?

  18. #18
    Senior Member
    Join Date
    Sep 2011
    Posts
    0

    Default

    Quote Originally Posted by GarGwill View Post
    Post #8 in that thread -

    'Iconic Heroes start with their first level in a particular class. For all of the Iconic types that exist, that is the base class for that class and that will continue to be true with U56.

    So a Tiefling Scoundrel will always start with 1 (base) Bard, and won't have the option for Stormsinger in character creation. However, a Tiefling Scoundrel could perform a LR(+0) and change to a Spellsinger Bard.

    When we introduce new Iconic Hero types in the future, those could potentially, for instance, start with their first level in Stormsinger Bard.'

    I Don't know how they could BE more specific?
    Thank you. I didnt read the entire thread. Afterall, such info should be in the actual patch notes not some obscure place in a thread debating a preview. Not your fault though obviously, and I appreciate the help.
    Member of Spellswords on Ghallanda

  19. #19
    Community Member ChicagoChris's Avatar
    Join Date
    Oct 2009
    Posts
    188

    Default

    Quote Originally Posted by Cordovan View Post
    The DDO game worlds will be unavailable on Thursday, September 8th from 9:00 AM - 12:00 PM Eastern (-4 GMT) to release Update 56.0.2. The release notes can be found on DDO.com.
    Known Issues:


    • Items cannot be dragged from a Main tab directly into a Custom tab in the Character and Shared Account Banks and Reincarnation Caches.


    Does this mean that the Reincarnation tabs can't be used? I spent a while yesterday trying to figure out how to use tabs, and I like the organizational aspect of it. I just don't see how tabs would work with Reincarnation since (I believe) the only way to move tabs is MainTab->Inventory->NewTab, and obviously you can't move items back into the reincarnation tab.
    Farog on Khyber - DDO Char Builder Lite updates -> https://github.com/ChristopherGLewis/ddo-lite-tools

  20. #20
    Community Member Gordo's Avatar
    Join Date
    Feb 2007
    Posts
    125

    Default Bank Space

    "Additional Bank Space earned in-game through Favor rewards are now properly retained through Lesser and Epic Reincarnation."

    For those that aren't constantly reincarnating, this is a welcome change. Although running House K low level favor isn't anything that time consuming, some things just seem unnecessary and this change (IMO) is welcome.

    Thanks
    Gordion ~ Jaheira ~ Piccolo
    -----------------------------------------------------------------------------------------------------------------


Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload