"Beauty is in the eye of the beholder."
"Of course it is. Are YOU going to question beholder's artistic sense?"
They could have been much more specific. Out of the dozen people I asked about it, no one knew, even those that read that post.
Here's the problem with that original communication by Steelstar and how it could have been improved:
he talks about LR+0 into Spellsinger. Well okay, but can I LR+0 into a Stormsinger. Can I LR+1 into a Stormsinger? The questions revolve around Archetypes, not original enhancement trees.
Heck, is Tiefling Scoundrel + Stormsinger even an intended and allowed combo in the game?
Last edited by Rockcrusher99; 09-08-2022 at 09:25 AM.
Hello.
For me, when I reincarnated, I lost my favor bank tabs and was under the impression that this, like most everything else, was a "consequence" of the decision to TR.
Other than PAID/PURCHASED bank space, the favor bank space(s) disappeared and had to be re-earned.
That's what has happened for me.
Gordion ~ Jaheira ~ Piccolo
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I just hope they don't touch too much on code because then they mess me up.
This week has been one of problems due to the new update; I don't like it but I'm getting used to it.
Let me clarify a bit:
Making an Iconic through Character Creation at level 1 is supposed to give the same class level it always has for that Iconic. Bladeforged gets Level 1 in (Standard) Paladin, and not Sacred Fist. Tiefling Scoundrel gets Level 1 in (Standard) Bard, and not Stormsinger. Character Creation is not equipped to handle switching off of that properly (outside of Lesser Reincarnation, where you can use a Class Swap).
Some players found a method of manipulating the Character Creation UI into making a Iconic that should be locked to its Level 1 class use an Archetype in place of it. This method allowed some characters through the character creation process, but as Character Creation is not properly equipped to handle that situation, some class features can come up missing. We have fixed the UI bug that allowed players to make a character in that state.
Outside of making/TR'ing into a Level 1 Iconic, situations where they've always been restricted to Level 1 in their intended class, Iconics are not restricted from taking or LR'ing into Archetype levels; they work like any other character in that regard. You can use an LR+0 to swap Standard class levels into Archetype levels of the same class, you can take Archetype levels when you normally would be able to. The change here only fixes a specific UI issue in Character Creation that could cause character problems.
(Before it comes up: There's certainly merit to thinking that Iconics could work differently with regards to their initial required class level. That said, until we reach a time where that's changed, we have to ensure the current system works, hence this bugfix).
No plans for any changes to existing characters. As said above, most Iconics who have taken Archetype levels are working as intended. Those who have made it through under this bug won't be changed, though they may need to LR to properly gain the full benefits of whatever Archetype they took.
We don't only build for the builds that exist.
We don't only build for the builds that are good right now.
The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.
Hint: if you do that for coinlord inventory space also, you don't even *need* a reincarnation cache. Since no downscaling of space is done there will not be an overflow of items.
Of course this would go hand and in hand with an increase in personal bank space, but the main reason the cache was even needed 14 years ago was that the size of bank/inventory would suddenly shrink.
Post U56 on ETR you had to repurchase your bank slots at the 2k pp and 8k pp. They are fixing that.
You also retained all favor awarded slots on TR so that at lvl 1 you could simply pay the 10k and have all the slots so they may have fixed that also unless that was an intended change
Last edited by Etherielle; 09-08-2022 at 10:15 AM.
I, for one, appreciate the feedback as to why. This is an acceptable response from a dev, maybe more reasons for changes can be better explained to the community, especially when it can bork something else. This leaves far less speculation by the masses, myself included, as to why time was spent to fix, when clearly there are other issues that need resolved.
Yes, we have been looking into this since yesterday, and continue to do so.
We apologize that you'll have to do the work again, unfortunately there was no way to fix the underlying bug and maintain the items in people's custom tabs.
You should be able to continue to take levels in the class(es) you've selected.
An Iconic's base class remains the same, so if the base class of an Iconic is an anti-requisite for a specific Archetype you'll need to get rid of that base class level in order to select an Archetype.
Have fun, and don't forget to gather for buffs!
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Taking a stab at the dark here - I suspect this is due to the bank not actually having "tabs", right? It's all just one thing, so if you move an item from the main tab into a second tab it doesn't actually change position in the bank, but gets flagged as invisible in the main tab and visible in the tab it got moved to. Which would explain why that bug happened, I suspect that if the items are in those custom tabs while you TR they stay flagged as invisible for the main bank, which is why they don't show up after reincarnation.
Kobold loves you.