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  1. #1
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    Default The Ghost Rider - Melee Chain arti



    Ghostrider rides a flaming motorcycle and swings flaming chains.

    What it is: The goal of this build is to be a fun melee artificer with self heal and lots of CC and helpless amp.

    Why it works: SDK gives you chains and defense. 15 arti gives you renegade mastermaker ENH, elemental weap, and everything up to Tac Det. 5 Wiz gives you full EK line. Shadowdancer gives you melee power, incorp, trappiness, and evasion. Max int with int to hit/dmg sews it all together. Renegage Mastermaker stuns and trips work great with INT!

    How it plays: You see my simple hotkey rotation in the pic. Hit him in the face with that big chunk of metal on your left arm! Stun, Trip, chain1, chain2. fast SWF with kukri. And whenever offhand versatility procs, cast tac det for autocrit! Slams are an AOE stun and trip, despite the tooltip.

    The CC: stun and trip from arti melee slams: DC 109. Chains can trip. weapon can always paralyze. And tac det may knock down.
    Helpless: Sense weakness feat, and no mercy in SD



    Gear notes: I use 3 sets: leg profane experiment, Winters 4 piece, Summer 2 piece. Goldcurse works as well as kukri. but i like slashing and paralysis over piercing and goldcurse. feel free to do it your own way. There are ways to add a couple more INT with pots and double fils. This is how i play it currently and i dont have that stuff.

    The build: (you need to LR the 1 rog out)


    Character name: The Ghost Rider
    Classes: 15 Artificer, 10 Epic, 5 Wizard, 2 Legendary
    Race: Shadar-Kai· · · · · ·Alignment: Neutral

    · · ·Start Tome Final · · ·Incorp:· · 25% · · ·Displacement:· ·70%
    Str:· · ·8· · 8 · ·33 · · ·HP:· · · ·2071 · · ·AC:· ·112
    Dex:· · 12· · 8 · ·42 · · ·PRR: · · · 149
    Con:· · 17· · 8 · ·59 · · ·MRR: · · · ·74 · · ·+Healing Amp:· ·143
    Int:· · 18· · 8 · ·76 · · ·Dodge: · 27/31 · · ·-Healing Amp:· · 98
    Wis:· · ·8· · 8 · ·32 · · ·Fort:· · ·157% · · ·Repair Amp:· · ·118
    Cha:· · 11· · 8 · ·35 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 32
    DR:
    Immunities: Energy Drain, , , , Fear, Fear, Magic Missiles, Magic Missiles, Exhaustion

    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    · · · · · · · · · · · ·Level 1 Requires a +1 Heart of Wood to switch out of Iconic Class
    1 · · Artificer(1)· · ·Standard: Single Weapon Fighting
    2 · · Artificer(2)· · ·
    3 · · Wizard(1) · · · ·Standard: Insightful Reflexes
    · · · · · · · · · · · ·Metamagic: Quicken Spell
    4 · · Wizard(2) · · · ·Intelligence: +1 Level up
    5 · · Wizard(3) · · · ·
    6 · · Wizard(4) · · · ·Standard: Dodge
    7 · · Wizard(5) · · · ·Metamagic: Maximize Spell
    8 · · Artificer(3)· · ·Intelligence: +1 Level up
    9 · · Artificer(4)· · ·Standard: Mobility
    · · · · · · · · · · · ·Artificer Bonus: Empower Healing Spell
    10· · Artificer(5)· · ·
    11· · Artificer(6)· · ·
    12· · Artificer(7)· · ·Standard: Precision
    · · · · · · · · · · · ·Intelligence: +1 Level up
    13· · Artificer(8)· · ·Artificer Bonus: Empower Spell
    14· · Artificer(9)· · ·
    15· · Artificer(10) · ·Standard: Improved Single Weapon Fighting
    16· · Artificer(11) · ·Intelligence: +1 Level up
    17· · Artificer(12) · ·Artificer Bonus: Improved Critical: Slashing Weapons
    18· · Artificer(13) · ·Standard: Greater Single Weapon Fighting
    19· · Artificer(14) · ·
    20· · Artificer(15) · ·Intelligence: +1 Level up
    21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
    22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Single Weapon Fighting
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Intensify Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: First Blood
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Offhand Versatility
    28· · Epic(8) · · · · ·Epic Destiny Feat: Crush Weakness
    · · · · · · · · · · · ·Intelligence: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Blinding Speed
    · · · · · · · · · · · ·Legendary: Scion of the Astral Plane
    31· · Legendary(1)· · ·Epic Destiny Feat: Tactician
    32· · Legendary(2)· · ·Intelligence: +1 Level up

    Enhancements: 80 APs
    ------------------------------------------------------------------------------------------
    Shadar-Kai - Points spent: 17
    Core1 Grit
    Core2 Ability I: Intelligence
    Tier1 Keen Senses - 3 Ranks
    Tier2 Forceful Chain
    Tier2 Improved Dodge - 3 Ranks
    Tier2 Guile I
    Tier2 Ghostly Essence - 1 Ranks
    Tier3 Ghastly Chain
    Tier3 Displacement
    Tier3 Guile II
    Tier4 Greater Spiked Chain Attack
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 9
    Core1 Agent of Good I
    Tier1 Harper Enchantment
    Tier1 Traveller's Toughness - 3 Ranks
    Tier2 Know the Angles - 3 Ranks
    ------------------------------------------------------------------------------------------
    Eldritch Knight (Wiz) - Points spent: 39
    Core1 Eldritch Strike
    Tier1 Improved Mage Armor - 3 Ranks
    Tier1 Toughness - 3 Ranks
    Tier1 Item Defense - 3 Ranks
    Tier2 Improved Shield - 3 Ranks
    Core2 Spellsword
    Tier2 Mystic Wards - 3 Ranks
    Tier3 Arcane Barrier
    Tier3 Ability I: +1 Intelligence
    Tier3 Eldritch Accuracy
    Tier3 Critical Mastery - 1 Ranks
    Tier4 Knight's Transformation
    Tier4 Force's Point
    Tier4 Ability II: +1 Intelligence
    Tier5 Improved Knight's Transformation
    Tier5 Knight's Arcanum: Knight's Striker
    Tier5 Force's Edge
    Tier5 Eldritch Tempest - 3 Ranks
    ------------------------------------------------------------------------------------------
    Renegade Mastermaker - Points spent: 15
    Core1 Renegade Defender
    Tier1 Easily Fixed
    Tier1 Well-Rounded Maker - 3 Ranks
    Tier1 Toughness - 3 Ranks
    Tier2 Mighty Slam - 1 Ranks
    Tier2 Armor Mastery - 3 Ranks
    Tier3 Battlefist
    Tier3 Ability I: Renegade Mastermaker: +1 Intelligence
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs + 12 permanent Destiny Points
    ------------------------------------------------------------------------------------------
    Shadowdancer - Points spent: 34
    Core1 Shadow Training
    Tier1 Stealthy - 3 Ranks
    Tier1 Technician - 1 Ranks
    Core2 Step Through Shadows
    Tier2 Lithe - 3 Ranks
    Tier2 Shadowform
    Tier2 Dance in the Dark - 3 Ranks
    Tier3 Depths of Darkness
    Core3 The Darkest Luck
    Tier3 Shadowcaster: Shadowstriker
    Tier3 Grim Precision - 3 Ranks
    Tier4 Pierce the Gloom - 2 Ranks
    Tier4 Dark Mercy - 3 Ranks
    Tier4 Bring Darkness
    Core4 Cut to the Soul
    Tier5 Shadow Mastery
    Tier5 Greater Shadowform
    Tier5 Just a Taste
    ------------------------------------------------------------------------------------------
    Draconic Incarnation - Points spent: 13
    Core1 Draconic Bloodline: Draconic Bloodline: Red
    Tier1 Dragon Scales - 3 Ranks
    Tier1 Draconic Perception - 3 Ranks
    Tier1 Dragonhide - 2 Ranks
    Core2 Draconic Heritage
    Tier3 Arcane Spellsword: Eldritch Knight - 3 Ranks
    ------------------------------------------------------------------------------------------
    Legendary Dreadnought - Points spent: 13
    Core1 Fearless
    Tier1 Epic Tactics - 3 Ranks
    Tier1 Shrug Off Punishment - 3 Ranks
    Tier2 Life and Death - 3 Ranks
    Tier2 Ghost Touch
    Core2 Weaponmaster
    Core3 Thick Skinned
    ------------------------------------------------------------------------------------------
    Dread Adversary - Points spent: 14
    Core1 Reaper's Offense I
    Tier1 Reaper's Tactics I
    Tier1 Reaper's Blade I - 3 Ranks
    Tier2 Reaper's Tactics II
    Tier2 Reaper's Blade II - 3 Ranks
    Core2 Reaper's Offense II
    Tier3 Reaper's Tactics III
    Tier3 Reaper's Blade III - 3 Ranks
    ------------------------------------------------------------------------------------------

    Dire Thaumaturge - Points spent: 2
    Core1 Reaper's Arcanum I
    Tier1 Reapers's Ability I: +1 Intelligence
    ------------------------------------------------------------------------------------------

    Spell Power · · · · · · ·Base · ·Critical Chance· · Critical Multiplier.
    ------------------------------------------------------------------------------------------
    Acid· · · · · · · · · · · 590 · · · 5%· · · · · · · · ·3
    Light/Alignment · · · · · 590 · · · 5%· · · · · · · · ·3
    Cold· · · · · · · · · · · 590 · · · 5%· · · · · · · · ·3
    Electric· · · · · · · · · 590 · · · 5%· · · · · · · · ·3
    Evil· · · · · · · · · · · 575 · · · 5%· · · · · · · · ·3
    Fire· · · · · · · · · · · 738 · · · 5%· · · · · · · · ·3
    Force/Untyped · · · · · · 610 · · · 5%· · · · · · · · ·3
    Negative· · · · · · · · · 552 · · · 5%· · · · · · · · ·3
    Physical· · · · · · · · · 575 · · · 5%· · · · · · · · ·3
    Poison· · · · · · · · · · 590 · · · 5%· · · · · · · · ·3
    Positive· · · · · · · · · 776 · · · 5%· · · · · · · · ·3
    Repair· · · · · · · · · · 564 · · · 5%· · · · · · · · ·3
    Rust· · · · · · · · · · · 559 · · · 5%· · · · · · · · ·3
    Sonic · · · · · · · · · · 550 · · · 5%· · · · · · · · ·3
    ------------------------------------------------------------------------------------------

    Equipped Gear Set: Standard
    ------------------------------------------------------------------------------------------
    Armor · · · · Legendary Researcher's Leathers · Drops in: Quest: Members Only
    · · · · · · · Green: Empty augment slot
    · · · · · · · Legendary Profane Experiment
    Belt· · · · · Legendary Direbear Belt · Drops in: U48 Quest: Quid Pro Quo
    · · · · · · · Green: Empty augment slot
    · · · · · · · Eminence of Winter
    Boots · · · · Legendary Spectre Boots · Drops in: Quest: Finding Dorris
    · · · · · · · Blue: +12 Sapphire of Dodge
    · · · · · · · Legendary Profane Experiment
    Bracers · · · Legendary Cold Iron Bracers · Drops in: U48 Quest: Immortality Lessons
    · · · · · · · Green: Empty augment slot
    · · · · · · · Eminence of Winter
    Cloak · · · · Legendary Phase Cloak · Drops in: Quest: A Raven at the Door
    · · · · · · · Yellow: +19 Diamond of Spell Craft
    · · · · · · · Adherent of the Mists Set (Legendary)
    Gloves· · · · The Prince's Gauntlet · Drops in: U48 Any Feywild Quest
    · · · · · · · Blue: +2 Festive Constitution
    · · · · · · · Green: Sapphire of Good Luck + 3
    · · · · · · · Yellow: +19 Diamond of Spell Craft
    · · · · · · · Eminence of Summer
    · · · · · · · Eminence of Winter
    · · · · · · · Filigree 1: Lunar Magic: Intelligence
    · · · · · · · Filigree 2: Dragonsoul: Intelligence
    · · · · · · · Filigree 3: Otto's Irrevocable Power: Intelligence
    Goggles · · · Legendary Experimenter's Goggles· ·Drops in: Quest: Underlane Assignment
    · · · · · · · Blue: Empty augment slot
    · · · · · · · Legendary Profane Experiment
    Helmet· · · · Titania's Glory · Drops in: U48: Feytwisted Chest
    · · · · · · · Green: +2 Festive Intelligence
    · · · · · · · Eminence of Summer
    Necklace· · · Legendary Necklace of Bottled Sunlight· ·Drops in: U48 Quest: The Endless Revels
    · · · · · · · Green: +1 Diamond of Exceptional Intelligence
    · · · · · · · Eminence of Summer
    Ring1 · · · · Legendary Lionheart Ring· ·Drops in: U48 Quest: The Thornwright
    · · · · · · · Green: +12 Sapphire of Resistance
    · · · · · · · Eminence of Summer
    Ring2 · · · · Legendary Rockslide Ring· ·Drops in: U48 Quest: The Icemount Curse
    · · · · · · · Green: +12 Diamond of Strength
    · · · · · · · Eminence of Spring
    Trinket · · · Cannith Crafted Trinket
    · · · · · · · Cannith Trinket Prefix: +15 Vertigo
    · · · · · · · Cannith Trinket Suffix: +13 Wisdom
    · · · · · · · Cannith Trinket Extra: +5 Insightful Intelligence
    Weapon1 · · · Legendary Midnight Greetings· ·Drops in: Sentinels chain, Scroll, Seal and Shard
    · · · · · · · Red: +144 Ruby of Positive Spell Power
    · · · · · · · Orange: Ruby of Combustion Spell Power
    · · · · · · · Sentient Weapon Personality: Sentient Jewel of the Furious
    · · · · · · · Filigree 1: Eye of the Beholder: Intelligence
    · · · · · · · Filigree 2: Otto's Irrevocable Power: Intelligence
    · · · · · · · Filigree 3: Darkhallow: Intelligence
    · · · · · · · Filigree 4: Shadowstrike: Intelligence
    · · · · · · · Filigree 5: Frozen Wanderer: Intelligence
    Weapon2 · · · Legendary Necronomicannon · Drops in: U48 Feywild Explorer Zone
    · · · · · · · Green: Globe of True Imperial Blood
    · · · · · · · Eminence of Winter
    Trinket2· · · Restricted by another item in this gear set
    Trinket3· · · Restricted by another item in this gear set

    ------------------------------------------------------------------------------------------






    Last edited by jasonayoung; 09-04-2022 at 03:09 PM.

  2. #2
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    Default

    I need some advice.

    So my self heal socks. And I don't love the casting dps.

    Would doing construct essence and reconstruct work better?

    And what spell should I cast when offhand versatility procs? Tac det isn't killing stuff and it's DC isn't high Enough to matter.

  3. #3
    Savage's Husband Phoenicis's Avatar
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    Default my 2 copper

    Quote Originally Posted by jasonayoung View Post
    I need some advice.

    So my self heal socks. And I don't love the casting dps.

    Would doing construct essence and reconstruct work better?

    And what spell should I cast when offhand versatility procs? Tac det isn't killing stuff and it's DC isn't high Enough to matter.
    A bit late but...

    You went deep into wiz (5 levels) so your DCs in arti are gonna suffer hard, you are missing all those levels.

    I'm running arti/barb 18/2 splits on HC and tactical det still functions into epics (23 at last play), even without metas, it's not killing as much as it used to but it still knocks a few things down.

    With the split you took I'd focus on building up the melee, rely less on casting.

    I still plan on trying this build on live when I TR something, but because it's gonna require a trip all the way to 30 it may not be soon.

  4. #4
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    Quote Originally Posted by Phoenicis View Post
    A bit late but...

    You went deep into wiz (5 levels) so your DCs in arti are gonna suffer hard, you are missing all those levels.

    I'm running arti/barb 18/2 splits on HC and tactical det still functions into epics (23 at last play), even without metas, it's not killing as much as it used to but it still knocks a few things down.

    With the split you took I'd focus on building up the melee, rely less on casting.

    I still plan on trying this build on live when I TR something, but because it's gonna require a trip all the way to 30 it may not be soon.

    Ya know I really only find myself casting buffs and heals. So the offhand proc doesn't come into play. I'm probably playing suboptimally. A nice eburst that's autocrit could be nice. But he mows stuff down with his melee attacks that act like eburst anyway.

  5. #5
    Savage's Husband Phoenicis's Avatar
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    Quote Originally Posted by jasonayoung View Post
    Ya know I really only find myself casting buffs and heals. So the offhand proc doesn't come into play. I'm probably playing suboptimally. A nice eburst that's autocrit could be nice. But he mows stuff down with his melee attacks that act like eburst anyway.
    I used a LR+20 heart on a lvl 23 shadar-kai into something close, no heroic past lives, only a couple epic past lives and +6 supreme but I built for CE/ICE & reconstruct and leaned into the melee AOEs. I've been running him occasionally on EE and with rare exceptions trash melts. I've got him using a Sacrificial dagger so even bosses don't give him too much trouble with both str and wis getting drained fast.

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    Default

    Last edited by jskinner937; 11-03-2022 at 07:25 PM.

  7. #7
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    Quote Originally Posted by Phoenicis View Post
    I used a LR+20 heart on a lvl 23 shadar-kai into something close, no heroic past lives, only a couple epic past lives and +6 supreme but I built for CE/ICE & reconstruct and leaned into the melee AOEs. I've been running him occasionally on EE and with rare exceptions trash melts. I've got him using a Sacrificial dagger so even bosses don't give him too much trouble with both str and wis getting drained fast.
    I'm rehearing him and tweaking the EDs for more tactics and less casting. I get more imbue too. Dino gear helps a lot. I'll post the changes when I get some good testing in and screenshots taken.

  8. #8
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    Ive been running a Shadar-Kai Tempest Trap Monkey and it has been a lot of fun to play. Been using Scimitars that become light weapons for Rangers after taking Tempest core 3 so they work with Chain Attack.

    I see you have 75% Concealment. Does Shadow Dancers 25% Concealment stack with Displacement?

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