As no one is surprised to hear...
No changes based on feedback made.
Bank-Great start
Free completionist? ok
Reaper shards 75? ok they could be 50 and almost reasonable.
TOEE broken up? Could have been good but missed opportunities. Including a zuggtmoy raid even if a one room. Exp and time? where these even looked at?
TOEE loot? Missed opportunity to bring weapons up to raid level with schism crafting.
The saddest thing is the TOEE missed opportunity. To me the PnP was fantastic and formed large parts of campaigns with an epic conclusion. The first implementation I actually enjoyed but lost much of its feel due to not being able to save progression for hit and runs. The mechanics of the end fight when it first came out (epic version not the heroic which I can't comment on) was fantastic. The room could have been larger but mechanically interesting.
Archtypes- best thing I can say is they are NOT required for completionist. More handwraps melee? The forums were being swamped with requests for that. The cleric even my death domain is not really seeing it. The bard might be ok. The concept is sound but these current ones don't interest me however maybe others enjoy them and opens frameworks later.
I won't mention divine nerfs.
Overall- if this update did not happen I would not miss it.