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  1. #81
    Community Member PedXing20's Avatar
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    Quote Originally Posted by fatherpirate View Post
    That same suggestion has been put out before.
    The same folks shooting down the current suggestion also hate this one.

    Can I simplify?

    Anything related to HCL is
    unacceptable by a small group
    of elite Vet players.

    They want HCL to end and never return.

    so, debating them is pointless.
    I think this reply from another thread fits here nicely

    That same suggestion has been put out before.

    >>>>>>>>>>>>>>> WHO CARES <<<<<<<<<<<<<<<<<<

    The same folks shooting down the current suggestion also hate this one.


    >>>>>>>>>>>>>>> WHO CARES <<<<<<<<<<<<<<<<<<<

    WHO CARES !

    I don't !

    BECAUSE -------------------------------> Anything related to HCL is
    unacceptable by a small group
    of elite Vet players.

    They want HCL to end and never return.

    so, debating them is pointless.

  2. #82
    Forum Turtle
    2014 DDO Players Council
    TrinityTurtle's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    This

    There are those who enjoy the gameplay and then there are those who want the bragging right cosmetic

    I don’t think the server would be nearly as populated without the seasons rewards or leaderboards

    What hardcore does do is show how well grouping works with a concentrated population
    Except, it doesn't show that exactly. IF you merged all the servers tomorrow, you'd still have a large group of people complaining because there would be more people willing to post groups yes, but a crapton more that are waiting for someone else to do it competing for those few groups still. A lot of them aren't social at all, and they clearly don't want to need to be grouped up for survival, but are willing to do it for their goals for an event. And nothing wrong with that, it's not a criticism. The one thing that would truly fix grouping is an actual desire to group combined with a willingness to open up the lfm board and post one. I get inquiries what I'm doing and if I"ll be posting anything on tells nearly every day, because I do often post them as I'm a fairly social turtle. And when I say nope, I'm doing xyz or whatever today or already grouped up and suggest they post something, the response is almost like clockwork "oh, I can't do that" or "I'm not comfortable having the star" like the star is some mystic thing. 1-12 people go into a quest/raid. And all of them are equally responsible for the success of that quest/raid, not just the star. Just communicate with each other as you go and it will be fine. We need to culturally stop making the ideology of the starholder being responsible so the more shy of the playerbase can see the lfm's as an invitation to play together and post and increase grouping opportunity, instead of being afraid/uncomfortable and just coming to the forums to complain there is no grouping. And yes, this is all anecdotal, but it is my ddo experience that drives my opinions on it.

    What drives the grouping on hardcore isn't the population numbers, it's the need of a group to increase the survival chances for most people incentivizing people to post groups. Just like in the early days of the new server. We still see soloists who make it and prefer to not have others even there though. People still don't want to post, but they hit the point where they have to if they want to make their goal. But you still see more people asking if anyone will post a quest x, y, or z in the build guild chats instead of just posting the dang thing even on hardcore. My philosophy was just go into the quests on public, and I make it to 5k favor and level 20 on Calicojack just fine, for two reasons. One, I'm active during the American time zones so lots of people literally sitting there waiting for someone to put up a quest they need, two I'm fine being the one to post and go or just do it myself with hirelings if no one in my level range needs that one, but the invitation is there. A lot of the people in these groups are silent, clearly uninterested in being in a group as they go off and do their own thing, and are only there to run back to if they pull a hound. That's fine too, but it's a clear indication to me that they're not going to magically start grouping once they get on live just because there are more people around them suddenly.

    As to the original idea, while I do enjoy the hardcore events for the nostalgia to when I started playing (when ddo went free, and Orien was opened and no one had anything and a huge amount of people who hadn't played the game to death and grouping was the norm for a long while there) and the novelty of the consequences and twists every season, I can't say it is something I would play on as a regular normal server. I love the hardcore events, but I'm definitely part of the population that doesn't want to do it full time and wouldn't show up. None of the people I regularly play with even like it much, so i don't see them going either. I enjoy the progression of my toon. I loved the ride to triple class and iconic completionists. Now I'm working on the triple racial completionist . When Waterssong is done, I'm going to take up either Calicojack (got really attached to the toon on hc) or Mollymauk to enjoy the ride again. Constantly having to be super careful all the time and creating new toons and grinding the low level quests more than tr requires of me has ZERO appeal to me.

    Just some bored turtle thoughts while waiting for my laundry to be done. (Talk about long term grinds, you can never conquer this one).
    Turtel, Turtley Wrath, Tortoisse, Waterssong, Victerr Creed, Utahraptor, Velocaraptor, Minddancer, Loggerhead, Matamata, Sulcata, Ticerratops, Sierrann, Hankx, Shartelhane

    Member of Highlords of Malkier! Help channel, everyone welcome in this channel!

  3. #83
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by TrinityTurtle View Post
    Except, it doesn't show that exactly. IF you merged all the servers tomorrow, you'd still have a large group of people complaining because there would be more people willing to post groups yes, but a crapton more that are waiting for someone else to do it competing for those few groups still. A lot of them aren't social at all, and they clearly don't want to need to be grouped up for survival, but are willing to do it for their goals for an event. And nothing wrong with that, it's not a criticism. The one thing that would truly fix grouping is an actual desire to group combined with a willingness to open up the lfm board and post one. I get inquiries what I'm doing and if I"ll be posting anything on tells nearly every day, because I do often post them as I'm a fairly social turtle. And when I say nope, I'm doing xyz or whatever today or already grouped up and suggest they post something, the response is almost like clockwork "oh, I can't do that" or "I'm not comfortable having the star" like the star is some mystic thing. 1-12 people go into a quest/raid. And all of them are equally responsible for the success of that quest/raid, not just the star. Just communicate with each other as you go and it will be fine. We need to culturally stop making the ideology of the starholder being responsible so the more shy of the playerbase can see the lfm's as an invitation to play together and post and increase grouping opportunity, instead of being afraid/uncomfortable and just coming to the forums to complain there is no grouping. And yes, this is all anecdotal, but it is my ddo experience that drives my opinions on it.

    What drives the grouping on hardcore isn't the population numbers, it's the need of a group to increase the survival chances for most people incentivizing people to post groups. Just like in the early days of the new server. We still see soloists who make it and prefer to not have others even there though. People still don't want to post, but they hit the point where they have to if they want to make their goal. But you still see more people asking if anyone will post a quest x, y, or z in the build guild chats instead of just posting the dang thing even on hardcore. My philosophy was just go into the quests on public, and I make it to 5k favor and level 20 on Calicojack just fine, for two reasons. One, I'm active during the American time zones so lots of people literally sitting there waiting for someone to put up a quest they need, two I'm fine being the one to post and go or just do it myself with hirelings if no one in my level range needs that one, but the invitation is there. A lot of the people in these groups are silent, clearly uninterested in being in a group as they go off and do their own thing, and are only there to run back to if they pull a hound. That's fine too, but it's a clear indication to me that they're not going to magically start grouping once they get on live just because there are more people around them suddenly.

    As to the original idea, while I do enjoy the hardcore events for the nostalgia to when I started playing (when ddo went free, and Orien was opened and no one had anything and a huge amount of people who hadn't played the game to death and grouping was the norm for a long while there) and the novelty of the consequences and twists every season, I can't say it is something I would play on as a regular normal server. I love the hardcore events, but I'm definitely part of the population that doesn't want to do it full time and wouldn't show up. None of the people I regularly play with even like it much, so i don't see them going either. I enjoy the progression of my toon. I loved the ride to triple class and iconic completionists. Now I'm working on the triple racial completionist . When Waterssong is done, I'm going to take up either Calicojack (got really attached to the toon on hc) or Mollymauk to enjoy the ride again. Constantly having to be super careful all the time and creating new toons and grinding the low level quests more than tr requires of me has ZERO appeal to me.

    Just some bored turtle thoughts while waiting for my laundry to be done. (Talk about long term grinds, you can never conquer this one).
    I agree on all that

    I am a social player as well I always put up an lfm for whatever it is I am doing and often fill with the same players who have joined before hey even get random tells and invites tyo raids & R10s from players I've run with. The best way to get groups going outside of forming a static group is to post up an lfm and advert the group in whatever channels be it guild or server channels.

    I agree doing the HCL careful play once was fun but, I don't enjoy it repeatedly it's not facing challenge but, playing safe.

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