Howdy all! Please be sure to check out both the Producer's Letter and the Archetype Overview page before diving in here
Dark Apostate is a Cleric Archetype.
Spells/Feats/Class Features
Instead of automatically preparing Cure Wounds spells, Dark Apostates automatically prepare the Inflict Wounds spells.
Past Life: Dark Apostate: +5 Negative Healing Amplification and +5 Negative Spell Power (stacks 3 times)
New Tree: Dark Apostate
Replaces Radiant Servant
Themes: Dark healing, evil magic, negative damage, undead control and destruction
Summary: Shroud yourself in shadow as a master of darkness and negative energy magic.
Tree:
- Core 1: Dark Apostate Each core in this tree including this one grants you +5 Negative and Alignment Spellpower and +5 Negative Healing Amplification.
- Core 3: Shadow Shrouding: Toggle: Shroud yourself in Necromantic Energies and assume the form of a Shadow. While in Shadow form, you are considered an Undead, gain a base 100% Fortification, and may heal from Negative Energies. This healing comes at a cost - Undead naturally only take 50% healing from Positive Energy and take 100% more damage from Light. You gain +2 Wisdom and +2 Constitution, as well as +5% Incorporeality and Concealment as your form is partially obscured and intangible. This is a Major Form.
- Core 6: Enhanced Shadowform I: Your Shadow Shrouding gains an additional +5% Incorporeality and Concealment (for a total of 10% each). Your Apostate's Curse gains 1 additional damage dice.
- Core 12: Enhanced Shadowform II: Your Shadow Shrouding gains an additional +5% Incorporeality and Concealment (for a total of 15% each). Your Bestow Curse, Doom, and Bane spells no longer have a saving throw.
- Core 18: Enhanced Shadowform III: Your Shadow Shrouding gains an additional +5% Incorporeality and Concealment (for a total of 20% each). You also passively gain +1 Necromancy DC, and your Apostate's Curse gains 1 additional damage dice.
- Core 20: Master of Shadows: Your Shadow Shrouding gains an additional +5% Incorporeality and Concealment (for a total of 25% each). You also passively gain +4 Wisdom, and your Apostate's Curse gains 1 additional damage dice.
Tier 1:
- SLA: Bane
- Apostate's Skills: +1/2/3 Heal, Hide, and Bluff. Rank 3: +1 Will saving throw
- Shadowy Bulwark: +5/10/15 HP
- Apostate's Curse: Toggle: Your Favored Weapons channel the dark energies within you, twisting them into evil versions of themselves - they deal an additional 1d6 Evil Damage on hit (scaling with 100% spellpower).
- Traditionalist Caster: +3/6/10 Universal Spell Power when wielding an Orb or Staff.
Tier 2:
- SLA: Prayer
- Mighty Turning: When you successfully Turn Undead, the Undead are now destroyed.
- Enhanced Turning: +2/4/6 Turn Undead charges.
- Enhanced Curse I: (req Apostate's Curse) Your Apostate's Curse gains 1 additional damage dice, and grants your Favored Weapons Ghost Touch.
- Dark Rewards: When you critically hit with a Negative or Alignment spell, you gain 3/6/10 Sacred Temporary SP that last for 1 minute.
Tier 3:
- Pray for Mercy: Your Prayer-like spells (Bless, Bane, Prayer) now resonate with Evil energies, dealing 1d6 Evil damage per Caster Level to all enemies. This damage is doubled against enemies that are Cursed.
- Endless Turning: Turn Undead uses regenerate at a rate of one every 120 seconds, or 10%/20%/30% faster if it already regenerates.
- Cursed Words: SLA for Bestow Curse. This costs 0 Spellpoints to activate. Bestow Curse now deals 6d6 Bane damage to Undead per Dark Apostate Dice.
- Enhanced Curse II: (req Enhanced Curse I) Your Apostate's Curse gains 1 additional damage dice. Favored Weapons are now an Implement in your hands.
- +1 Wisdom
Tier 4:
- Blessings of the Shadows: You gain +50/100/150 Incapacitation Range
- Return to Dusk: While you are in any Undead form, when you are knocked unconscious, you dissolve into shadows, granting you Invisibility and Displacement. After 5 seconds, your body reforms, and you are healed for 1d6 Negative Energy per Character Level. This may only happen once every 3 minutes.
- Dark Judgement: When you use Turn Undead, you and allies near you gain +3/6/10 Temporary HP per Apostate's Curse bonus dice.
- Enhanced Curse III: (req Enhanced Curse II) Your Apostate's Curse gains 1 additional damage dice.
- +1 Wisdom
Tier 5:
- Benediction: Harm now scales with 2x Spellpower and may now kill enemies.
- Ward of Shadow: Wards all nearby allies against all four alignments and light. This is Protection from Elements but for Law, Chaos, Evil, Good, and Light damage.
- Necromantic Devotion: +1 DCs with Necromancy spells.
- Ultimate Heresy: (req Enhanced Curse III) Your Apostate's Curse gains 2 additional damage dice. On crit, you apply 1d3 stacks of Vulnerability and apply the effects of the Curse spell.
- Shadows of Death: You gain +5% Negative and Alignment Spell Critical Chance
Note that this tree releases alongside the revamped Divine Disciple tree, see below!
Bugs fixed since last Lamannia:
- inflict mass spells may now heal the caster (for real this time)
- Harm works with Benediction
- dark apostate cores now buff the shadowform properly
- protection from alignment effects now have better icons and descriptions
- Dark Apostate now has its proper icons
- Return to Dusk no longer damages you if you are not Undead
- harm now benefits from empower heal metamagic
- SLAs no longer share cooldowns with the base spell
- Dark Apostate dice are now in the Epic Elemental Dice feat