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  1. #41
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    Quote Originally Posted by droid327 View Post
    Reduced?!?
    You misunderstood, try again

    The new quests will add new favor. What was mentioned was that once they remove the favor entries for the old quests those characters that ran those quests will have their favor reduced by the amount they earned running the old versions.

    This has nothing to do with the new versions at all.
    Member of Spellswords on Ghallanda

  2. #42
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    Quote Originally Posted by Seph1roth5 View Post
    Is it really a ranked contest when there's absolutely no prize?
    It's called bragging rights. And if you think there's no contest, then you haven't been paying attention to past seasons.

  3. #43
    Community Member ahpook's Avatar
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    Quote Originally Posted by Tolero View Post
    Break the Content into several smaller quests:
    ...
    Going off reports in this thread it appears that you need to run the quests in order to be able to get into the next one. If that is the case that info should have been included in this overview. Also, if the flagging is required, I invite the devs to go back and review the various threads pleading to eliminate quest flagging. It serves no purpose and should not be required.

    If you really want a forced story mode you can add a quest giver that only provides the end quest rewards when you run the quests in order but flagging should not be used to lock out players from helping each other and enjoying the quests.
    Last edited by ahpook; 08-30-2022 at 12:04 PM.

  4. #44
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    Quote Originally Posted by DrrIzzy View Post
    These new cool changes with story split could serve as the ground for more content adding to the story in the future. I suggest the following:

    1) Make two versions of TOEE, Standard and Extended, as you did with The Haunted Halls of Eveningstar. You can leave the old version as Extended, that could be played longer and with extra chests as end rewards.
    [...]
    3) Add additional modules to the story: Hommlet, Nulb, Emridy Meadows, Temple outpost...
    4) Add more plot tasks for Circle of Eight or different temple factions
    5) Add "named hirelings" to represent characters from the story (like Otis), to make the story even more immersible.
    I guess I'm one of the few that likes ToEE, but it's just too big to handle comfortably when you don't have a long slice of time available to tackle it. I really like the idea of breaking it up into more manageable chunks. In addition, like Drizzy I'd love to see it expanded to something closer to the original module, with wilderness area, side quests, and so on.

    UPDATE: In my previous post I argued in support of making the revised ToEE slightly lower level to fill in the barren 25-26 quest range. They moved the level of ToEE in the other direction to 34 on normal, 36 elite. Actually, that works pretty well too. They are going to need to populate higher Legendary levels with quests so why not modify an old one. I seem to recall mention by a dev of taking some older quests and doing three tiers: heroic, epic and legendary. Saltmarsh already includes that schematic for gear, but not for questing. Is there still any consideration for quests available at three stages?
    Last edited by SocratesBastardSon; 09-03-2022 at 10:53 AM.
    "The imagination is not … the faculty for forming images of reality; it is the faculty for forming images which go beyond reality..." - Gaston Bachelard

  5. #45
    Community Member Epicsoul's Avatar
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    I really appreciate SSG for trolling its own Hardcore players with this update. You guys are really crushing it (the player base).
    Epicsoul | Omnisoul | Soul - Assistant to the Regional Manager of Lava Divers (2020-Present | Regional Manager of Lava Divers (2021-2022)
    Need to contact the Lava Divers of Khyber? DM our HR Department on Discord: Epicsoul (Epicsoul#3214)

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