The Septic Tank
Race: Half Elf
Class: Cleric 15, Fighter 3, Barbarian 2
The Septic Tank is an acid/poison caster. The Septic Tank utilizes multiple layers of defenses that ensure that it can survive almost anything. There isn't much in the game that can punch through 3600 Temp HP and 500 PRR. In the rare case that you do meet such a threat, The Septic Tank has 60 seconds of 25% physical resistance from Half-Elf Diplomatic Immunity. If that doesn't work, there is divine intervention and death pact.
The Septic Tank has a wide array of useful options that allows it to deal with any crud it comes across.
7000 HP
490 PRR
260 MRR
Divine Intervention & Death Pact.
Feral Charge & Barbarian Movement Speed
2000 Temporary Hit Points on 20 Second Cooldown
Diplomatic Immunity
95 Enhancement Points
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14 Half-Elf
35 Warpriest
16 Stalwart Defender
14 Vishtani
8 Vanguard
8 Occult Slayer
2 Fighter Bonus Feats: Shield Mastery, Improved Shield Mastery
1 Racial Feats: Monk Dilittante
2 Cleric Feats: Animal Domain, Sovereign Host
6 General Feats: Toughness 3, Completionist, Combat Expertise, Barbarian Past Life, Greater Shield Mastery
4 Epic Destiny Feats: Perfect Shield Mastery, Elusive Target, Deific Warding, Legendary Toughness
5 Epic Feats: Bulwark of Defense, Epic Toughness, Epic Damage Reduction, Epic Fortitude, Scion of Celestia
(Trinket) Heart of Suulomades
(Back) Quiver of Alacrity
(Head) Citadel's Gaze
(Neck) Standard Issue Sigil
(Body) Legendary Watch Captain's Platemail
(Eyes) Legendary Collective Sight
(Hand) Gloryborne Gloves
(Cloak) Legendary Green Steel Cloak
(Arms) Legendary Green Steel Bracers
(Waist) Legendary Belt of Black Sands
(Foot) Legendary Magma Waders
(Ring) Legendary Signet Ring of Earth
(Main) Dinobone Dagger
(Off) Dinobone Large Shield
(Ring) Circle of Malevolence
Constitution = 98
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18 Base
8 Levelup
8 Tome
2 Primal Avatar Spirit Boon
5 Reaper Grim Barricade
6 Stalwart Defender Stance
14 Item
5 Insight Augment
2 Exceptional Dinobone
3 Quality
3 Artifact Set
2 Profane
2 Reaper Helmet Enchantment
2 Festive Augment
9 Sentient Filligree
2 Ship Buffs
2 Racial Past Life
2 Racial Completionist
2 Completionist
-2 Death Pact
1 Racial Enhancement
1 Stalwart Enhancement
1 Vishtani Enhancement
PRR = 490 = 174 Naked + 316 Gear
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10 Deific Warding
10 Epic Damage Reduction
15 Divine Bulwark
11 Divine Crusader
3 Primal Avatar
10 Wall of Steel
12 Occult Slayer Parrying Bond
9 Vishtani Mist Stalker III
36 Divine Epic Past Life
9 Purple Dragon Knight Past Life
4 Remnant Tome
4 ???
21 Reaper's Bulwark
25 Stalwart Defender Stance
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10 Divine Bastion
64 Heavy Armor + Divine Power BAB
33 Sheltering
30 Artifact
17 Insight
15 Quality
61 Sentient Filligrees
15 Legendary Shield Mastery
20 Perfect Shield Mastery
10 Large Shield Shield Bonus
30 Profane
6 Mythic Items
How does the build work?
Step 1: Position yourself
Engagement begins with casting Blade Barrier shortly before contact with enemy group. This is to catch any stealth monsters.
Run into the middle of the visible monster pack and activate intimidate.
Move across to the far edge of the monster pack and turn around.
If done correctly, you have caught aggro on all the stealth monsters as well as the entire visible monster group. They will now turn around to face you and begin attacking you. This focuses their cleave attacks away from the party since the party members are now behind them.
Step 2: Establish control
The monsters are going to dump a crapload of damage on you. As The Septic Tank, you must process all that sh*t as efficiently as possible.
Cast Guard Up, and then Shard Storm. This will generate a Temporary Hit Point buffer of 2600 HP. Your blade barrier and Shard Storm will also proc your Brighthorn Dinobone Augment, which brings your total Temp HP to 3600.
Turning around also lets you see the entire monster group and spot any stray monsters. Knights Challenge the stray monsters.
Step 3: Clean Up
Shield Block. Consecration for the 10% damage bonus. It also does decent healing to take pressure off of the healer.