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  1. #1
    Community Member fatherpirate's Avatar
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    Default A new suggestion for consideration - Oaths

    Oaths

    It would be nice if a player (at character creation only)
    could assign a permanent 'Oath' [or don't, totally optional].

    These oaths can only be removed with reincarnation.

    If you take any (or more than one)
    of these Oaths (character restrictions) that character
    receives a permanent EXP BOOST.
    If you have more than 1 oath, only the strongest
    one counts toward the Exp. buff.

    The stronger the oath (more difficult) the larger the
    bonus.

    [Note, the actual bonus would be determined by SSG]

    Oath of Friendship - you can not group outside your friend list
    Oath of Allegiance - you can not group outside of your guild
    Oath of Solitude - you can not group with any players
    Oath of Poverty - you can not use the AH, or trade with other players or even use a shared bank.
    Oath of Bravery - you must enter all dungeons on elite or higher if offered
    --------------[this Oath would give no extra exp. but would allow this toon to enter dungeons
    ---------------on elite (only) with out being VIP] if VIP is active, then it gives an exp bonus instead.
    Oath of Talent - you can not use consumable items (except spell components and ammo items)
    Oath of Mortality - If you die, your gone. (no rez)

    Besides the Exp bonus given, your name has a special frame around it (based on the Oath)
    [only the strongest Oath frame is used if you have multiple Oaths]

    This will allow players to place special challenges
    on their characters and reward them if they are
    successful.

    Thank You for your time.

  2. #2
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    Default

    Not a bad suggestion but…

    Grouping only with guilds promotes non-social mechanics = bad for the game.
    Dying should result in going back to level 1 not fame over. Would be bad to lose a multi life character. Or perhaps a one week to resurrect.
    A naked gear option would be fun.
    Half damage as well.

    I would prefer to see something in addition to EXP. Maybe a special cosmetic.

  3. #3
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    Default

    This is a terrible idea.

  4. #4
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    Oaths

    It would be nice if a player (at character creation only)
    could assign a permanent 'Oath' [or don't, totally optional].

    These oaths can only be removed with reincarnation.

    If you take any (or more than one)
    of these Oaths (character restrictions) that character
    receives a permanent EXP BOOST.
    If you have more than 1 oath, only the strongest
    one counts toward the Exp. buff.

    The stronger the oath (more difficult) the larger the
    bonus.

    [Note, the actual bonus would be determined by SSG]

    Oath of Friendship - you can not group outside your friend list
    Oath of Allegiance - you can not group outside of your guild
    Oath of Solitude - you can not group with any players
    Oath of Poverty - you can not use the AH, or trade with other players or even use a shared bank.
    Oath of Bravery - you must enter all dungeons on elite or higher if offered
    --------------[this Oath would give no extra exp. but would allow this toon to enter dungeons
    ---------------on elite (only) with out being VIP] if VIP is active, then it gives an exp bonus instead.
    Oath of Talent - you can not use consumable items (except spell components and ammo items)
    Oath of Mortality - If you die, your gone. (no rez)

    Besides the Exp bonus given, your name has a special frame around it (based on the Oath)
    [only the strongest Oath frame is used if you have multiple Oaths]

    This will allow players to place special challenges
    on their characters and reward them if they are
    successful.

    Thank You for your time.
    You can already optional take these Oaths without any in game limitations or bonuses

    This is just a rehash of the last suggestion that restricts AH & permadeath etc

    No the game doesn’t need any extr Restrictions on grouping

    Bypass opening elite without being VIP just devalues VIP benefits

  5. #5
    Community Member fatherpirate's Avatar
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    Default

    The particulars are not really important, it is just the over all idea.

    Oath would be similar to 'Backgrounds' in some other D&D Computer games.
    It would be an >>>>>OPTIONAL<<<<< way to personalize an extra challenge and get
    some kind of 'appropriate' reward for doing it.

  6. #6
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    The particulars are not really important, it is just the over all idea.

    Oath would be similar to 'Backgrounds' in some other D&D Computer games.
    It would be an >>>>>OPTIONAL<<<<< way to personalize an extra challenge and get
    some kind of 'appropriate' reward for doing it.
    And nothing is stopping you from taking these Oaths and playing by those rules already

    Permadeath guilds have been doing just that for years

  7. #7
    Community Member fatherpirate's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    And nothing is stopping you from taking these Oaths and playing by those rules already

    Permadeath guilds have been doing just that for years
    TOTALLY missed the point.
    These challenges would come with benefits.
    Just like in D&D roll 20 (5th ed.)
    They call them backgrounds there.
    There are a ton of them like.... "Criminal background"
    That gives you a bunch of skills, and some penalties.

    basically - chose a restriction and get some compensation for it.

    hope that clarifies it.

  8. #8
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    TOTALLY missed the point.
    These challenges would come with benefits.
    Just like in D&D roll 20 (5th ed.)
    They call them backgrounds there.
    There are a ton of them like.... "Criminal background"
    That gives you a bunch of skills, and some penalties.

    basically - chose a restriction and get some compensation for it.

    hope that clarifies it.
    The benefits are already there you get to play how you choose

    Don’t want to use AH then don’t

    Want to play Hardcore on regular server join a permadeath guild

    This isn’t roll 20

  9. #9
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    Why are you writing
    Your suggestion in stanzas?

    This isnt poetry
    You can use the whole line

    This is a bad idea, though. For one, people would just use it to get an XP bonus for not doing things they werent going to do anyway. Like, as a soloist, not grouping with anyone is just free XP for me. For two, actively incentivizing people not to interact (socially or economically) is totally self-defeating for an MMO - even as a soloist I recognize this. Imagine the outcry when you're messaging people "hey want to run XXX" and they're all like "sorry oath"

  10. #10
    Community Member fatherpirate's Avatar
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    Quote Originally Posted by droid327 View Post
    Why are you writing
    Your suggestion in stanzas?

    This isnt poetry
    You can use the whole line

    This is a bad idea, though. For one, people would just use it to get an XP bonus for not doing things they werent going to do anyway. Like, as a soloist, not grouping with anyone is just free XP for me. For two, actively incentivizing people not to interact (socially or economically) is totally self-defeating for an MMO - even as a soloist I recognize this. Imagine the outcry when you're messaging people "hey want to run XXX" and they're all like "sorry oath"
    because that ^ looks like **** on high resolution monitors
    ..... you asked

  11. #11
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by droid327 View Post

    This is a bad idea, though. For one, people would just use it to get an XP bonus for not doing things they werent going to do anyway. Like, as a soloist, not grouping with anyone is just free XP for me. For two, actively incentivizing people not to interact (socially or economically) is totally self-defeating for an MMO - even as a soloist I recognize this. Imagine the outcry when you're messaging people "hey want to run XXX" and they're all like "sorry oath"
    Legit +1

  12. #12
    Community Member fatherpirate's Avatar
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    Quote Originally Posted by droid327 View Post
    Why are you writing
    Your suggestion in stanzas?

    This isnt poetry
    You can use the whole line

    This is a bad idea, though. For one, people would just use it to get an XP bonus for not doing things they werent going to do anyway. Like, as a soloist, not grouping with anyone is just free XP for me. For two, actively incentivizing people not to interact (socially or economically) is totally self-defeating for an MMO - even as a soloist I recognize this. Imagine the outcry when you're messaging people "hey want to run XXX" and they're all like "sorry oath"
    something else, in most cases ... solo players are solo
    players because they do NOT like playing with other people.

    giving or not giving them a slight bonus to exp will not change that.

    I should know, I am a solo player.
    The more I read on the forum, the more inclined I am to stay
    a solo player. That is just me.

    but I am not alone ..... there are a LOT of solo players.
    for all the same reasons that I am a solo player.

  13. #13
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    something else, in most cases ... solo players are solo
    players because they do NOT like playing with other people.

    giving or not giving them a slight bonus to exp will not change that.

    I should know, I am a solo player.
    The more I read on the forum, the more inclined I am to stay
    a solo player. That is just me.

    but I am not alone ..... there are a LOT of solo players.
    for all the same reasons that I am a solo player.
    If you are already playing solo then you don't need an incentive or an oath to restrict you there you're already playing with your own restrictions

    If you are playing solo because you don't want to play with others then you already have your own reward

  14. #14
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    this has got to be the worst idea anyone has ever came up with. almost as bad as the leadership thing where party leader got boost to loot/exp
    The Leader of The Original Brotherhood

    The game becomes fun once you stop caring how long it take to lvl

  15. #15
    Community Member fatherpirate's Avatar
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    nah

    Reapers was by far the king of bad ideas.
    Nobody else's bad idea with will ever come close to that one.

  16. #16
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    nah

    Reapers was by far the king of bad ideas.
    Nobody else's bad idea with will ever come close to that one.
    Reaper was a result of complaints about the difficulty on the forum

    It’s also the closest thing to random in the game

    It’s definitely not as bad of an idea as restricting players into a play style that they are already free to restrict themselves to

  17. #17
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    Quote Originally Posted by Oxarhamar View Post
    Reaper was a result of complaints about the difficulty on the forum

    It’s also the closest thing to random in the game

    It’s definitely not as bad of an idea as restricting players into a play style that they are already free to restrict themselves to
    And thats why they should take out Reaper points and bonus XP in Reaper

    If you want to play a more difficult mode, then having a more difficult mode is your reward

  18. #18
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by droid327 View Post
    And thats why they should take out Reaper points and bonus XP in Reaper

    If you want to play a more difficult mode, then having a more difficult mode is your reward
    That’s a different issue that the discussion in the thread really

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