Originally Posted by
Zeklijan
I said the same thing about Stormsinger, a lack of immunity removal mechanic is going to make the negative energy part of the build very unreliable. There are a lot of monsters immune to negative energy in the game.... thankfully less so for alignments, so at least that will work. I'm also unsure why one of the core mechanics of the tree (Apostate's curse) is locked behind using weapons when warpriest could do that. Perhaps adding a way to use it with spells would add more ways to use it...?
I like the idea of archetypes in general though.