Quick balance round up Part 2: Electric Boogaloo
Here are some important notes!
Note 1: Warpriest is staying as-is, so no caster levels, spell crit, universal spellpower, etc etc. You folks have been quite passionate about this and I want to be sure you know your feedback has been heard
Note 2: In keeping with the theme of Divine Disciple being about choice and consequence, we're going to expand the core-choice paradigm seen in the tier 5 (where depending on your light/dark/both choice, you are offered options) to support not just Fire Domain, but all Elemental Domains. So without further adieu:
- The Crit line up the middle will now have a multiselector that offers 2% to Fire, Cold, Acid, Electric, and Force Crit Chance, but requires you to have both Light Core 1 and Dark Core 1 to select.
- Condemnation will also have a multiselector offering 5% Crit Damage and +2 Caster Level/Max Caster Level with the same elements, again requiring both Light and Dark Core 1.
- All Core Abilities will now grant +5 to their appropriate spellpower (So Negative or Light) as well as +5 Universal Spellpower.
What this means is that if you're an Elemental Domain cleric (not just Fire!) you can now grab offensive elemental power by dipping into both the Light and Dark core abilities, something that I find pretty fun and flavorful. Anyway, that's all I've got today

If you've got further comments, questions, or suggestions, feel free to post them here!