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  1. #1
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    Default Lamannia Character Bank Update Feedback

    Creating a specific thread to gather your feedback on the updated Character Bank changes seen now on Lamannia. From the notes:

    Character Bank Update

    • Character Bank UI has been updated with new functionality and performance improvements! You will begin with the same amount of Character Bank space that you had on your account before the release
    Have fun, and don't forget to gather for buffs!
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  2. #2

    Thumbs down

    Some Questions

    Can we rename the Tabs?
    Answer: Yes - Using the Arrow Keys on the Top Right you can rename the Tabs.
    comment: Be nice if there was a mouse over tool tip.

    If you delete Tab 1 and already have tab 2, if you then create a new tab you can have two tab 2s.
    Answer: You can rename the tabs.

    Can we search across all tabs?

    Changes to TR Cache?
    Answer: TR Cache is also changed.

    Changes to Crafting Storage? I would be really happy for that.

    If I have a stackable item in Tab 3 (thieves tools) and I drop more thieves tools in the main tab will they auto stack in tab 3 or will I have two separate stacks one in main and one in tab 3?

    What are the arrow keys on the top right of the window supposed to do?
    Answer - Used for Renaming the Tabs

    Maximum Number of Tabs?
    Answer: 8 plus main

    New Slots Available for Character or Shared Bank?
    Answer: There doesn't seem to be any available at this time.

    Tried to link an image but no go today.
    Last edited by GoldyGopher; 08-09-2022 at 02:43 PM.

    The Twilight Avengers are always recruiting - http://twilightavengersofeberron.yuku.com/topic/655

  3. #3
    Community Member Kalapurka's Avatar
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    Quote Originally Posted by Cordovan View Post
    Creating a specific thread to gather your feedback on the updated Character Bank changes seen now on Lamannia. From the notes:

    Character Bank Update

    • Character Bank UI has been updated with new functionality and performance improvements! You will begin with the same amount of Character Bank space that you had on your account before the release
    may you add a photo or a list of new functionality please?

  4. #4
    Hero QuantumFX's Avatar
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    Give us the ability to rename the tabs and it'll be perfect.

    EDIT 2: ****, the above is a lie! You have to move items from character bank to inventory and then to shared bank. I just want to move stuff from my character bank to the shared bank!

    EDIT: The above statement is true so long as the "Where'd my TR cache go?' bug is quashed before this goes live.

    "Where'd my TR cache go?' Steps to reproduce?
    1. Transfer character with TR cache to lammaland.
    2. Open bank.
    3. Create Tab.
    4. Move all your epic items to the new tab.
    5. Close bank.
    6. Reopen bank.
    7. Ask self "Where'd my TR cache go?'

    Steps to remedy.
    1. Logout.
    2. Login
    3. Go visit bank in House C.
    Last edited by QuantumFX; 08-09-2022 at 02:33 PM.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  5. #5
    Founder & Hero Vordax's Avatar
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    Quote Originally Posted by QuantumFX View Post
    Give us the ability to rename the tabs and it'll be perfect.
    Saw this in the discord, looks like you can.


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  6. #6
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    Y'all are burying the lead. How many more inventory slots can be acquired compared to live? Bank vs. character.

  7. #7
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    Quote Originally Posted by Tanky View Post
    Y'all are burying the lead. How many more inventory slots can be acquired compared to live? Bank vs. character.
    They should be equal for now at least.
    Have fun, and don't forget to gather for buffs!
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  8. #8

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    Quote Originally Posted by Tanky View Post
    Y'all are burying the lead. How many more inventory slots can be acquired compared to live? Bank vs. character.
    I was unable to purchase additional slots in this preview.

    The Twilight Avengers are always recruiting - http://twilightavengersofeberron.yuku.com/topic/655

  9. #9
    FreeDeeOh PsychoBlonde's Avatar
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    Quote Originally Posted by QuantumFX View Post
    EDIT: The above statement is true so long as the "Where'd my TR cache go?' bug is quashed before this goes live.
    I suspect they are working up to getting rid of TR cache--the only reason it exists is because you get extra bags from favor, so you might not have as much storage post-TR as you do pre-TR. They can easily just perma-grant the favor storage and get rid of TR cache as a thing.
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  10. #10
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    Quote Originally Posted by PsychoBlonde View Post
    I suspect they are working up to getting rid of TR cache--the only reason it exists is because you get extra bags from favor, so you might not have as much storage post-TR as you do pre-TR. They can easily just perma-grant the favor storage and get rid of TR cache as a thing.
    Disagree. A lot of folks have far more than just 40 items in their TR cache. Giving us free inventory space most of us already have would NOT do anything meaningful to actually address the issues with have with inventory management. For example: I currently have 3 bank characters to hold all of the overflow gear for my main in-between lives. I would need upwards of +200 inventory/character bank slots to be able to house the items for my main on my main. This will likely get even worse as we progress closer to 40.

    Aside from the fact the players with most/all of their lives completed can steamroll heroics- I know a lot of players don't bother to keep sets of leveling gear because of the mess involved with managing inventory. Hopefully we will get more information about the fully implemented plan with this change. Otherwise we can only really comment on the UI.
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  11. #11
    Rakshasa Lord neain2008's Avatar
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    Default AWESOME, and a wish.

    This bank update is AWESOME!!!!

    Not a complaint, just a wish. I wish that you will update the crafting storage the same way. If it doesn't happen, that's completely fine as well with how AWESOME the update is to the rest of the bank.

    But if you can fit it in, please at the very least add the "sort by" option to the crafting list. I'm sure that I have at least a full page of crafting things that I need to toss (or at least do something with), but because I can't sort it at all, that page (or more) worth of items is spread out over a full 59! pages.
    World - Khyber
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  12. #12
    Community Member Sqrlmonger's Avatar
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    So having taken a look at this I think organizationally this is a very nice improvement. Being able to sort items into tabs of varied size and not worry about filling slots is quite nice.

    However, in terms of inventory space it seems to have inexplicably been designed to be the same amount of space as before.

    Quote Originally Posted by Tolero in the February Producer's Letter
    There’s even a feature that should be both a boon of better performance and something people have asked about: an updated Character Bank. Not only will we be able to offer more character bank space (finally!), but it’ll perform better from a server perspective too.
    Don't get me wrong I expect to pay for more space (and I have already) but I did expect that the base amount of space available was going to be going up.

    The amount of stuff we store in DDO is exponentially more than it was when the old system was designed. So retaining not just the same order of magnitude of space, but the same space is nonsensical.

    I'm happy to pay for more space, but not if even after having paid for it I still won't have enough. Or, what could be even more worrying, not if I end up paying hundreds of dollars per character to achieve "sufficient" space.

    I'm reserving judgement to see where this lands but the upgrade in terms of organization is fine, great even, but in terms of space looks quite bad.

  13. #13
    Community Member Sqrlmonger's Avatar
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    Suggestion if its not already doing this:

    When you TR, if your bank has tabs, retain the tab names and contents when moving items into the TR cache.

    This would allow you, for example, to keep all of your level 5 gear, or your consumables, together in one tab as you move from life to life.

  14. #14
    Hero QuantumFX's Avatar
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    Quote Originally Posted by PsychoBlonde View Post
    I suspect they are working up to getting rid of TR cache--the only reason it exists is because you get extra bags from favor, so you might not have as much storage post-TR as you do pre-TR. They can easily just perma-grant the favor storage and get rid of TR cache as a thing.
    LOL. No.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  15. #15
    Cosmetic Guru Aelonwy's Avatar
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    Making Minor Artifacts BTA would free up a tremendous amount of space. I don't know about everyone but I tend to hold onto EVERY SINGLE ONE my characters come across that I think they MIGHT EVER use on THIS OR ANY future life I think I MIGHT run them through because... because their acquisition is so freaking random. There is no single place to ensure you get artifact A on character A, you just have to KEEP running character A through content X until it randomly happens. No matter how bored you are of running character A or sick to death of running content X because just as soon as you log a different character to run... *BAM*... artifact A will drop to the wrong character.
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  16. #16
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    Quote Originally Posted by Cordovan View Post
    Creating a specific thread to gather your feedback on the updated Character Bank changes seen now on Lamannia. From the notes:

    Character Bank Update

    • Character Bank UI has been updated with new functionality and performance improvements! You will begin with the same amount of Character Bank space that you had on your account before the release
    I won't have a chance to look on Lamannia for myself, but I've looked at this video https://www.youtube.com/watch?v=APkTOj-MAS0 and just wanted to note that it's fantastic to see progress on banking!

    • This is an IMPROVEMENT on the status quo.
    • This is still a few steps away from being an excellent experience.



    Issues (ignoring minor bugs like capacity display that can presumably be resolved and assuming it's all rigorously tested to avoid either lost items or rampant duping bugs):
    1. Searching account-wide is still a disaster, and in some ways made worse by this - if you sort items by tag then when you want to find something you have to look through each individual tag on each individual character - agony even with improved filtering and searching
    2. This doesn't help with finding things in the black hole that is the crafting storage
    3. The expanded UI means the screen is cluttered with big overlapping boxes (bad on a high res monitor, I can imagine unusable playing at minimum res)


    Suggested changes that I hope would be feasible:
    1. Add an 'All tabs' tab as well as the Main and custom tabs that just displays everything at once
    2. Unify all the banks into one box, so the sections across the top go... "All locations", "Shared account bank", "Character bank", "Reincarnation cache", "Crafting storage"
    3. "All locations" displays everything from Shared bank + Character bank + Reincarnation cache (with either a color scheme for rows or a little icon to the side to show where they actually are - and ideally allow that location to be changed with a little dropdown on the icon if possible) - now finding items is a breeze wherever they are if you go to "All locations" on the top and "All tabs" on the right!
    4. Dropping an item into the "all locations" tab would default to crafting storage if possible, then shared bank, then character bank
    5. Dramatically scale up the amount of shared bank space for sale to reduce the need for mules for the masses and masses of BTA items, as well as selling incremental additional character bank space
    6. Maintain the tag of an item so it keeps that tab when you move it between bank locations or characters or when you TR (but drop the tag when another player acquires it through trade or selling) [may already be the case?]


    Bonus extra changes that may be less technically feasible:
    1. Add a filter option for set bonus as well as slot? Set bonuses are such a big part of the game now and often what I'm looking for is the rest of a set.
    2. Apply the same tab system for crafting storage, but manually tagging and arranging thousands of these would be a nightmare so I suggest applying default tags to all items based on whichever crafting system they belong to. I don't know how else anyone would sort these?
    3. Replace the Guild chests with a Guild bank of equal and/or greater total capacity including cargo vault chests and add that to the tabs above (possibly as a UI option in settings: I have a small guild with a few close friends and this would be nice, others in big guilds might not want to accidentally risk dropping a cool unbound item in their guild bank)
    Nistafa on Khyber

  17. #17
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    So checking this out it seems promising.

    Having 8 Tabs with 100+ Space seems really good to me. Now, if thats not intended, that would suck. Generally speaking most long term players easily have 10+ Mules with 80+ items each. What i would like to see is a bit more bank space and a "emty to bank" button on the TR cash (didnt have one, didnt have the time to look at it).

    While we now can sort stuff inside the bank, the TR system will kill all work the second you TR and place everything inside the cash. I dont think the new bank will help in terms of sorting items for characters that TR often. But it does seem like inventory problem can be lessened and perhaps be removed entirely. A higher maximum of items per tabs would also be very cool - that way the nessassity for mules and constant log out shenanigans gets resolved. I cant name a single player enjoying checking 10 mules for 1 hour just to not find the item their looking for.

    Seeing that we have a search bar and hearing the same is true for TR cash gives me hope for this. I still hope a little more work is put in for everyone to feel good about aquiring all the items - i mean, its a bank. It should have quite the high limit of storage and mule banking mostly is just annoying for everyone involved.

  18. #18
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by Sorccadin View Post
    So checking this out it seems promising.

    Having 8 Tabs with 100+ Space seems really good to me. Now, if thats not intended, that would suck. Generally speaking most long term players easily have 10+ Mules with 80+ items each. What i would like to see is a bit more bank space and a "emty to bank" button on the TR cash (didnt have one, didnt have the time to look at it).

    While we now can sort stuff inside the bank, the TR system will kill all work the second you TR and place everything inside the cash. I dont think the new bank will help in terms of sorting items for characters that TR often. But it does seem like inventory problem can be lessened and perhaps be removed entirely. A higher maximum of items per tabs would also be very cool - that way the nessassity for mules and constant log out shenanigans gets resolved. I cant name a single player enjoying checking 10 mules for 1 hour just to not find the item their looking for.

    Seeing that we have a search bar and hearing the same is true for TR cash gives me hope for this. I still hope a little more work is put in for everyone to feel good about aquiring all the items - i mean, its a bank. It should have quite the high limit of storage and mule banking mostly is just annoying for everyone involved.
    I don't think you actually have 8 tabs with 100 each. I tested in my bank by going 1 item short of maxing out my overall slots in just "Main" and 1 item in a different tab. It gave me "bank full" error messages when trying to add more at that point to either tab.

  19. #19
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    The number of slots on offer should be what it normally is today, although this system gets us in a place where we can hopefully start offering more storage in the future.
    Have fun, and don't forget to gather for buffs!
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  20. #20
    Community Member ahpook's Avatar
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    I installed the Lam client to test out the new bank and mouse look changes.

    On the bank changes I was concerned by the reports of tabs. I don't want to manage my stuff by looking around between tabs like we do now. But it seems that breaking out into tabs is optional and one can chose not to use the tabs if they don't want to. I for one do not want to bother with them and I am happy to use the filtering to get a subset of my bank rather than managing the organization manually with tabs. (At least I hope the tabs are optional and that they won’t be required once we get above 100 capacity.)

    In fact, I would prefer it if the tabs were changed to instead of being "buckets" were merely predefined filters that would limit what one saw from the entire bank. Let the system worry about organizing rather than making me drop into the correct tab. I don't want to have to swap to the correct tab when depositing and risk having something mis-categorized and hard to find. If you are leaving the manual organization by tab, it would at least be nice if MAIN included everything in all tabs so when something does get misplaced you don't have to go through each tab.

    I would like to see the filtering also include non-gear and have options for potions, scrolls, augments, etc. Or at the very least one choice under slots for everything not covered by the current slot selection. There is no easy way to see all one’s potions in the bank. The slots drop down could be bigger to minimize the need to scroll to use it. That makes the filtering more awkward than necessary.

    I should add a big thanks for applying the new bank filtering to the Reincarnation Cache. I certainly won't mind the cache now that I can filter it by level and search it.

    A button to clear the filters would be helpful so you can reset in 1 click. Clearing the level filters is especially awkward as you must select the editor, clear the current value and type in a new value and hit enter. To clear both lower and upper bounds is tedious.

    The bottom of the bank window indicates paging. I hope that we won't be seeing any paging but if there is paging, I would expect the filtering will work across all pages. I would not expect the need for pages until we have banks with more than a few hundred slots.

    I would not mind opening each bank window individually rather than getting all 3. With the speed improvements this might not be as big an issue as it is on live. However, it would still be nice to not lose the screen real estate to bank windows that you are not using. If the ability to close each independently remains that would also minimize this concern.

    I cannot currently seem to move from the character bank to the shared bank directly. It seems that I need to move it my inventory first. I assume that this is a temporary issue. I would like a method to skip drag and drop all together to get stuff in the bank. We can double click a bank item to move it to our inventory, but it would be nice to also have a button or mechanism to move to the shared bank. Similar buttons to take items from the inventory into the bank would also be required. And if that could work on multiple items, that would be even better.

    Overall, this is not the banking change I would have designed but it is close enough and so much better than what was there that I will happily give it thumbs up. Can we now get this interface into the inventory as well? I might use the user defined tabs if they were in the inventory.

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