Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan
Enough people won't, or shouldn't - it sucks, yes, but it's very plainly laid out. If you're this upset by it then hardcore maybe isn't for you - it's why I don't play it and haven't in several other games. It's simply not fun for me for these exact kind of reasons and I know better (Looking at you Path of Exile.)
Plus, you have to be realistic about this - EVERY instance is a case-by-case basis and would require a not-insignificant amount of customer service time to investigate, assuming they even have the tools to do so.. PLUS you then have the swathe of people that were at fault but don't want to start over and bug CS and hope for a freebie and such and it's exactly why they set the policy they did from the get go.
Community Member
Solution:
- Issue a general statement that dead characters in Land of Lost Souls will be resurrected after the bugs are fixed... give everybody a freebee as a gesture of goodwill for creating such a mind-numbingly stupid situation.
- Fix the bugs
- Res every character currently sitting in Land of Lost Souls.
That said, I am not holding my breath... and perhaps you are correct that hardcore is not for me. I actually do not expect to have my characters killed because of the developers ignorance and ineptness. When my character dies due to my failings or the failings of a teammate, I am perfectly fine with taking the blame.
Given the apparent acceptance of character deaths, maybe the best solution is for the developers to do nothing... let the bug continue for the season. Why fix what is clearly a great method of separating the wheat from the chaff? and alienating a good percentage of the player population in the process.
As a followup to my post from this morning: We are working on a patch meant to address several Hardcore-related bugs, including (but not necessarily limited to):
- Hounds falling infinitely in water
- Hounds stacking DOT/Vulnerability effects more quickly than intended (usually because they're falling infinitely in water)
- Hounds getting stuck in an unattackable state
- Hounds stacking DOT/Vulnerability effects while IN an unattackable state
We still do not have an exact ETA on this patch, but targeting "as soon as we can" and we'll keep people updated as the timing details are narrowed down. Thank you for your patience!
We don't only build for the builds that exist.
We don't only build for the builds that are good right now.
The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.
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Community Member
Since they said that if you died to a bug the character would stay dead - there is no basis whatever for a legitimate chargeback. An illegitimate one ...could have consequences so unless you are leaving the game - not a good idea.
Perhaps... but what SSG does not need to do, is shoot themselves in the foot by banning players (especially those who pay to play). It is not as if the game is bursting with new blood. Every paying player who leaves is a little bit less money rolling into the coffers. Keep that up and eventually, at some point, the developers are going to need to dust off their résumés. For the few days I did play hardcore I found perhaps 25% of the players were VIPs. I frequently had to open quests on elite because nobody else in the group was able to... because they were free to play. Ban-away, but eventually they will be banning themselves out of a job.
This probably wont end well. Just accept the death, keep the toon in the land of lost souls, and move him to your main server. You haven't lost anything at all, its just on a toon that needs to be put on the main server before you can access goods that have been purchased.
Thank you to the devs for looking into the issues with bugging out hounds; I know many many good players killed to this; they lost a lot of time; we all know playing on hardcore that it is meant to be a challenge, but bugging out doom reaper strength mobs are a bit too much rng to be adequately planned for. Yes some groups will have good luck and succeed. But many will have bad luck and die for no good reason.
At the core we are talking about an event that by design makes a lot of money, similar to a concert or movie opening, you want your audience to feel welcome and to have, for their money, a good time. But if you have your bouncers randomly facepunching patrons, and in this metaphor the bouncers are the wonky coded doom reaper hounds - it sends a bad message
after all, anyone who understands risks and hazards and the difference between the two will know that presently, unfixed, the game hazards are much too risky to invest in tomes, pots, and other goodies for characters that can indiscriminately be facepunched to oblivion due to a bug.
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Agreed. Stupid deaths can be funny, like getting too big for your britches and trying to run R5 with 3 people, or being too close to the massive explosive barrel on the Lordsmarch chain.
Programmers rushing out an unfinished mechanic that bugs and instakills you is beyond stupid though.
Stupid death I am okay with... my first death was due to a moron of a player (Hotdevil, if memory serves) and I take full responsibility - I did not have to join the LFM and did not have to actively participate in the quest. However, a death due to the negligence / incompetence / short-sightedness of the programmers / developers is another matter altogether!
I believe I already mentioned this is my first hardcore season, but I am a (reasonably) seasoned player with 12+ years in the game. Perhaps I am not a good fit for hardcore. But I genuinely enjoyed playing it, I loved the server being replete with players & LFMs. The hounds are tough, but not outside the bounds of good teamwork. However, the game creating an environment where the ONLY chance of survival is recognizing the issue and quitting the game client before you die is INEXCUSABLE!
Consider a PnP game where you have slowly and meticulously worked your way up to level 7, only to have the DM wipe the entire party without offering any way to survive and requiring you to roll up a new character. I am sure we would all be happy and appreciative of the opportunity presented us. Perhaps we would even thank the DM and offer to buy coffee and doughnuts to express our gratitude.
sorry link to announcement has been posted several times.
Last edited by SiliconScout; 08-01-2022 at 06:09 PM.
“Bad men need nothing more to compass their ends, than that good men should look on and do nothing. He is not a good man who, without a protest, allows wrong to be committed in his name, and with the means which he helps to supply, because he will not trouble himself to use his mind on the subject.”
Last edited by SiliconScout; 08-01-2022 at 06:33 PM.
“Bad men need nothing more to compass their ends, than that good men should look on and do nothing. He is not a good man who, without a protest, allows wrong to be committed in his name, and with the means which he helps to supply, because he will not trouble himself to use his mind on the subject.”
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At 5min intervals maybe avoid jump spots/water/narrow halls. I also tell my party to stay clear walls when the howl comes and don’t run around. If you have the mark just shield block.
The hound bug definitely should be corrected, but there certainly is ways to mitigate the potential for a death.