Page 3 of 3 FirstFirst 123
Results 41 to 54 of 54
  1. #41
    Community Member LittleLexi's Avatar
    Join Date
    Jan 2012
    Posts
    388

    Default

    They should have more rewards in general. 2500 favor and reaching level 30 are obvious milestones to include more general rewards for every season. But they can also include more specific rewards for different seasons, such as defeating X number of raid bosses. Or– to borrow from IoD– completing a set number of quests while cursed etc. The possibilities are endless!

    ----------------------------------------------------

    I do really feel for the folks that are finding this HCL rough to get into. Don't give up hope entirely. I will say that maybe after a few days and with more knowledge/practice under our belts – we will be better placed to deal with the hounds and the like. I also understand people love DDO for trying out different builds. HCL does necessitate building for more survivability. Maybe this time go for a bit of that, sure. But also ensure you have a good amount of dps as well to take down the hounds asap.

    And the other great part about HCL is how it brings people together from every server. And this means more opportunity to group up and find like-minded players. Try reaching out to one another on the forums here or in game. You may find other folks who are happy to do the difficulty you want, and go at the pace you want. Besides– grouping up with others is always more fun. Particularly on Hardcore. You might even make a new friend
    Last edited by LittleLexi; 07-31-2022 at 05:37 AM.

  2. #42
    Community Member Loriega's Avatar
    Join Date
    Jun 2021
    Posts
    115

    Default

    Quote Originally Posted by Parsley View Post
    I’m pretty done with the season too. Previous seasons I’ve stayed up all night grouping, meeting new players, and enjoying seeing various public spaces with multiple instances. The first week or two of hard core were some of the best times in ddo. I know people who take off from work because they don’t want to miss the experience of the first few days.

    This season the groups aren’t the same. When half the pug dies to hounds, it’s not fun. I don’t mean one hound killing everybody, it’s hounds picking off the group until it disbands.

    If I can’t afk for a quick bio, doorbell, or even a short chat with my spouse it’s not fun. With people I know, we all stand around waiting for life’s little interruptions before we can start a quest and I’ve never been so bored in ddo with online friends. It’s not fun.

    Hounds have made this season the worst in what was previously an exciting and fun time playing.
    Absolutely agree with this, couldn't have said it any better.
    Not fun.

  3. #43
    Community Member Loriega's Avatar
    Join Date
    Jun 2021
    Posts
    115

    Default

    Quote Originally Posted by Goldenlogic123 View Post
    theres no need to change anything plenty of us are making our way through just fine. it may not be for everyone but the people still playing are enjoying it alot!
    There absolutely IS a need to change those hounds, by halving their damage output at least.
    For the 1 of you there are 10 people who did not "make their way just fine".

    I didn't die yet either, but the game play is not fun and it's also not fun seeing people in your group just die because of a stupid untested game mechanic that is not part of the original experience.

  4. #44
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by Goldenlogic123 View Post
    theres no need to change anything plenty of us are making our way through just fine. it may not be for everyone but the people still playing are enjoying it alot!
    What needs to be changed is when the hounds are broken unkillable in the wall floor water etc then wipe the party otherwise they are fine when they are working

  5. #45
    Community Member fatherpirate's Avatar
    Join Date
    Apr 2008
    Posts
    3,361

    Default

    Quote Originally Posted by Oxarhamar View Post
    What needs to be changed is when the hounds are broken unkillable in the wall floor water etc then wipe the party otherwise they are fine when they are working
    I am not unreasonable and totally agree if the hounds are
    bugged, that does need to be fixed.

    If they can not fix them, I would just pull them and turn the mimics on
    again as a substitute.

    not a perfect solution, but workable
    (if the hounds are not easily fixable.)

    However, I will say this is why
    I do not like the 'surprise' factor of HCL.
    The might as well say "surprise ! it is untested ! have fun"

  6. #46
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by fatherpirate View Post
    I am not unreasonable and totally agree if the hounds are
    bugged, that does need to be fixed.

    If they can not fix them, I would just pull them and turn the mimics on
    again as a substitute.

    not a perfect solution, but workable
    (if the hounds are not easily fixable.)

    However, I will say this is why
    I do not like the 'surprise' factor of HCL.
    The might as well say "surprise ! it is untested ! have fun"

    This is the problem with random spawns & why we don’t have more in the game it’s been known and yet we got this anyway along with all the known issues of all these mechanics that hounds use all have already been tested
    Last edited by Oxarhamar; 07-31-2022 at 11:57 PM.

  7. #47
    Founder
    Guild Leader - Death Smile
    Dark_Lord_Mary's Avatar
    Join Date
    Feb 2006
    Posts
    1,372

    Default

    The idea of the hounds only makes sense in the Feywild unless something else occured to fracture the connection between the prime material plane where Eberron is and the Feywild. Much of Eberron's history involved other planes of existence trying to invade and attack mortals and take over Eberron but all have been twarted. The Quori from the plane of dreams, Dal Quor, is one example. To have extra-dimensional hounds randomly be able to warp to Eberron and hunt mortals requires some sort of thought out backstory because Eberron has never sat idly by while extradimensional beings invade. And all these hounds being boss mobs makes zero thematic sense when they are just hunt animals no different than the quori or devil armies. IF this sort of nonsensical thing were possible all of the creatures trapped in Khyber would be able to just leave an attack Eberron ignoring the Silver Flame. The Hounds retcon the Eberron story so much they actually break the narrative of all invasions - we only have 12 moons because the giants destroyed the 13th moon to seal Eberron off from the Dal Quor. I really would like to understand how such a glaring narrative hole made it past the spitballing stage.

  8. #48
    Community Member fatherpirate's Avatar
    Join Date
    Apr 2008
    Posts
    3,361

    Default

    lol ....

    Let us be honest, none of this game makes sense
    from a real D&D prospective.

  9. #49
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by fatherpirate View Post
    lol ....

    Let us be honest, none of this game makes sense
    from a real D&D prospective.
    It is real D&D officially licensed D&D online

  10. #50
    Community Member
    Join Date
    Jul 2021
    Posts
    142

    Default

    Quote Originally Posted by Oxarhamar View Post
    licensed
    Cash money.

  11. #51
    Community Member archest's Avatar
    Join Date
    Jan 2016
    Posts
    1,387

    Default

    finding it very easy to make it to level 20 hounds or not , solo normal with a hire playing 2 levels above the quest level. aka level 6 doing level 4 quests on normal.
    thinking of doing a tr or 2 than run a favor run if there's time.
    but not with groups doing elite 5 at level 5 when they don't play as a group.
    they tend to zerg fest and you become fodder.
    fodder in hardcore is a waste of your time and i fully understand why you quit.

    I am seriously over powered and over skilled for the quest levels and the hounds.
    but I'm premium and cant open any higher difficulty for solo and refuse to be fodder.

    after favor run maybe do a reaper run but that might be asking too much of my free time.

  12. #52
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Quote Originally Posted by Wahnsinnig View Post
    Sounds like this years hardcore league is just as hard as DDO was back at launch then.

    Back then noone soloed anything, because everything was too hard for anyone to solo. Even normal.

    As it should be, if you ask me
    Not quite back then curse and blindness were permanent until removed


    Beware the Sleepeater

  13. #53
    Community Member
    Join Date
    Dec 2008
    Posts
    27

    Default

    Quote Originally Posted by Uska View Post
    Not quite back then curse and blindness were permanent until removed
    Yes! We exited dungeons blind several times. That was actually a lot of fun (well lead me out - LOL.) And you could go negative on experience. It was possible to die several times and get in an experience hole SOO deep, you might as well dump the character and start over.

  14. #54
    Community Member FengXian's Avatar
    Join Date
    Dec 2009
    Posts
    1,057

    Default

    The challenge is in the +2 level cap.

    The hounds are just spice. Spice should not take over the main dish. You want tough bosses to spawn at random? Fine, but do away with the buggable mechanics. Dungeon-wide aura is plain stupid to begin with, sorry.
    Cannith - Juzam, Fighter 8 Ranger 6 Monk 6 AA/ Orocarn, Wraith 12 Stalwart Defender 6 Rogue 2 / Taigongwanng, Sorc TRing - Alleanza degli Uomini Liberi/Guardiani di Eberron

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload