I just wanted to give my compliments and applause to the Devs, Designers, Artists, Composers, and everyone else who made Isle of Dread come to life.
I spent the entire weekend taking it in solo so I could explore all the nooks and crannies and dialogue. The story was fun, the music really set the tone for everything, the new ladders were a nice change. The curse challenge in final story of main arc was neat and made the pacing and decisions interesting. Raid Level bosses in wilderness is a nice and scary addition.
I really can't wait to find out what Vecna has in store for us.
This new expansion has a good chance of pushing my favorites like Ravenloft, Temple of Elemental Evil, and Against the Slave Lords down a notch.
Great Job to all of you.