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  1. #1
    Community Member Oliphant's Avatar
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    Default Do I get this right, we bank legendary levels through TRs? Old gear really obsolete.

    So once we hit 32 we will always go from 29 directly to 32 on future lives? No wonder the endgame has completely fallen apart lately and received no bump with the new expansion. I'm understanding this right? All the old 30 gear is not even leveling gear, just trash now? Why even bother with SSS expansion, ML 30 perfected items, etc? Why change EDs for more leveling vibes then make Legendary the new just-add-water powah? Maybe I understand this wrong (hoping). Killing endgame with no endgame is not a good idea. IoD is not currently a substitute for an endgame.
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  2. #2
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    You have understood it correctly, and I like it.

    Eventually there will be Legendary Past Lives (not confirmed, but it seems a safe bet) and then you will have to relevel from 30 to 3x every time.

    Also, the IoD gear isnt really that good and many builds will likely be using some/mostly level 29/30 gear with just a few IoD items for a while longer.

    In my opinion IoD doesn't even try to replace the current end game, it just adds some extras to it.
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  3. #3
    Community Member Oliphant's Avatar
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    Sorry bud, I have to spread around rep before I can rep you
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  4. #4
    Community Member Oliphant's Avatar
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    My hope is they keep introducing relevant new uses for threads, thread it all together so to speak.
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  5. #5
    Community Member TedSandyman's Avatar
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    Yes. Eventually.

    But probably not with this pack. I haven't seen anything from IoD to make me want to swap out my current gear. I haven't seen anything I want to use at all, really.

    But you can bet when the level cap is 40 you wont be using the gear you have now at end-game.

    One of the criticisms of raising the level is that current end game gear and builds will change. And all the end-game quests that SSG has been releasing over the past few years will no longer really be end game quests.

    Not that I usually stay at endgame for long anyway. I find it way more boring than the level grind. People say "Running the same old quests over and over while leveling is boring." Well to me running the same 20 or 30 quests at end game over and over is even more boring.

    I have said many times, end-gamers and high-end players get bored because they gobble up all the new content as fast as they can so they can stay all powerful. Then they complain about being bored because there is nothing to do when you are all powerful.

    So new stuff must be made to keep these people happy. But they will never be happy because whatever is released will be consumed quickly and they will be bored again regardless of the content or the difficulty. Trying to keep up with that is an impossible process.

    Reaper was supposed to be a nearly infinite leveling process, but now R8 to R10 is all I see at endgame for LFMs.

    So more updates and level increases is the only solution SSG has for these super powerful players. (Well there is one solution, but it is a dirty word.)

  6. #6
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    Quote Originally Posted by mikarddo View Post
    You have understood it correctly, and I like it.

    Eventually there will be Legendary Past Lives (not confirmed, but it seems a safe bet) and then you will have to relevel from 30 to 3x every time.

    Also, the IoD gear isnt really that good and many builds will likely be using some/mostly level 29/30 gear with just a few IoD items for a while longer.

    In my opinion IoD doesn't even try to replace the current end game, it just adds some extras to it.
    Its got me wondering whether its really worthwhile to even level to 32 right now. Aside from 8 Destiny points and a feat that's only really useful for certain specific builds...what do you get by leveling past 30? The gear isnt compelling. And (correct me if I'm wrong) but you're giving up 2 levels of Reaper farming range too. Kinda the same logic that has you bank at L18 when you're doing a Heroic life suggests most builds might want to stay at 30 as the "sweet spot" between power progression and content availability.

  7. #7
    Community Member vryxnr's Avatar
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    Quote Originally Posted by droid327 View Post
    Its got me wondering whether its really worthwhile to even level to 32 right now. Aside from 8 Destiny points and a feat that's only really useful for certain specific builds...what do you get by leveling past 30? The gear isnt compelling. And (correct me if I'm wrong) but you're giving up 2 levels of Reaper farming range too. Kinda the same logic that has you bank at L18 when you're doing a Heroic life suggests most builds might want to stay at 30 as the "sweet spot" between power progression and content availability.
    At the moment it's more than 2 levels of reaper farming. Now, once you're 30, you can only gain legendary exp from quest that grant legendary exp. You can only gain rxp from a quest if it gives you "normal" exp as well, and thus if it doesn't give you legendary exp, you get 0 rxp. To add to that, base level 30 quests are bugged atm to count as epic and not legendary, so if you are 30, they give 0 exp (and thus 0 rxp) upon completion at the moment as well. So for the time being, the best level to park at to farm rxp (to have access to the most number of quests that will give you rxp) is 29.

  8. #8
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    Quote Originally Posted by vryxnr View Post
    At the moment it's more than 2 levels of reaper farming. Now, once you're 30, you can only gain legendary exp from quest that grant legendary exp. You can only gain rxp from a quest if it gives you "normal" exp as well, and thus if it doesn't give you legendary exp, you get 0 rxp. To add to that, base level 30 quests are bugged atm to count as epic and not legendary, so if you are 30, they give 0 exp (and thus 0 rxp) upon completion at the moment as well. So for the time being, the best level to park at to farm rxp (to have access to the most number of quests that will give you rxp) is 29.
    Yep, sadly. Direct nerf to rxp farming at level 30.

    Really, rxp should only have the 6 level lockout on 20+, IMO.
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  9. #9
    Uber Completionist rabidfox's Avatar
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    Quote Originally Posted by droid327 View Post
    Its got me wondering whether its really worthwhile to even level to 32 right now. Aside from 8 Destiny points and a feat that's only really useful for certain specific builds...what do you get by leveling past 30? The gear isnt compelling. And (correct me if I'm wrong) but you're giving up 2 levels of Reaper farming range too. Kinda the same logic that has you bank at L18 when you're doing a Heroic life suggests most builds might want to stay at 30 as the "sweet spot" between power progression and content availability.
    You get another +1 CL/MCL, abilities that scale off epic levels get 2 more levels worth of scaling, another feat, more DP, another ED core, more dice on weapons, quite a lot of stuff to be had. How many quests under base level 30 did you farm for RXP pre-IoD? All the quests I'd run prior to TRing for r10 RXP first time bonuses are still available at 32 (with the exception of a few that are bugged like Grim, but those are supposed to be fixed with a patch at some point).

  10. #10
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    I just tr'd a toon after running the IOD quests once through and kind of like the idea that the little xp I gained would still be there when I get up to level 30 again. I do agree that theres not much in this expansion thats worth a grind to complete a gearset. Too much equip tetris for my simple mind. Then, given the fact that I dont raid, I would never get the mats for the augment set. Yeah, I know theyre supposedly supposed to drop in the slayer area?? Got like 3 rares and never saw one.Otherwise, I do think the new quests are decent enough to run through once, then tr again.

  11. #11
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    Quote Originally Posted by rabidfox View Post
    You get another +1 CL/MCL, abilities that scale off epic levels get 2 more levels worth of scaling, another feat, more DP, another ED core, more dice on weapons, quite a lot of stuff to be had. How many quests under base level 30 did you farm for RXP pre-IoD? All the quests I'd run prior to TRing for r10 RXP first time bonuses are still available at 32 (with the exception of a few that are bugged like Grim, but those are supposed to be fixed with a patch at some point).
    Well Trial by Fire, for one...its so short and underscaled that you can solo it several skulls higher than you usually run quests, meaning you get better RXP per minute which makes up for it not getting the Legendary bonus

    Plus some of them in the 24-25 range are just fun to run, and even if its not efficient enough to make it worth doing just for the XP, its still nice to get some RXP when you run them too.

  12. #12
    Community Member ahpook's Avatar
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    Quote Originally Posted by Dandonk View Post
    Yep, sadly. Direct nerf to rxp farming at level 30.

    Really, rxp should only have the 6 level lockout on 20+, IMO.
    And they should do the same at Level 20. These hard lockouts are counter productive.

  13. #13
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    The pirate gear is really meh. Not a single thing found so far that I would use. I think the artifact is usable, for me anyway I can replace the +14 stat/quality spell focus mastery with other items and get the craftable dino which is pretty nice with the craftable slots and 4 filligree.

    Other than that it is not that exciting.

    It does suck I can't put the +2 sacred on it without pearls, so I am stuck using the gloves for now which would free up another slot.

  14. #14
    Community Member Valerianus's Avatar
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    Quote Originally Posted by Oliphant View Post
    So once we hit 32 we will always go from 29 directly to 32 on future lives? No wonder the endgame has completely fallen apart lately and received no bump with the new expansion. I'm understanding this right? All the old 30 gear is not even leveling gear, just trash now? Why even bother with SSS expansion, ML 30 perfected items, etc? Why change EDs for more leveling vibes then make Legendary the new just-add-water powah? Maybe I understand this wrong (hoping). Killing endgame with no endgame is not a good idea. IoD is not currently a substitute for an endgame.

    i don't think it's trash. but leveling gear. not now, but in the future, my pure speculation, i expect both epic experience and legendary experience will be again like karma. you hold them, if you don't burn em for a epic or legendary tr. so the lvl 30 gear will be the legendary tr gear to be used across the re-level to 40 if you tr'd, using as few gear pieces as possible not to go mad with storage management....like we usually do now in tr. so the 29-30 gear will be useful while the 32...34....not that much. cool new thing\temporary endgame cool stuff, but that's it, since we know already it is going to 40.

    again, this was a pure speculation of mine.
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  15. #15
    Bounty Hunter slarden's Avatar
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    At least my perspective as someone that is waiting to acquire the expansion for points in December, all my characters are stronger than they were prior to U55 and that is true even with the loss of racial completionist.

    The extra 2 levels, level 32 cannith crafting, the extra feat and the 8 epic points make it easier to complete all non-IOD legendary quests.

    I don't really need the new gear until I start running the content in December.
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  16. #16
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    Quote Originally Posted by Dandonk View Post
    Yep, sadly. Direct nerf to rxp farming at level 30.

    Really, rxp should only have the 6 level lockout on 20+, IMO.

    didnt cordovan already state this was not working as intended and not some nerf?
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  17. #17
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    Quote Originally Posted by adamkatt View Post
    didnt cordovan already state this was not working as intended and not some nerf?
    Personally, I've only seen replies about level 30 quests not awarding Legendary XP not being WAI. I have not seen anything about level 29 or lower quests not granting reaper XP as level 30 or above.
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  18. #18
    Community Member Oliphant's Avatar
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    On Ghallanda, the legendary raid scene seems to have been evaporating is the issue. Not worried about the power as much as lack of incentive for folks to play lately.
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  19. #19
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    Quote Originally Posted by Oliphant View Post
    On Ghallanda, the legendary raid scene seems to have been evaporating is the issue. Not worried about the power as much as lack of incentive for folks to play lately.
    There were some big guilds that just dropped DDO after the stat nerf.
    Those that still had faith opened up their static groups for fillers.
    But even those groups have slowly been declining to the point where we now are.
    And people have their mains going on the triple cat and triple epic cat reincarnation loop still.
    Imho, it has nothing to do with level 32.

    I still see the same people running R10 and the same people organising raids.
    Mostly the non-flag raids now, Ravenloft and LShroud as it only needs two quests to flag.
    But yeah, they are harder to fill.

    For the OP, the new gear is not more powerful than what we have at level 29.
    Maybe it will be once level 36 gear is around, for now the set bonuses are the same and so seem to be the stats.

  20. #20
    Community Member Khalesh's Avatar
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    The main thing i see with dino craftting is the no need to run epic shroud to get the 20/10/5 plus spell crit damage items (not sure if you need the Black Pearls for the tier 3 dino)

    So thats helpful for newer players

    The rest of the items would not make me want to respec any builds really but offers nice options for newer players who dont/ cant grind out the older stuff

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