I wanted to let whoever worked on the Isle Of Dread explorer area that it looks really good. The various areas are visually appealing and makes me want to explore them. I like getting traditional explorers and supporting them as well as adding the scroll easter egg hunt was a nice idea to support both player preferences.
But whoever then came and added the invisible walls really undercut the graphical work. They are placed inconsistently (sometimes you can get to an outcrop and sometimes you can't) and sometimes seem to block progress for no reason. They remove the wonder and excitement to explore and replace it with irritation. If you can get a chance in the future to come in and clean up the wall mess you should because it really negatively impacts enjoyment.
On a minor note: When entering the second half of the explorer it put my character on a ledge above what appeared to be an entrance to something. I ran down and discovered that the entrance was into town, where I had just come from. Why?? Put my character at the entrance rather than 100 meters away. It is another irritant that removes one from enjoying the area.