After getting frustrated with some R1 pug wipes then cruising through on Hard, I wanna take some revenge on the Forgewraiths.
This post is about making a build that can do good dps, instakill the skulls, disable the box, and survive. I know this will take a ton of practice and probably won't get done on the 1st or 2nd or 10th try. But nevertheless, I want to try.
My two ideas are: 18/2 Druid/Rogue or 19/1 Warlock/arti. Both would specialize in cold/light/alignment damage. I'm unsure as to whether I want to go with light or medium armor, as light would give me evasion but an MRR cap, which could be nasty because that fire and evil damage is quite deadly.
Here are my thoughts:
18/2 Druid/Rogue: 18 Druid gives me all the cold/light damage spells, like Tsunami/Ice Flowers/G. Creeping Cold/Creeping Cold/Freezing Spray/Quench, and light spells like Sunburst/Sunbeam/Word of Balance. Rogue levels for trapping
19/1 Warlock/Artificer: 19 Warlock gives me almost all the pact damage and the 19th level gives Greater Creeping Cold, Plus Absolute Zero for an instakill. This nets me the cold pacr damage, Creeping Cold, Niac's, and G. Creeping Cold. 1 Arti for trapping.
Any help is appreciated.