Originally Posted by
Steelstar
(Changes new to this preview are in blue.)
Hi, folks! This post is all about U55's Level Cap increase. This should cover the things you need to know about our plans and how they all fit together in the long term.
So, the big one first: With the release of Isle of Dread, we are officially raising the Level Cap from Level 30 to Level 32.
Legendary Experience
After you take your 10th Epic Level, you will begin earning progress towards your Legendary Levels by earning Legendary experience. You earn Legendary XP from any Dungeon, Landscape, or Raid that is of Legendary difficulty (meaning that its Base CR is 30 or higher). All dungeons that are currently Legendary will remain so after the Level Cap increase happens. This means that players looking for Legendary XP can earn it from over 100 quests, including the Isle of Dread! Once you have enough Legendary experience to level up, you may speak to the Fatespinner to take a Legendary level.
Legendary Levels
Each Legendary Level will grant you Legendary Power, a new feat that grants you +6 Melee, Ranged, and Universal Spell Power. Every 2 Legendary Levels will grant you +1 Caster Level and Max Caster Level with all spells. Legendary Levels have a BaB progression of 0.
Legendary Levels are broken up into ranks like Epic Levels are. Each Legendary Level corresponds to 4 Destiny Points. This means that at the new Level Cap of level 32, you will have 8 more Destiny Points to spend in your Epic Destinies (4 from the ranks of level 30, 4 from the ranks of Level 31).
You will continue to earn regular Feats as your Level increases at the same rate as you did before. This means that you will earn a new Feat at levels 33, 36, and 39. We will continue to make new Epic Feats as your Level increases.
You will continue to earn Destiny Feats as your Level increases at the same rate as you did before. This means that you will earn a new Destiny Feat at levels 31, 34, 37, and 40. We will continue to make new Destiny Feats as your level increases. This means that with this first round of Level Cap increases, you will train 1 new Destiny Feat at level 31.
You will continue to earn Ability Score increases at the same rate as you did before. This means you'll choose an Ability Score to increase at levels 32, 36, and 40.
Misc Odds and Ends
This is a collection of miscellaneous clarifications that we expect to come up during feedback:
We are not going to add strict enforcement of grouping level range for these new Levels. This means that you won't see a powerleveling penalty if you group with an Epic character as a Legendary one, and vice versa.
Yes, you may use any existing and remaining level 31 and 32 Cannith Crafting shards for the returning 31 and 32 CC recipes.
As a part of this pass, all items that are level 29 and below that are currently named "Legendary" will be renamed to "Epic" and will be given the appropriate purple border. Legendary will now be a term specifically reserved for items with a minimum level of 30 or higher.
Epic Tomes of Learning will continue to function until level 30, but will not continue functioning once you take level 30 and become Legendary. This means that if you're doing Legendary quests for Epic experience you will still be able to use your Epic Tome of Learning as you did before. These Tomes use your character level to determine eligibility, not quest level, so as long as you're gaining Epic XP you'll retain its benefit.
Most things in the game that say they scale with your Epic level will be refactored to include your Legendary level as well. This includes feats such as the Epic Pact Dice Destiny feat, which will now max at 7d4 pact dice at level 32.
The level requirements for Iconic and Epic Reincarnation are not being touched by this change and will remain at level 30.