Hey Lynnabel.
As you know, we lost our ability to use Potions on Hires about two years ago because of a complex coding problem involving Barbarians. As of this writing we do not know when, if ever, the problem will get fixed.
Characters without sufficiently high Use Magic Device cannot currently remove Curses and Mummy Rot from Hires (via Scrolls and Wands). When a Hire with Mummy Rot sustains sufficient damage, he or she will begin casting healing spells, without effect, until reaching zero Spell Points. A player can prevent a Cursed Hire from wasting Spell Points by setting him or her to passive, allowing the Hire to die, or dismissing the Hire, but these actions all have negative consequences. In a long dungeon such as The Chamber of Raiyum, the inability to clear Mummy Rot will quickly render any Hire useless.
To mitigate this issue, I suggest adding a Named Magic Item with a few charges of Remove Curse. Items with Remove Curse very rarely drop on random treasure items, such as from Antique Bronze Token turn ins, but I have not seen one in a very long time. In essence, the proposed item would replace a stack of Remove Curse Potions in character inventory and restore our ability to remove Curses from Hires, regardless of Use Magic Device capability.
Such an item might look something like this:
Club (Main Hand / Off Hand)
* Devotion +x
* Healing Lore +y%
* Remove Curse (z charges; restore z charges per day)
This Club would serve double duty as a Remove Curse reservoir and off hand Healing Spell amplifier. A Level 20 version that accepts Sentience could serve triple duty when slotted with The Cry of Battle Filigrees to Augment Summons. (I currently use a Level 20 Devotion Club from Borderlands for this purpose.)
Obviously, such an item could take many possible forms. If you deem such an item worth creating, I trust you will choose a useful configuration.
Thank you for your consideration.
Before writing this suggestion, I looked through the DDO Wiki for such an item but could not find one. If such an item does exist...errr....oops.