General:
My male Tabaxi Trailblazer can't mount anything. Tried both a horse and a dino in the market. Works fine on live servers.
Heavenly Wrath was working oddly. I would not "fly through" mobs and often just stopped at the first one hit. Sometime I would get through a pack of mobs but could not really tell what damage was done. Need to do some more testing with it.
Natural Reserves was the other core 4 I took. Text says not implemented so I did not try and test it. I hope the end game text is correct and was just left out of the thread description. Activating the 5% boost on shrine is still not real useful but is much better than needing to run out of spell points before it triggers.
Quest Feedback:
First quest - I really enjoyed it and like some of the new new mechanics. Only problem I had was I could not find the end chest after finishing the quest? Is it not there yet or am I just really blind? (The latter is true often enough)
Second quest - pretty straight forward, no problems completing it. Commodore Alaina looks like she is about 12 years old - not the the look you expect from someone commanding multiple ships and maybe a little young for a party to be smacking around.
Third quest - liked it, , no problems completing it. Liked the traps, felt intelligent and not just random.
Last quest - stepped in and was immediately cursed, clicked each monolith to clear curses and started forward and client crashed (a few quick flickers then closed) before I got to first set of mobs. Logged back in and some of my enhancements were reset - odd behavior I have never seen before.
- recalled out to reset enhancements and started again
immediately cursed again upon entering quest. monolith would not clear curse this time. only dialog options was to step away. ended up running the quest with the curse - on R1 the curse was annoying but not really challenging to manage. I am guessing since I ran the other 3 quests first and could clear the curse the 1st time, something bugged in the clear logic when the client crashed and I had to reenter.
This is a long quest, I'm sure it will get faster but 1st time through took me 52 minutes with 142 monsters killed. In comparison the first 3 were 10-15 minutes each 1st time. (somewhat leisure look around pace for all)
-Plenty of shrines, I used every one I found as I was on a cleric caster and there were a lot of high hit point mobs. (I can't tell red from orange named)
-Some of the trap knock downs seemed excessive - one of the ceiling traps chain knocked me down constantly reminiscent of the sharn experience before the arties were dialed back.-
-Many of the mobs, specifically the water wierds, were glitchy when they first activated. They could attack me for a time before I could damage them.
-The map got messed up when dropping down and showed a mix of what was explored on what looked like two levels. I very much like it when the map changes level with you and think that was supposed to be happening here but it was not working correctly.
-Exiting the quest dumped me in the water in the harbor - guessing WAI but different than the first 3
- There are 2 different Octopus crests in the quest. They are a good ways apart so not likely to get confused but would still suggest not using the same crest twice for quest that I only remember 3 crests in.
- Some of the mobs seemed to be in slow motion
- The force damage bubbles made me smile in the first quest. They felt overused in this one. I get the slow moving high damage concept, it was just getting tiring needing to constantly run away. I tried staying in melee range thinking they may be an anti ranged mechanic but was still getting hit with them. They may make it very hard on melee that can't see them or have time to move. They were hitting me for 1000 to 1500 on R1. Given they are force and bypass MRR, guessing they will be one shotting melee in mid to upper reaper.
- In general the quest had a long, drawn out, usually lost feel to it and I found myself wishing there is not something I want form it because I would hate to need to farm it for items. Given the length and feel it is likely a one and done quest for me. It's not a bad quest, just not my taste.