DisclaimerEverything seen on the preview server, Lamannia, is not final and is subject to change or removal before live release.
Hello, folks! Preview 1 of Update 55 for the Isle of Dread is now open as of 1pm EDT on Tuesday, May 10th! It is expected to remain open into the afternoon (EDT) of Thursday, May 12th.
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Update 55 contains a number of features and quests for our upcoming expansion pack, the Isle of Dread, including loot and the increase of our overall level cap from 30 to 32, along with some minor changes and bugfixes.
To access the new Dread content, speak to Lord Poincelot in the Dread Overlook (reached through a portal in the middle of the Test Dojo) to be granted preview server specific DDO points and then "purchase" the content pack in the "New to DDO" category of the DDO Preview Store. You can then speak to The Questgiver nearby to be teleported directly into the four quests available in this preview. As the NPC will note for you, we recommend doing the first three before tackling the final dungeon.
To provide a little more detail on what you can expect to see in this preview, please review the items below:
Big Picture Notes
Bugfixes
- A large variety of typos in various pieces of content and the UI have been fixed
- Fixed incorrect DC description for Devour the Soul
- SLAs in Divine Disciple may now heal undead players
- The Heighten metamagic will no longer lower your spell DCs
- Greater Color Spray SLAs are now considered to be spell level 5
- Quench from Bottled Rainstorm now has a 1s cooldown for safety purposes
- Removed visual effects from Tidal's on-hit imbue to prevent client lag
- Several armors have had their max dex bonus corrected to appropriate values
- The Banquet Hall amenity no longer removes itself while zoning
- Ottos Stones of Experience no longer tell you that they add Epic Destiny XP
- Stat damage in dungeons is now restored more reliably
- Recipe text for augments in the Remnant Vendor are now correct
- On-hit fire damage from champions now respects its internal cooldown
- Produce Flame may now be cast directionally
- Fixed a tabaxi character creation bug (bow backwards)
Gameplay Changes
- The evil spirit that has been resetting so many bear traps after they've been triggered has been exorcised from DDO for now. Most bear traps will now only trigger once.
- You may now trade 100 pack ingredients for a Star Fragment, and 100 Star Fragments and 500 Threads of Fate for a Nebula Fragment
- Enchantment is now an option for Magus T3 DCs
- Teleport items found within expansion packs have been upgraded! These items are now able to teleport you to all destinations that the other teleport items had access to - this means that if you have one of these items, you'll be able to teleport directly to the locations of all of them. You must own the item associated with the location you are attempting to teleport to. This means that, for example, when using the Sharn Boarding Pass, you'll be able to teleport to the Feywild if you own the Feywild Tuning Fork as a part of your account. However, you do not need to have the Tuning fork with you to do this - which means that carrying one of these items is now equivalent to carrying all of them, potentially saving you inventory space. You may also drag these individual locations from the menu onto your hotbars, so if you need to reach a specific destination often, you can activate them from there instead of from your inventory. The following items are affected:
- Isle of Dread Treasure Map*
- Saltmarsh Compass
- Feywild Tuning Fork
- Sharn Boarding Pass
- Bottle of Mist
* Note that for Preview 1 of U55, the Isle of Dread Treasure Map will take you to the Marketplace, as the real place it's sending you isn't quite ready!
UI Changes
- Items within the Shared Crafting Storage now update their names and descriptions automagically should they be changed in a game update!
- Item bind status is now displayed on one line in item tooltips
- Multiple improvements have been made to how weapons display their dice:
- Base damage rating now factors in your ability score modifier, which makes it a much better estimator of a weapon's relative effectiveness
- Weapons no longer show dice estimations for their base and critical rolls, instead displaying a simplified view so that it's easier to understand what numbers mean
- Augments now display much prettier! Their slot types now appear in examination and are color-coded appropriately
- There is now a separate icon for each Tome of Learning you've consumed