Compare to:
Scoundrel has +1 reflex save.
Rogue has +2 saves vs traps and +1 sneak attack damage.
Both of those are relevant and desired.
Trailblazer +1 saves vs traps might as well not exist. SSG, you can do better.
Compare to:
Scoundrel has +1 reflex save.
Rogue has +2 saves vs traps and +1 sneak attack damage.
Both of those are relevant and desired.
Trailblazer +1 saves vs traps might as well not exist. SSG, you can do better.
Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP
Epicsoul | Omnisoul | Soul - Assistant to the Regional Manager of Lava Divers (2020-Present | Regional Manager of Lava Divers (2021-2022)
Need to contact the Lava Divers of Khyber? DM our HR Department on Discord: Epicsoul (Epicsoul#3214)
The saves vs traps isn't enough by itself since it's way too niche.
Spell saves instead of traps? Desirable.
+1 seeker? (Parity with Rogue +1 SA.) Desirable.
+3 saves vs traps (total) is something I'd expect to see from a favor reward, not triple iconic passive past lives.
Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP
Less reason to buy the most expensive pack for Isle of Dread.
Member of Spellswords on Ghallanda
All the OCD people (like me) with uber completionist, are still going to run it 3x no matter what is said here.
It really should have been "Nine Lives" a self Raise Dead/Resurrection/True Resurrection clickie that suppresses your iconic stance while it's on cooldown.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.