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Originally Posted by
Belzim
And is strike through something there’s an abundance of before a fully geared epic level toon or should I hang on to the cleaves and respect at 30?
Strikethrough comes almost entirely from feats, Enhancements, and ED abilities rather than gear; so there's no reason to plan an endgame respec around having Cleaves for leveling.
Base: 20%
Two Handed Fighting: +60% chance
Improved Two Handed Fighting: +30% chance
Greater Two Handed Fighting: +30% chance
Perfect Two Handed Fighting: +30% chance
Angry Arms: +5/10/20% chance
Mad Munitions: +5/10/20% chance
Great Weapon Aptitude: +5/10/20% chance
Wild Weapons: +5/10/15% chance
Wade Through: +10/15/25% chance
Unbridled Fury: When activated, +100% chance
So you'll have up to 200% Strikethrough (meaning 3 enemies hit with every swing) by level 12 from feats and Enhancements, +70% at level 26, and Unbridled Fury at endgame.
The (almost) F2P approach to this build:
Code:
HO Berserker
Barbarian 20
Half-Orc
Stats
32pt Level Up
---- --------
Strength 20 4: STR
Dexterity 8 8: STR
Constitution 18 12: STR
Intelligence 6 16: STR
Wisdom 8 20: STR
Charisma 6 24: STR
28: STR
Feats
1 : Two Handed Fighting
3 : Power Attack
6 : Improved Two Handed Fighting
9 : Improved Critical: Slashing
12 : Greater Two Handed Fighting
15 : Stunning Blow
18 : Improved Sunder OR Weapon Focus: Slashing
21 Epic : Overwhelming Critical
22 Destiny: Perfect Two Handed Fighting
24 Epic : Epic Barbarian Damage Reduction
25 Destiny: Crush Weakness OR Doublestrike
27 Epic : Epic Damage Reduction
28 Destiny: Harbinger of Chaos OR Deific Warding
30 Epic : Epic Fortitude
30 Legend : Scion of: Arborea
Enhancements (Spent: 80 +0r +1u / Max: 80 +0r +1u AP)
Frenzied Berserker (41 AP)
- Die Hard, Frenzied Toughness, Frenzy, Frenzied Toughness II, Death Frenzy, Storm's Eye
- Extra Rage II, Cracking Attack III, Power Rage III
- Angry Arms III, Body Blow III, Blood Tribute III, Extra Action Boost III, Sprint Boost I
- Mad Munitions III
- Crazy Strike III
- Focus Wide, Focused Wrath II, Healing or Hurt: Raging Blows
Half-Orc (18 AP)
- Orcish Fury, Orcish Strength
- Orcish Weapon Training
- Lock Bash, Orcish Weapon Training, Orcish Rage
- Great Weapon Aptitude III, Orcish Weapon Training
- Brutality, Orcish Weapon Training
Ravager (11 AP)
- Furious Rage, Pain Touch, Demoralizing Success
- Barbarian Power Attack III, Hardy Rage II
- Melee Power Boost III
Vistani Knife Fighter (11 AP)
- Knife Expertise, Knife Juggler, Quick Reflexes
- Undead Hunter, Mist Stalker, Acrobatic II
- Haste Boost III
Leveling Guide
- FB0 Die Hard; FB1 Power Rage I
- FB1 Power Rage II; FB2 Blood Tribute I, II, III
- FB0 Frenzied Toughness; Orc0 Orcish Fury; Orc1 Orcish Weapon Training
- Orc0 Orcish Strength; Orc2 Orcish Rage
- FB2 Angry Arms I, II, III; FB2 Sprint Boost I
- FB0 Frenzy; Orc2 Lock Bash; Orc2 Orcish Weapon Training
- Orc3 Great Weapon Aptitude I, II, III; FB2 Extra Action Boost I
- FB2 Extra Action Boost II, III; FB1 Power Rage III
- FB1 Extra Rage I, II; FB1 Cracking Attack I, II
- FB1 Cracking Attack III; FB2 Body Blow I, II, III
- (Bank 4 AP)
- FB3 Mad Munitions I, II, III; FB5 Focused Wrath I, II; FB5 Focus Wide; FB0 Frenzied Toughness II
- FB5 Raging Blows; Vis0 Knife Expertise; Vis1 Mist Stalker
- Vis1 Undead Hunter; Vis1 Acrobatic I; Vis2 Haste Boost I, II
- Vis2 Haste Boost III; Vis1 Acrobatic II; Vis0 Knife Juggler; Vis0 Quick Reflexes
- Orc3 Orcish Weapon Training; Orc4 Orcish Weapon Training
- Orc4 Brutality; Rav0 Furious Rage; Rav1 Barbarian Power Attack I, II
- Rav1 Barbarian Power Attack III; FB0 Death Frenzy; Rav1 Hardy Rage I, II
- FB4 Crazy Strike I, II, III; Rav0 Pain Touch
- Rav2 Melee Power Boost I; FB0 Storm's Eye ; Rav2 Melee Power Boost II, III
Destinies (Spent: 52 (40 +12pdp) / Max: 52 (40 +12pdp) AP)
Fury of the wild (39 AP)
- Die Hard, Die Harder, Die Hardest
- Epic Strike: Adrenaline III, Mantle of Fury III
- Speed or Strength: Boulder's Might III
- Wild Weapons: Strike Through III, Eternal Rage III, Furious: Furious Force III
- Wade Through: Strike Through III, Force Selector: Overwelming Force III, Unquenchable Rage III
- Lore of the Wilds, Scarred by Chaos, Unbridled Fury, Nature's Fury III
Legendary Dreadnaught (13 AP)
- Fearless, Weaponmaster, Thick Skinned
- Push Through The Line III, Dire Attack: Dire Charge
- Extra Action Boosts III, Ghost Touch
- Momentum Swing
The +1 AP tome is nice but not necessary; just drop Demoralizing Success if you don't have it. If you don't have Vistani Knife Fighter, you can put those APs into either of the other barbarian trees. TBH I'm still (re)learning the new ED system so this is just a rough idea of what to take.