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Thread: Couple of bugs

  1. #1
    Community Member
    Join Date
    Oct 2009
    Posts
    238

    Default Couple of bugs

    Apparently negative heal amp is multiplying the negative damage that you take even if you wouldn't heal from the negative damage. This can be problematic as some items give multiple kinds of heal amp.

    Bring Darkness from Shadowdancer doesn't seem to be applying its untyped damage on harmful spellcast if you have First Blood. At least on alchemist, I haven't tested with other classes yet.

    Edit: The Bring Darkness bug actually appears to happen because it doesn't test if the mob is above 90% health until after your first spell lands. So you cast spell on an uninjured mob, spell does some damage, knocks mob down to 89% health, it sees its below the threshold so it doesn't give the extra effect intended.

    Also Hellball doesn't seem to be working correctly. Damage dice doesn't line up with the tooltip. Either the tooltip is wrong or the spell is doing the wrong damage.
    Last edited by Zafaron; 05-08-2022 at 11:44 AM.

  2. #2
    Community Member
    Join Date
    Aug 2013
    Posts
    304

    Default

    Spring to Summer (Epic Strike) = Kill or be Killed with Enders Set.
    People are getting ****ed off getting killed by others in Raids and when doing High Reapers when getting healed or turned to soulstones.

    Heart: Reborn in Fire =
    (Combat): Final Blow.
    (Combat):You were killed by Misadventure.

    Both end up with same result, different action buttons.

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