Hello Hack and Slashers,
I am hoping to start the conversation of what a Tanking Centric Universal tree would look like.
I am a big fan of the Eldrich Knight tree becoming universal but i was thinking why not do something that is a bit different and increase the fun factor of playing tanks.
Here are some of my thoughts.
1) Con to hit with weapons and Shields
2) Con to damage with weapons and shields
This would be the draw to use AP in this tree much like the CHA, DEX and INT adaptions in other trees. This should not be exclusive to weapons WITH shields to allow for the HP DR tank to make a come back.
3) +3/6/9 Profane Shield bonus when raged
4) +1/2/3 Profane PRR boost when raged
allows for barbarians and druids to shield up but also allows for racial rages to provide more of a benefit.
5) +1 Con x2 only stat increase option (no need to add str or other dps stats) tier 3 and 4
6) Monkey Grip - Tier 5 - allows for use of a Two Handed weapon to be wielded in one hand with a shield in off hand.
This is simply to assist with tank dps and threat generation. For balance you COULD (though i don't like it) restrict this to heavy shields and lower only and not tower shields. Could add a stat drop like -2 wis or int and/or add a str requirement of 17 to use.
7) Threat generator 1%/3%/5% tier 1
8) Shield of hate - additional 1%/2%/5% when wearing shield only. tier 2 requires Threat Generator.
9) Hps 10/30/50 - tier 2
10) PRR Action boost / Armor class Action boost / Temp Hps Action boost
I think these alone would encourage many more people to make tanks .. but it would also allow for more survivability in Clerics encouraging more people to play healers if they can use this tree as a secondary tree to boost their hps and make leveling easier.
Of course i am no expert ... Just wanted to get this out there .. would love for the community to come together around this sort of Idea and have the DEV's input so we can work toward finding a well balanced and mutually beneficial (for all classes) to enjoy playing and leveling tank role characters.