Has everyone noticed the 2-3 second delay that seems constant throughout gameplay? I see a lot more on my DC caster. When I instakill a mob it still attacks and damages me for a few seconds and then finally registers as dead. When CC hits it does the same thing. Also sometimes you can end up in a trap or circle even though you are clearly on your end far away.
It’s like instead of skip or frozen lag, it’s just delayed now. It’s not all the time, but when it’s bad it’s pretty rough or gameplay.