UPDATE: The game worlds have reopened.
The DDO game worlds will be unavailable on Wednesday, April 6th from 9:00 AM - 1:00 PM Eastern (-4 GMT) to release Update 53.1. Read the release notes on DDO.com.
UPDATE: The game worlds have reopened.
The DDO game worlds will be unavailable on Wednesday, April 6th from 9:00 AM - 1:00 PM Eastern (-4 GMT) to release Update 53.1. Read the release notes on DDO.com.
Last edited by Cordovan; 04-06-2022 at 10:49 AM.
Have fun, and don't forget to gather for buffs!
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Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
Yeah Sonic casters really get the shaft in Epic. Fatesinger's OK at lower tiers, but they get left out of Draconic goodness, and now Shiradi (their only other Sonic-aligned Destiny) mantle has been nerfed literally by a factor of 24 (1/6 proc rate and 1/4 damage scaling), and that was the only significant DPS component for that tree
Cold casters too. Magus already pretty much sucks, Primal is meh for them since 1/2 the DPS in that spec is Electric, and now they get Stay Frosty nerfed out from under them.
Guess SSG wants everyone to go Light+Fire at endgame since that seems to be the favorite son by far
thx for the cleanup work!
And, I have to say it, it is mind-blowing how long it took to add that little LFM change. Please plan to overhaul it and grouping in general. If you need ideas, I suggest you post a thread for them.
Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players
I think that's the point, unless I'm reading it wrong. The spellcaster portion, which is suggested as being already a touch weaker, is getting nerf-slammed rather excessively but the ranged damage variation isn't getting adjusted at all. Going from a 30% chance to proc a damage effect to just 5% seems a bit much. Ranged was 15%, and will still be 15% after.
Why not 15% for casters, too?
And the damage ...
On a break. BRB maybe.
Yeah I can understand the spellpower scaling adjustment, to keep ranged and caster even - casters generally get about 4-5x as much raw Spellpower as ranged builds have Ranged Power, so 200% vs 50% gets them roughly even. But Ranged builds have a far higher proc rate than Casters, who are generally just hitting ~once per second, vs my Inqui hitting ~3/sec
It's almost like they haven't a clue what they're doing. At least it's reassuring to take 6 months
break and come back and find absolutely nothing has changed. Proc rate dropping from 30% to
5% AND SP scaling going 200 to 50%. Isn't that a 12x reduction on average? seems a bit
heavy to me?
Right, how was the take away from Prism casters need to be nerfed. My Nuker isn't Getting 300K crits like every other Archer in DDO. I hate this game.
When are you going to learn that caped out geared out casters are going to be top tier. The policing of power gets old and no matter what you build and put into the game some players are going to figure out how to maximize the most out of the mechanic.
Last edited by thunir; 04-06-2022 at 04:11 PM.
Such decouple; Much wow.
/fail