Page 1 of 2 12 LastLast
Results 1 to 20 of 55

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default U53 Completionist's Guide to Assassin

    The complete write up is available in Google Docs because it is too long for the forum software to handle. Gear, enhancements, epic destinies, frequently asked questions, and a breakdown of all important stats are included.

    I hope you find it helpful.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  2. #2
    Founder & Super Hero Arkat's Avatar
    Join Date
    Feb 2006
    Posts
    380

    Default Commenting so I can find this thread later.

    nt
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  3. #3
    Community Member
    Join Date
    Sep 2009
    Posts
    241

    Default

    I'm sure I'll be referencing this a lot as I'm running an assassin currently.

    Your comment about assassinate is puzzling it really doesn't have anything to do with the party it's something you do on your own time, but to each their own. It's also useful in specific situations. Do you have any suggestions on what to give up if someone is interested in getting it?

    Isn't it clearly better to have the 41d6 of additional damage from the SD strike? Let someone else get the 10% bonus. Getting the law damage is fine, but leaving a huge chunk of damage on the floor seems strange for a raid build.

    If you insist on getting the 10% damage bonus wouldn't it be better to do that via the smite bonus in T5. The CC is good but the build is a group build someone else can CC.

    Having the increased SWF speed and damage is great for the chain attack. It would be useful to see how much AOE vs Single target you're giving up.

    Thank you,

    Synth
    Last edited by Synthetic; 03-02-2022 at 09:16 PM.

  4. #4
    Community Member
    Join Date
    Dec 2010
    Posts
    1,969

    Default

    Carpone,

    Thanks for your build shares. I am sure many have said before, but there is so much reasoning given behind your choices and it helps people decide really what's important for them when making build decisions aside from the mainstream. Tweaking a build to your playsyles is so much more fun than just simply copying ones build. So I appreciate these posts and plea to keep them coming.

  5. #5
    Community Member mixomatozis's Avatar
    Join Date
    Nov 2009
    Posts
    54

    Default Halfling

    Hey Ying. Why Shadar Kai over Halfling?
    Sidrin Baenre - proud officer of Helter Skelter, Ghallanda.

  6. #6
    Community Member
    Join Date
    Dec 2010
    Posts
    1,969

    Default

    Quote Originally Posted by mixomatozis View Post
    Hey Ying. Why Shadar Kai over Halfling?
    Greater chains is pretty stellar AOE crowd control.

  7. #7
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default

    Apologies for any enhancement confusion. In my haste to post the build, I inadvertently grabbed old screenshots. The guide has the correct screenshots now.

    Quote Originally Posted by mixomatozis View Post
    Hey Ying. Why Shadar Kai over Halfling?
    Shadow Jaunt, Displacement, Chains and Greater Chains. The loss of 1 SA dice from Halfling is worth it. The Shadar-kai revamp in U50 completely revitalized this race.

    Quote Originally Posted by Alled78 View Post
    upgraded Dull dugger isn't better as main weapon?
    Not for trash. The Goldcursed dagger is amazing CC when coupled with chains and greater chains.

    Quote Originally Posted by Saekee View Post
    fascinating that a top player of assassin is not assassinating or bothering with stealth. Says a lot about the game.
    I did the Assassinate thing for quite a while. While thematic, I always found that type of gameplay to be tedious. Even in pugs, many players don't want to wait around for someone else to do sneaky stuff. They want to be part of the action, not watch it. The game as a whole has moved away from stealthing through a quest. Players occasionally get tossed a bone, and there are some cool R10 stealthy rogue solo completions I have much respect for. But it's not my preferred playstyle.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  8. #8
    Community Member
    Join Date
    Oct 2014
    Posts
    597

    Default

    Quote Originally Posted by Carpone View Post
    The complete write up is available in Google Docs because it is too long for the forum software to handle. Gear, enhancements, epic destinies, frequently asked questions, and a breakdown of all important stats are included.

    I hope you find it helpful.
    upgraded Dull dugger isn't better as main weapon?
    In game in Cannith as
    Aborim Master (main toon) --- Nickallin (my tank)--- Jjnick (warlock 30) --- Nickpunick ()--- Nickruvido (my healer)--- Nickallinone (shuri build)
    guild: not Flagged ( ex guardiani di eberron, ex gods, ex kvp)

  9. #9
    Founder & Super Hero Arkat's Avatar
    Join Date
    Feb 2006
    Posts
    380

    Default

    Quote Originally Posted by jskinner937 View Post
    Greater chains is pretty stellar AOE crowd control.
    From what I can see, Ying's build doesn't use Greater Spiked Chain Attack.



    Quote Originally Posted by Alled78 View Post
    upgraded Dull dugger isn't better as main weapon?
    Definitely not.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  10. #10
    Community Member Artos_Fabril's Avatar
    Join Date
    Jan 2010
    Posts
    1,681

    Default

    Quote Originally Posted by Arkat View Post
    From what I can see, Ying's build doesn't use Greater Spiked Chain Attack.
    Narrative says "drop 1 point from No Step Missed and one from Assassin light armor Mastery for greater chains" (page 5, between the snips of the enhancements trees.

    Which brings up a separate point: The guide calculates 3 ranks of assassin light armor training for MDB/Dodge cap, which is pictured in the enhancements, but as described would only be 2 points.

  11. #11
    Founder & Super Hero Arkat's Avatar
    Join Date
    Feb 2006
    Posts
    380

    Default

    Quote Originally Posted by Artos_Fabril View Post
    Narrative says "drop 1 point from No Step Missed and one from Assassin light armor Mastery for greater chains" (page 5, between the snips of the enhancements trees.
    I was looking at the screenshot of the enhancement trees and no points were put in Greater Chain Attack.


    EDIT: Ah, it says "Note: Old screenshot. Take Greater Spiked Chain Attack. Drop 1 level of Light Armor Mastery and 1 level of No Step Missed." Sorry, I missed that.
    Last edited by Arkat; 03-02-2022 at 06:21 PM.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  12. 03-02-2022, 07:56 PM


  13. #13
    Founder & Super Hero Arkat's Avatar
    Join Date
    Feb 2006
    Posts
    380

    Default

    Quote Originally Posted by Carpone View Post
    The complete write up is available in Google Docs because it is too long for the forum software to handle. Gear, enhancements, epic destinies, frequently asked questions, and a breakdown of all important stats are included.

    I hope you find it helpful.
    Why the Bound Elemental Ring of Acid?
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  14. #14
    Sneaky community member MalarKan's Avatar
    Join Date
    Nov 2009
    Posts
    207

    Default

    Have you teste Fury of the wild instead, with Hsrbinger of Chaos fest and the knockdown from Adrenalin Hits? It works on reapers, its a verry narrow Form of 1 mob cc
    Cisko from Argonessen: Prodigious Lord of Shadows, Master Locksmith and Deadly Firedancer
    (6th pure rogue life and counting)
    Long LiveR.O.G.U.E.

  15. #15
    Community Member darkriderz's Avatar
    Join Date
    Apr 2010
    Posts
    93

    Default

    Quote Originally Posted by MalarKan View Post
    Have you teste Fury of the wild instead, with Hsrbinger of Chaos fest and the knockdown from Adrenalin Hits? It works on reapers, its a verry narrow Form of 1 mob cc
    Divine crusader is a crazy strong tree. Cower can hit despair reapers, and it is aoe, not single target
    Matty Lava Divers

  16. #16
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default

    Quote Originally Posted by MalarKan View Post
    Have you teste Fury of the wild instead, with Hsrbinger of Chaos fest and the knockdown from Adrenalin Hits? It works on reapers, its a verry narrow Form of 1 mob cc
    Fury is great for THF, not so much for daggers. I absolutely loved Fury on my Aasimar w/ Baz. I ran that build for 5 lives, and would play it again.

    Between chain, greater chain and Cower I can keep a group of mobs locked down for 10 seconds assuming they're all off cooldown.

    If you ever push skulls in a raid like KT or VoD with waves of mobs that must be killed, Divine Crusader is a much better option than Fury. That's the kind of scenario I build for, since that's what I and my guild like to do.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  17. #17
    Community Member
    Join Date
    Sep 2020
    Posts
    27

    Default VKF Capstone

    Just wondering, have you done the math regarding VKF capstone? You could go 18 rogue, 1 monk, 1 fvs. Something like 41 vkf, 35 as, 3 war, 17 sdk. Can grab core1 henshin when tebaxi comes out.

    That would net you 10MP, 5% attack speed, vkf core5 and monk stances for either wind + jidz tetka + razorclaw stance or sun for crit. Youd lose 5 SA dice and mrr cap though.

    I ran that a few lives back and it rocked, but want your professional opinion on it

  18. #18
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default

    I don't have the time nor inclination to calculate or test every available iteration of a build. I'll cut and paste what I posted in the calculator output I've shared so far:

    Q: I like what I see, and I want to help. How can I do that?

    A: I need builds to run through the calculator. I have a set of reference builds (see the Build Link column in the Config tab). However, I don't have the time to come up with optimized builds for every attack style and add new features to the calculator. Creating an optimized build is by far the most laborious part of this process.

    Long term my goal is to automatically parse a Maetrim build file and spit out the DPS numbers. But that's a much larger project. For now, if you have a fully optimized and complete build for the following archetypes that is up to date with the latest update, then please send me the Maetrim build file via Discord:

    Wolf
    Non-wolf THF
    SWF
    Staff
    TWF
    Unarmed
    Vile Chemist thrower
    Eldritch Knight (Wizard and Sorc variants)
    Vanguard (Paladin and Fighter variants)

    Builds must include max reaper points, max past lives, and all tomes granting action points. Push the limits. Go nuts with double set bonuses on a Gem of Many Facets, and use a perfected artifact. But I'm also looking for builds that are solid without unobtainium gear sets.

    I will convert the Maetrim files manually into a config file I can process with the Master at Arms calculator. Please do not send me nuker builds yet. Once I implement melee support, then I will solicit nuker builds to start modeling.

    Unless it's tied to a specific class requirement (wolf, Vile Chemist, EK, Vanguard), I do not care about the class split. I'm interested in what does optimized damage against red/purple named mobs for each weapon/combat style.
    Any calcs would be without factoring in the random Vistani Fortune buff, since there's no meaningful way to model that. 75% of the time the buff is terrible.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  19. #19
    Community Member
    Join Date
    Nov 2015
    Posts
    1,603

    Default

    Quote Originally Posted by Arkat View Post
    Why the Bound Elemental Ring of Acid?
    Stackable DoT, of course.

  20. #20
    Founder & Super Hero Arkat's Avatar
    Join Date
    Feb 2006
    Posts
    380

    Default

    Quote Originally Posted by Ulfo View Post
    Stackable DoT, of course.
    Ahhh...forgot about the DoT.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload