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  1. #21
    Community Member M0rfeo's Avatar
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    Quote Originally Posted by Maxxcore View Post
    Ahh the piece of the puzzle I was missing was that death aura triggered the force's edge, I was trying to figure out what melee offensive spells you were using LOL! Another question, I've found that raging preventing spellcasting has been a huge huge headache leveling (just hit 20 today). At level 12~ I effectively just stopped using rage entirely. Do you find that the inconvenience brought about from the inability to heal in a pinch or cast other buffs etc. is a frequent occurrence? Thanks!
    Yes, your Rage will prevent spellcasting. During heroic leveling I don't use too much the Rage ability, we don't need it, normally we can erase all easily, during epic leveling and at lvl 30 I cast first all buffs then Rage. I got 12 Rages so I can dismiss Rage every time I need to refresh buffs, at level 30 Rage give us 1k temp HP (with filigrees) and on R6+ I need to refresh rage very often, so I have plenty of time to refresh buffs too.


    Quote Originally Posted by Whitering View Post
    Ya, in Epics though you can get it from Draconic (the ability to cast while Raging). I do wonder if there is a handwrap version of this build that uses Shifter, you get that for Free in shifter tier 3, well, not free, but if you have a lot of racial points it feels that way.
    I don't use Draconic because I need 3 cores from 3 Destiny Trees with Melee Power
    On Orien: Jhozam
    Ordo Draconis
    , DDO Italian Guild

    https://www.youtube.com/@jhozam_orien

  2. #22
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    Hello,

    Absolutely love this build! (Undead, Raging Barbarian)

    I am not much of a melee person, but i have played a few EK builds.
    I'm looking to get through some barbarian past lives, is there a world where this build can be modified to accomplish this?

    I'm not super savvy into past lives and requirements
    Last edited by Kanuck; 04-16-2022 at 11:11 AM.

  3. #23
    Community Member M0rfeo's Avatar
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    Quote Originally Posted by Kanuck View Post
    Hello,

    Absolutely love this build! (Undead, Raging Barbarian)

    I am not much of a melee person, but i have played a few EK builds.
    I'm looking to get through some barbarian past lives, is there a world where this build can be modified to accomplish this?

    I'm not super savvy into past lives and requirements
    Mmmm I don't know, mate. With less than 12 wizard levels you lose level 6 spells (Tenser is a buff always on in my playstyle) and Death Aura will expire too much soon.
    On Orien: Jhozam
    Ordo Draconis
    , DDO Italian Guild

    https://www.youtube.com/@jhozam_orien

  4. #24
    Community Member M0rfeo's Avatar
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    Default Build UPDATE 2

    Hello all,

    this is my last update for the build. In this life I'm running Warforged for the 3 racial PLs.

    In this video I'm playing the quest "The Hijacked Haul", R5 difficult.

    This is almost the top Reaper difficult I think I can play at this moment with my char: to advance to the next skull for sure I need more Reaper Points (just 65 now), more Epic Reincarnations (just 12 now), more Racial Reincarnations (just 3 now), better equip (I need the augment set from raids).




    Character name: Jhozam EK Barbarian
    Classes: 12 Wizard, 10 Epic, 8 Barbarian
    Race: Warforged · · · · · ·Alignment: Neutral

    · · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· ·50%
    Str:· · 18· · 8 · ·92 · · ·HP:· · · ·3155 · · ·AC:· ·112
    Dex:· · ·8· · 8 · ·48 · · ·PRR: · · · 202
    Con:· · 18· · 8 · ·78 · · ·MRR: · · 94/50 · · ·+Healing Amp:· ·163
    Int:· · 16· · 8 · ·54 · · ·Dodge: · 29/29 · · ·-Healing Amp:· ·124
    Wis:· · ·6· · 8 · ·34 · · ·Fort:· · ·322% · · ·Repair Amp:· · · 88
    Cha:· · ·6· · 8 · ·34 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 30
    DR: 5%
    Immunities: Fear, Sleep, Energy Drain, Nausea, Sickness, Exhaustion, Paralysis, Magic Missiles, Fear, Blindness, Falling damage

    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    1 · · Barbarian(1)· · ·Standard: Two Handed Fighting
    2 · · Barbarian(2)· · ·
    3 · · Barbarian(3)· · ·Standard: Completionist
    4 · · Wizard(1) · · · ·Metamagic: Extend Spell
    · · · · · · · · · · · ·Strength: +1 Level up
    5 · · Wizard(2) · · · ·
    6 · · Wizard(3) · · · ·Standard: Power Attack
    7 · · Wizard(4) · · · ·
    8 · · Wizard(5) · · · ·Metamagic: Eschew Materials
    · · · · · · · · · · · ·Strength: +1 Level up
    9 · · Wizard(6) · · · ·Standard: Improved Two Handed Fighting
    10· · Wizard(7) · · · ·
    11· · Wizard(8) · · · ·
    12· · Wizard(9) · · · ·Standard: Dodge
    · · · · · · · · · · · ·Strength: +1 Level up
    13· · Wizard(10)· · · ·Metamagic: Quicken Spell
    14· · Wizard(11)· · · ·
    15· · Wizard(12)· · · ·Standard: Improved Critical: Slashing Weapons
    16· · Barbarian(4)· · ·Strength: +1 Level up
    17· · Barbarian(5)· · ·
    18· · Barbarian(6)· · ·Standard: Greater Two Handed Fighting
    19· · Barbarian(7)· · ·
    20· · Barbarian(8)· · ·Strength: +1 Level up
    21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
    22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Mobility
    · · · · · · · · · · · ·Strength: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: Doublestrike
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Spring Attack
    28· · Epic(8) · · · · ·Epic Destiny Feat: Harbinger of Chaos
    · · · · · · · · · · · ·Strength: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Epic Damage Reduction
    · · · · · · · · · · · ·Legendary: Scion of Arborea

    Enhancements: 80 APs, Racial 3, Universal 1
    ------------------------------------------------------------------------------------------
    Warforged - Points spent: 3
    Core1 Improved Fortification I
    Core2 Constitution I
    ------------------------------------------------------------------------------------------
    Eldritch Knight (Wiz) - Points spent: 39
    Core1 Eldritch Strike
    Tier1 Improved Mage Armor - 3 Ranks
    Tier1 Arcane Siphon - 3 Ranks
    Tier1 Toughness - 3 Ranks
    Tier2 Improved Shield - 3 Ranks
    Tier2 Mystic Wards - 3 Ranks
    Core2 Spellsword
    Core3 Imbue the Blade
    Tier3 Critical Mastery - 3 Ranks
    Tier3 Ability I: +1 Strength
    Tier3 Arcane Barrier
    Core4 Subtle Force I
    Tier4 Ability II: +1 Strength
    Tier4 Force's Point
    Tier4 Knight's Transformation
    Tier5 Improved Knight's Transformation
    Tier5 Knight's Arcanum: Knight's Controller
    Tier5 Eldritch Tempest - 3 Ranks
    Tier5 Force's Edge
    ------------------------------------------------------------------------------------------
    Frenzied Berserker - Points spent: 19
    Core1 Die Hard
    Tier1 Extra Rage - 3 Ranks
    Tier1 Power Rage - 3 Ranks
    Tier2 Angry Arms - 3 Ranks
    Core2 Frenzied Toughness I
    Tier2 Extra Action Boost - 3 Ranks
    Core3 Frenzy
    Tier3 Mad Munitions - 3 Ranks
    ------------------------------------------------------------------------------------------
    Pale Master - Points spent: 7
    Core1 Dark Reaping
    Tier1 Negative Energy Conduit - 3 Ranks
    Tier1 Spell Critical: Negative Energy I
    Core2 Pale Shroud: Shroud of the Lich
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 8
    Core1 Agent of Good I
    Tier1 Harper Enchantment
    Tier1 Traveller's Toughness - 3 Ranks
    Tier2 Know the Angles - 3 Ranks
    ------------------------------------------------------------------------------------------
    Vistani Knife Fighter - Points spent: 8
    Core1 Knife Expertise
    Tier1 Undead Hunter
    Tier1 Acrobatic - 3 Ranks
    Tier2 Haste Boost - 3 Ranks
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs + 17 permanent Destiny Points
    ------------------------------------------------------------------------------------------
    Fury of the Wild - Points spent: 35
    Core1 Die Hard
    Tier1 Epic Strike: Adrenaline - 3 Ranks
    Tier1 Savage Take Down - 3 Ranks
    Tier1 Enduring - 3 Ranks
    Core2 Die Harder
    Tier2 Primal Scream
    Tier2 Speed or Strength: Boulder's Might - 3 Ranks
    Core3 Die Hardest
    Tier3 Force of Fury: Furious Force - 3 Ranks
    Tier3 Wild Weapons: Doublestrike - 3 Ranks
    Tier4 The Voice of Fury
    Tier4 Wade Through: Wade Through - Doublestrike - 3 Ranks
    Tier4 Force Selector: Overwhelming Force - 3 Ranks
    Tier5 The Great Leveler - 3 Ranks
    Tier5 Nature's Fury
    Tier5 Scarred by Chaos
    ------------------------------------------------------------------------------------------
    Shadowdancer - Points spent: 11
    Core1 The Darkest Luck I
    Tier1 Well of Darkness - 3 Ranks
    Tier1 Stealthy - 3 Ranks
    Tier2 Dance in the Dark - 3 Ranks
    Core2 The Darkest Luck II
    Tier2 Lithe - 3 Ranks
    Core3 The Darkest Luck III
    ------------------------------------------------------------------------------------------
    Legendary Dreadnought - Points spent: 11
    Core1 Fearless
    Tier1 Dread Mantle
    Tier1 Push Through The Line - 3 Ranks
    Tier1 Epic Tactics - 3 Ranks
    Tier2 Extra Action Boosts - 3 Ranks
    Core2 Weaponmaster
    Tier2 Combat Brute
    Core3 Thick Skinned
    ------------------------------------------------------------------------------------------
    Dread Adversary - Points spent: 27
    Core1 Reaper's Offense I
    Tier1 Reaper's Blade I - 3 Ranks
    Tier1 Reaper's Tactics I
    Tier1 Reaper's Strike - 3 Ranks
    Tier1 Reaper's Strength or Dexterity I: +1 Strength
    Core2 Reaper's Offense II
    Tier2 Reaper's Blade II - 3 Ranks
    Tier2 Reaper's Tactics II
    Tier2 Reaper's Strength or Dexterity II: +1 Strength
    Tier3 Reaper's Blade III - 3 Ranks
    Core3 Reaper's Offense III: +1 Strength
    Tier3 Reaper's Strength or Dexterity III: +1 Strength
    Tier3 Reaper's Tactics III
    Tier4 Reaper's Blade IV - 3 Ranks
    Tier4 Reaper's Imbuement - 3 Ranks
    Tier4 Reaper's Deadly Strikes - 3 Ranks
    Core4 Reaper's Offense IV
    ------------------------------------------------------------------------------------------

    Grim Barricade - Points spent: 38
    Core1 Reaper's Defense I
    Tier1 Reaper's Bulwark/Shroud I: PRR - 3 Ranks
    Tier1 Reaper's Constitution I
    Tier1 Reaper's Evasion I - 3 Ranks
    Tier1 Reaper's Reflex/Fortitude/Will I: Reflex Save - 3 Ranks
    Tier1 Reaper's Luck - 3 Ranks
    Core2 Reaper's Defense II
    Tier2 Reaper's Bullwark/Shroud II: PRR - 3 Ranks
    Tier2 Reaper's Constitution II
    Tier2 Reaper's Evasion II - 3 Ranks
    Tier2 Reaper's Reflex/Fortitude/Will II: Reflex Save - 3 Ranks
    Core3 Reaper's Defense III
    Tier3 Reaper's Bulwark/Shroud III: PRR - 3 Ranks
    Tier3 Reaper's Constitution III
    Tier3 Reaper's Evasion III - 3 Ranks
    Tier4 Reaper's Bulwark/Shroud IV: PRR - 3 Ranks
    Tier4 Reaper's Heightened Evasion I
    Core4 Reaper's Defense IV
    Tier4 Reaper's Resistance - 3 Ranks
    Tier4 Reaper's Steadfastness - 3 Ranks
    Tier5 Reaper's Constitution V
    Tier5 Reaper's Heightened Evasion II
    Tier5 Reaper's Charge
    Tier5 Reaper's Bulwark/Shroud V: PRR - 3 Ranks
    ------------------------------------------------------------------------------------------

    Equipped Gear Set: standard
    ------------------------------------------------------------------------------------------
    Armor · · · · Sphere of Souls (Winter)· ·Drops in: U48: Feytwisted Chest
    · · · · · · · Blue: Globe of True Imperial Blood
    · · · · · · · Green: Empty augment slot
    · · · · · · · Mythic: +2 Mythic Shield Boost
    · · · · · · · Eminence of Winter
    Belt· · · · · Legendary Belt of the Ram · Drops in: U48 Quest: The Thornwrite
    · · · · · · · Green: +12 Sapphire of Natural Armor
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Eminence of Summer
    Boots · · · · Legendary Red Dragonscale Boots · Drops in: U48 Quest: The Thornwrite
    · · · · · · · Green: +10 Sapphire of Resistance
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Eminence of Summer
    Bracers · · · Legendary Vambraces of the Summer Court · Drops in: U48 Quest: The Endless revels
    · · · · · · · Green: Draconic Soul Gem
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Eminence of Summer
    Cloak · · · · Legendary Cloak of Summer · Drops in: U48 Quest: Wake me up Inside
    · · · · · · · Green: +12 Sapphire of Dodge
    · · · · · · · Eminence of Summer
    Gloves· · · · The Prince's Gauntlet · Drops in: U48 Any Feywild Quest
    · · · · · · · Blue: +2 Sapphire of Good Luck
    · · · · · · · Green: +20 Sapphire of Accuracy
    · · · · · · · Yellow: +10 Topaz of Damage
    · · · · · · · Reaper: +3 Reaper PRR
    · · · · · · · Eminence of Summer
    · · · · · · · Eminence of Winter
    · · · · · · · Filigree 1: Sucker Punch/One Against Many: +2 Strength(Rare Version)
    · · · · · · · Filigree 2: One Against Many: Melee Power(Rare Version)
    · · · · · · · Filigree 3: Sucker Punch: Melee Power(Rare Version)
    Goggles · · · Legendary Acolyte's Lenses· ·Drops in: Quest: Lost at Sea
    · · · · · · · Green: +2 Festive Intelligence
    Helmet· · · · Titania's Glory · Drops in: U48: Feytwisted Chest
    · · · · · · · Green: +2 Festive Constitution
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Reaper: +3 Reaper Power Boost
    · · · · · · · Eminence of Summer
    Necklace· · · Rune Lodestone· ·Drops in: U48 Raid: The Dryad and the Demigod
    · · · · · · · Blue: +12 Diamond of Dexterity
    · · · · · · · Green: +5 Diamond of Insightful Dexterity
    · · · · · · · Yellow: +261 Topaz of Wizardry
    · · · · · · · Eminence of Winter
    Ring1 · · · · Legendary Lionheart Ring· ·Drops in: U48 Quest: The Thornwrite
    · · · · · · · Green: Emerald of Greater Rage
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Eminence of Summer
    Ring2 · · · · Legendary Ring of Winter's Chill· ·Drops in: U48 Quest: Quid Pro Quo
    · · · · · · · Green: Topaz of Feather Fall
    · · · · · · · Mythic: +3 Mythic Power Boost
    · · · · · · · Eminence of Winter
    Trinket · · · Legendary Five Rings· ·Drops in: Quest: Against the Slavelords
    · · · · · · · Legendary Slavelords Prefix: Wisdom +13
    · · · · · · · Legendary Slavelords Suffix: Armor Piercing +20
    · · · · · · · Legendary Slavelords Extra: Vertigo +15
    · · · · · · · Legendary Slavelords Bonus: Quality Constitution +3
    · · · · · · · Legendary Slavelords Set Bonus: Empty augment slot
    Weapon1 · · · Tail of Suulomades· ·Drops in: U47 Raid: Legendary Vision of Destruction
    · · · · · · · Red: Empty augment slot
    · · · · · · · Purple: Empty augment slot
    · · · · · · · Sentient Weapon Personality: Sentient Jewel of the Inquisitive
    · · · · · · · Filigree 1: Prowess: Melee Power(Rare Version)
    · · · · · · · Filigree 2: Prowess: Strength(Rare Version)
    · · · · · · · Filigree 3: Prowess: Attack and Damage(Rare Version)
    · · · · · · · Filigree 4: Prowess: Critical Attack and Damage(Rare Version)
    · · · · · · · Filigree 5: Prowess: PRR(Rare Version)
    · · · · · · · Filigree 6: Dreadbringer: Melee Power(Rare Version)
    · · · · · · · Filigree 7: Dreadbringer: Strength(Rare Version)
    · · · · · · · Filigree 8: Dreadbringer: Tactics DC(Rare Version)
    · · · · · · · Filigree 9: Dreadbringer: PRR(Rare Version)
    · · · · · · · Filigree 10: Dreadbringer: Armor Class(Rare Version)
    Weapon2 · · · Restricted by another item in this gear set
    Trinket2· · · Restricted by another item in this gear set
    Trinket3· · · Restricted by another item in this gear set

    ------------------------------------------------------------------------------------------

    On Orien: Jhozam
    Ordo Draconis
    , DDO Italian Guild

    https://www.youtube.com/@jhozam_orien

  5. #25
    Community Member
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    Default Leveling gear

    Hey, this build looks amazing at endgame, but what would the gearset look like at levels 10-15?

  6. #26
    Community Member M0rfeo's Avatar
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    Default

    Quote Originally Posted by LawLessk View Post
    Hey, this build looks amazing at endgame, but what would the gearset look like at levels 10-15?
    Hello! At level 10 I use Ravenloft set and SoS. At level 15 Part of the Family set from Sharn is a must. Normally I swap SoS with Tail of the Scorpion at level 14.
    On Orien: Jhozam
    Ordo Draconis
    , DDO Italian Guild

    https://www.youtube.com/@jhozam_orien

  7. #27
    Community Member M0rfeo's Avatar
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    Default Build UPDATE 3

    Hello all,

    this is my last update for the build (the last for the update 54, next one will be with the level cap raising). In this life I'm running Shifter. Great race for my build, probably the top for racial enhas.

    In this video I'm playing the quest "The Thornwright", R6 difficult.




    Character name: Jhozam EK Barbarian
    Classes: 12 Wizard, 10 Epic, 8 Barbarian
    Race: Shifter · · · · · · ·Alignment: Neutral

    · · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· ·50%
    Str:· · 18· · 8 · ·97 · · ·HP:· · · ·3201 · · ·AC:· ·138
    Dex:· · 10· · 8 · ·50 · · ·PRR: · · · 208
    Con:· · 16· · 8 · ·78 · · ·MRR: · · · ·93 · · ·+Healing Amp:· ·163
    Int:· · 14· · 8 · ·52 · · ·Dodge: · 28/30 · · ·-Healing Amp:· ·116
    Wis:· · ·8· · 8 · ·37 · · ·Fort:· · ·272% · · ·Repair Amp:· · · 88
    Cha:· · ·8· · 8 · ·36 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 30
    DR: 5%
    Immunities: Fear, Magic Missiles, Fear, Falling damage, Blindness

    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    1 · · Barbarian(1)· · ·Standard: Two Handed Fighting
    · · · · · · · · · · · ·Animalistic Aspect: Wildhunt Shifter
    2 · · Barbarian(2)· · ·
    3 · · Barbarian(3)· · ·Standard: Completionist
    4 · · Wizard(1) · · · ·Metamagic: Extend Spell
    · · · · · · · · · · · ·Strength: +1 Level up
    5 · · Wizard(2) · · · ·
    6 · · Wizard(3) · · · ·Standard: Power Attack
    7 · · Wizard(4) · · · ·
    8 · · Wizard(5) · · · ·Metamagic: Eschew Materials
    · · · · · · · · · · · ·Strength: +1 Level up
    9 · · Wizard(6) · · · ·Standard: Improved Two Handed Fighting
    10· · Wizard(7) · · · ·
    11· · Wizard(8) · · · ·
    12· · Wizard(9) · · · ·Standard: Dodge
    · · · · · · · · · · · ·Strength: +1 Level up
    13· · Wizard(10)· · · ·Metamagic: Quicken Spell
    14· · Wizard(11)· · · ·
    15· · Wizard(12)· · · ·Standard: Improved Critical: Slashing Weapons
    16· · Barbarian(4)· · ·Strength: +1 Level up
    17· · Barbarian(5)· · ·
    18· · Barbarian(6)· · ·Standard: Greater Two Handed Fighting
    19· · Barbarian(7)· · ·
    20· · Barbarian(8)· · ·Strength: +1 Level up
    21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
    22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Mobility
    · · · · · · · · · · · ·Strength: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: Doublestrike
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Spring Attack
    28· · Epic(8) · · · · ·Epic Destiny Feat: Harbinger of Chaos
    · · · · · · · · · · · ·Strength: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Epic Damage Reduction
    · · · · · · · · · · · ·Legendary: Scion of Arborea

    Enhancements: 80 APs, Racial 4, Universal 1
    ------------------------------------------------------------------------------------------
    Shifter - Points spent: 11
    Core1 Extra Shifting I
    Core2 Ability I: Strength
    Tier1 Hardy Shifting - 3 Ranks
    Core3 Extra Shifting II
    Core4 Ability II: Strength
    Core5 Regenerating Shift
    Tier2 Shifted Defenses: Shifted Senses - 3 Ranks
    Tier3 Empowered by Nature: Empowered by Nature: Wildhide - 3 Ranks
    ------------------------------------------------------------------------------------------
    Eldritch Knight (Wiz) - Points spent: 39
    Core1 Eldritch Strike
    Tier1 Improved Mage Armor - 3 Ranks
    Tier1 Arcane Siphon - 3 Ranks
    Tier1 Toughness - 3 Ranks
    Tier2 Improved Shield - 3 Ranks
    Tier2 Mystic Wards - 3 Ranks
    Core2 Spellsword
    Core3 Imbue the Blade
    Tier3 Critical Mastery - 3 Ranks
    Tier3 Ability I: +1 Strength
    Tier3 Arcane Barrier
    Core4 Subtle Force I
    Tier4 Ability II: +1 Strength
    Tier4 Force's Point
    Tier4 Knight's Transformation
    Tier5 Improved Knight's Transformation
    Tier5 Knight's Arcanum: Knight's Controller
    Tier5 Eldritch Tempest - 3 Ranks
    Tier5 Force's Edge
    ------------------------------------------------------------------------------------------
    Frenzied Berserker - Points spent: 13
    Core1 Die Hard
    Tier1 Power Rage - 3 Ranks
    Tier1 Cracking Attack - 3 Ranks
    Core2 Frenzied Toughness I
    Tier2 Extra Action Boost - 3 Ranks
    Core3 Frenzy
    ------------------------------------------------------------------------------------------
    Pale Master - Points spent: 6
    Core1 Dark Reaping
    Tier1 Negative Energy Conduit - 3 Ranks
    Tier1 Spell Critical: Negative Energy I
    Core2 Pale Shroud: Shroud of the Lich
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 8
    Core1 Agent of Good I
    Tier1 Harper Enchantment
    Tier1 Traveller's Toughness - 3 Ranks
    Tier2 Know the Angles - 3 Ranks
    ------------------------------------------------------------------------------------------
    Vistani Knife Fighter - Points spent: 8
    Core1 Knife Expertise
    Tier1 Undead Hunter
    Tier1 Acrobatic - 3 Ranks
    Tier2 Haste Boost - 3 Ranks
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs + 16 permanent Destiny Points
    ------------------------------------------------------------------------------------------
    Fury of the Wild - Points spent: 34
    Core1 Die Hard
    Tier1 Epic Strike: Adrenaline - 3 Ranks
    Tier1 Savage Take Down - 3 Ranks
    Tier1 Enduring - 3 Ranks
    Core2 Die Harder
    Tier2 Primal Scream
    Tier2 Speed or Strength: Boulder's Might - 3 Ranks
    Core3 Die Hardest
    Tier3 Force of Fury: Furious Force - 3 Ranks
    Tier3 Wild Weapons: Doublestrike - 3 Ranks
    Tier4 The Voice of Fury
    Tier4 Wade Through: Wade Through - Doublestrike - 3 Ranks
    Tier4 Force Selector: Overwhelming Force - 3 Ranks
    Tier5 The Great Leveler - 3 Ranks
    Tier5 Nature's Fury
    ------------------------------------------------------------------------------------------
    Shadowdancer - Points spent: 11
    Core1 Shadow Training
    Tier1 Well of Darkness - 3 Ranks
    Tier1 Stealthy - 3 Ranks
    Tier2 Dance in the Dark - 3 Ranks
    Core2 Step Through Shadows
    Tier2 Lithe - 3 Ranks
    Core3 The Darkest Luck
    ------------------------------------------------------------------------------------------
    Legendary Dreadnought - Points spent: 11
    Core1 Fearless
    Tier1 Dread Mantle
    Tier1 Push Through The Line - 3 Ranks
    Tier1 Epic Tactics - 3 Ranks
    Tier2 Extra Action Boosts - 3 Ranks
    Core2 Weaponmaster
    Tier2 Combat Brute
    Core3 Thick Skinned
    ------------------------------------------------------------------------------------------
    Dread Adversary - Points spent: 37
    Core1 Reaper's Offense I
    Tier1 Reaper's Blade I - 3 Ranks
    Tier1 Reaper's Tactics I
    Tier1 Reaper's Strike - 3 Ranks
    Tier1 Reaper's Strength or Dexterity I: +1 Strength
    Core2 Reaper's Offense II
    Tier2 Reaper's Blade II - 3 Ranks
    Tier2 Reaper's Tactics II
    Tier2 Reaper's Strength or Dexterity II: +1 Strength
    Tier3 Reaper's Blade III - 3 Ranks
    Core3 Reaper's Offense III: +1 Strength
    Tier3 Reaper's Strength or Dexterity III: +1 Strength
    Tier3 Reaper's Tactics III
    Tier4 Reaper's Blade IV - 3 Ranks
    Tier4 Reaper's Imbuement - 3 Ranks
    Tier4 Reaper's Deadly Strikes - 3 Ranks
    Core4 Reaper's Offense IV
    Core5 Reaper's Offense V
    Tier5 Reaper's Blade V - 3 Ranks
    Tier5 Reaper's Tactics IV
    Tier5 Reaper's Charge
    Tier5 Reaper's Strength or Dexterity IV: +1 Strength
    ------------------------------------------------------------------------------------------

    Grim Barricade - Points spent: 41
    Core1 Reaper's Defense I
    Tier1 Reaper's Bulwark/Shroud I: PRR - 3 Ranks
    Tier1 Reaper's Constitution I
    Tier1 Reaper's Evasion I - 3 Ranks
    Tier1 Reaper's Reflex/Fortitude/Will I: Reflex Save - 3 Ranks
    Tier1 Reaper's Luck - 3 Ranks
    Core2 Reaper's Defense II
    Tier2 Reaper's Bullwark/Shroud II: PRR - 3 Ranks
    Tier2 Reaper's Constitution II
    Tier2 Reaper's Evasion II - 3 Ranks
    Tier2 Reaper's Reflex/Fortitude/Will II: Reflex Save - 3 Ranks
    Core3 Reaper's Defense III
    Tier3 Reaper's Bulwark/Shroud III: PRR - 3 Ranks
    Tier3 Reaper's Constitution III
    Tier3 Reaper's Evasion III - 3 Ranks
    Tier3 Reaper's Reflex/Fortitude/Will III: Reflex Save - 3 Ranks
    Tier4 Reaper's Bulwark/Shroud IV: PRR - 3 Ranks
    Tier4 Reaper's Heightened Evasion I
    Core4 Reaper's Defense IV
    Tier4 Reaper's Resistance - 3 Ranks
    Tier4 Reaper's Steadfastness - 3 Ranks
    Tier5 Reaper's Constitution V
    Tier5 Reaper's Heightened Evasion II
    Core5 Reaper's Defense V
    Tier5 Reaper's Charge
    Tier5 Reaper's Reflex/Fortitude/Will V: Reflex Save - 3 Ranks
    Tier5 Reaper's Bulwark/Shroud V: PRR - 3 Ranks
    Core6 Reaper's Defense VI
    ------------------------------------------------------------------------------------------

    Equipped Gear Set: standard
    ------------------------------------------------------------------------------------------
    Armor · · · · Chainmail of the First Snow · Drops in: U48: Feytwisted Chest
    · · · · · · · Green: Essence of the Epic Litany of the Dead
    · · · · · · · Reaper: +3 Reaper Power Boost
    · · · · · · · Eminence of Winter
    Belt· · · · · Legendary Belt of the Ram · Drops in: U48 Quest: The Thornwright
    · · · · · · · Green: +12 Sapphire of Natural Armor
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Eminence of Summer
    Boots · · · · Legendary Red Dragonscale Boots · Drops in: U48 Quest: The Thornwright
    · · · · · · · Green: +10 Sapphire of Resistance
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Eminence of Summer
    Bracers · · · Legendary Vambraces of the Summer Court · Drops in: U48 Quest: The Endless revels
    · · · · · · · Green: Draconic Soul Gem
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Eminence of Summer
    Cloak · · · · Legendary Cloak of Summer · Drops in: U48 Quest: Wake me up Inside
    · · · · · · · Green: Topaz of Feather Fall
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Eminence of Summer
    Gloves· · · · The Prince's Gauntlet · Drops in: U48 Any Feywild Quest
    · · · · · · · Blue: +2 Sapphire of Good Luck
    · · · · · · · Green: +20 Sapphire of Accuracy
    · · · · · · · Yellow: +10 Topaz of Damage
    · · · · · · · Reaper: +3 Reaper PRR
    · · · · · · · Eminence of Summer
    · · · · · · · Eminence of Winter
    · · · · · · · Filigree 1: Sucker Punch/One Against Many: +2 Strength(Rare Version)
    · · · · · · · Filigree 2: Dreadbringer: Melee Power(Rare Version)
    · · · · · · · Filigree 3: Prowess: Melee Power(Rare Version)
    Goggles · · · Legendary Acolyte's Lenses· ·Drops in: Quest: Lost at Sea
    · · · · · · · Green: +2 Festive Intelligence
    Helmet· · · · Titania's Glory · Drops in: U48: Feytwisted Chest
    · · · · · · · Green: +2 Festive Constitution
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Reaper: +3 Reaper Power Boost
    · · · · · · · Eminence of Summer
    Necklace· · · Rune Lodestone· ·Drops in: U48 Raid: The Dryad and the Demigod
    · · · · · · · Blue: +12 Diamond of Dexterity
    · · · · · · · Green: +5 Diamond of Insightful Dexterity
    · · · · · · · Yellow: +261 Topaz of Wizardry
    · · · · · · · Eminence of Winter
    Ring1 · · · · Legendary Lionheart Ring· ·Drops in: U48 Quest: The Thornwright
    · · · · · · · Green: The Master's Gift
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Eminence of Summer
    Ring2 · · · · Legendary Ring of Winter's Chill· ·Drops in: U48 Quest: Quid Pro Quo
    · · · · · · · Green: +12 Sapphire of Dodge
    · · · · · · · Mythic: +3 Mythic Power Boost
    · · · · · · · Eminence of Winter
    Trinket · · · Legendary Five Rings· ·Drops in: Quest: Against the Slavelords
    · · · · · · · Legendary Slavelords Prefix: Wisdom +13
    · · · · · · · Legendary Slavelords Suffix: Armor Piercing +20
    · · · · · · · Legendary Slavelords Extra: Vertigo +15
    · · · · · · · Legendary Slavelords Bonus: Quality Constitution +3
    · · · · · · · Legendary Slavelords Set Bonus: Empty augment slot
    · · · · · · · Blue: Globe of True Imperial Blood
    Weapon1 · · · Tail of Suulomades· ·Drops in: U47 Raid: Legendary Vision of Destruction
    · · · · · · · Red: Ruby of the Vampire Slayer
    · · · · · · · Purple: Deconstructor
    · · · · · · · Sentient Weapon Personality: Sentient Jewel of the Inquisitive
    · · · · · · · Filigree 1: Prowess: Melee Power(Rare Version)
    · · · · · · · Filigree 2: Prowess: Strength(Rare Version)
    · · · · · · · Filigree 3: Prowess: Critical Attack and Damage(Rare Version)
    · · · · · · · Filigree 4: Prowess: Attack and Damage(Rare Version)
    · · · · · · · Filigree 5: Sucker Punch/One Against Many: +2 Strength(Rare Version)
    · · · · · · · Filigree 6: Dreadbringer: Melee Power(Rare Version)
    · · · · · · · Filigree 7: Dreadbringer: Strength(Rare Version)
    · · · · · · · Filigree 8: Dreadbringer: Tactics DC(Rare Version)
    · · · · · · · Filigree 9: Dreadbringer: PRR(Rare Version)
    · · · · · · · Filigree 10: Sucker Punch: Melee Power(Rare Version)
    Weapon2 · · · Restricted by another item in this gear set
    Trinket2· · · Restricted by another item in this gear set
    Trinket3· · · Restricted by another item in this gear set

    ------------------------------------------------------------------------------------------

    On Orien: Jhozam
    Ordo Draconis
    , DDO Italian Guild

    https://www.youtube.com/@jhozam_orien

  8. #28
    Community Member M0rfeo's Avatar
    Join Date
    Sep 2009
    Posts
    139

    Default Build UPDATE 4

    Hello all,

    this is my last update for the build

    In this video I'm playing the quest "Army of Eternal Night", R7 difficult.




    Character name: Jhozam
    Classes: 20 Wizard, 10 Epic, 2 Legendary
    Race: Shifter · · · · · · ·Alignment: Chaotic Neutral

    · · ·Start Tome Final · · ·Incorp:· · ·5% · · ·Displacement:· ·50%
    Str:· · 18· · 8 · 103 · · ·HP:· · · ·3578 · · ·AC:· ·155
    Dex:· · 10· · 8 · ·40 · · ·PRR: · · · 217
    Con:· · 16· · 8 · ·82 · · ·MRR: · 109/100 · · ·+Healing Amp:· ·180
    Int:· · 14· · 8 · ·52 · · ·Dodge: · 30/30 · · ·-Healing Amp:· · 98
    Wis:· · ·8· · 8 · ·37 · · ·Fort:· · ·272% · · ·Repair Amp:· · · 62
    Cha:· · ·8· · 8 · ·23 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 25
    DR:
    Immunities: Fear, Magic Missiles, Fear

    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    1 · · Wizard(1) · · · ·Standard: Single Weapon Fighting
    · · · · · · · · · · · ·Animalistic Aspect: Wildhunt Shifter
    · · · · · · · · · · · ·Metamagic: Extend Spell
    · · · · · · · · · · · ·Cross Class Skills: Balance(4), Heal(4), Intimidate(4), Search(4), Spot(4), Use Magic Device(4)
    2 · · Wizard(2) · · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(1), Listen(1), Search(1), Spot(1), Use Magic Device(1)
    3 · · Wizard(3) · · · ·Standard: Dodge
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(1), Listen(1), Search(1), Spot(1), Use Magic Device(1)
    4 · · Wizard(4) · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Use Magic Device(1)
    5 · · Wizard(5) · · · ·Metamagic: Eschew Materials
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Use Magic Device(1)
    6 · · Wizard(6) · · · ·Standard: Mobility
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Use Magic Device(1)
    7 · · Wizard(7) · · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Search(1), Use Magic Device(1)
    8 · · Wizard(8) · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Search(1), Use Magic Device(1)
    9 · · Wizard(9) · · · ·Standard: Whirlwind Attack
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Search(1), Use Magic Device(1)
    10· · Wizard(10)· · · ·Metamagic: Quicken Spell
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Search(1), Use Magic Device(1)
    11· · Wizard(11)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Search(1), Use Magic Device(1)
    12· · Wizard(12)· · · ·Standard: Improved Single Weapon Fighting
    · · · · · · · · · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Search(1), Use Magic Device(1)
    13· · Wizard(13)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Search(1), Use Magic Device(1)
    14· · Wizard(14)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Search(1), Use Magic Device(1)
    15· · Wizard(15)· · · ·Standard: Power Attack
    · · · · · · · · · · · ·Metamagic: Mental Toughness
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(2), Search(2), Use Magic Device(1)
    16· · Wizard(16)· · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(1), Search(3), Spot(2), Use Magic Device(1)
    17· · Wizard(17)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(1), Search(1), Spot(4), Use Magic Device(1)
    18· · Wizard(18)· · · ·Standard: Improved Critical: Slashing Weapons
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(1), Search(1), Spot(4), Use Magic Device(1)
    19· · Wizard(19)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Intimidate(1), Search(1), Spot(4), Use Magic Device(1)
    20· · Wizard(20)· · · ·Metamagic: Improved Mental Toughness
    · · · · · · · · · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Intimidate(1), Listen(6), Spot(2)
    21· · Epic(1) · · · · ·Epic Feat: Spring Attack
    22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Overwhelming Critical
    · · · · · · · · · · · ·Strength: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: Perfect Single Weapon Fighting
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Greater Single Weapon Fighting
    28· · Epic(8) · · · · ·Epic Destiny Feat: Harbinger of Chaos
    · · · · · · · · · · · ·Strength: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Exotic Weapon Proficiency: Bastard Sword
    · · · · · · · · · · · ·Legendary: Scion of Arborea
    31· · Legendary(1)· · ·Epic Destiny Feat: Two Handed Specialty
    32· · Legendary(2)· · ·Strength: +1 Level up

    Enhancements: 80 APs, Racial 6, Universal 1
    ------------------------------------------------------------------------------------------
    Shifter - Points spent: 11
    Core1 Extra Shifting I
    Core2 Ability I: Strength
    Tier1 Hardy Shifting - 2 Ranks
    Core3 Extra Shifting II
    Core4 Ability II: Strength
    Core5 Regenerating Shift
    Tier2 Shifted Defenses: Shifted Senses - 1 Ranks
    Tier3 Empowered by Nature: Empowered by Nature: Wildhide - 1 Ranks
    ------------------------------------------------------------------------------------------
    Eldritch Knight (Wiz) - Points spent: 41
    Core1 Eldritch Strike
    Tier1 Improved Mage Armor - 3 Ranks
    Tier1 Battlemage - 3 Ranks
    Tier1 Toughness - 3 Ranks
    Core2 Spellsword
    Tier2 Improved Shield - 3 Ranks
    Tier2 Mystic Wards - 1 Ranks
    Core3 Imbue the Blade
    Tier3 Ability I: +1 Strength
    Tier3 Critical Mastery - 3 Ranks
    Tier3 Arcane Barrier
    Core4 Subtle Force I
    Tier4 Ability II: +1 Strength
    Tier4 Force's Point
    Tier4 Knight's Transformation
    Tier5 Improved Knight's Transformation
    Tier5 Knight's Arcanum: Knight's Controller
    Tier5 Force's Edge
    Tier5 Eldritch Tempest - 3 Ranks
    Core5 Subtle Force II
    Core6 Eldritch Blade
    ------------------------------------------------------------------------------------------
    Falconry - Points spent: 13
    Core1 Summon Falcon: Summon Raven
    Tier1 Practiced Accuracy - 1 Ranks
    Tier1 Out in Nature - 3 Ranks
    Tier2 Action Boost: Sprint - 3 Ranks
    Core2 Ability I: Strength
    Tier3 Conditioning
    Core3 Well Rounded I
    ------------------------------------------------------------------------------------------
    Pale Master - Points spent: 6
    Core1 Dark Reaping
    Tier1 Negative Energy Conduit - 3 Ranks
    Tier1 Skeletal Knight - 1 Ranks
    Core2 Pale Shroud: Shroud of the Lich
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 8
    Core1 Agent of Good I
    Tier1 Harper Enchantment
    Tier1 Traveller's Toughness - 2 Ranks
    Tier2 Know the Angles - 3 Ranks
    ------------------------------------------------------------------------------------------
    Vistani Knife Fighter - Points spent: 8
    Core1 Knife Expertise
    Tier1 Undead Hunter
    Tier1 Acrobatic - 3 Ranks
    Tier2 Haste Boost - 3 Ranks
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs + 20 permanent Destiny Points
    ------------------------------------------------------------------------------------------
    Fury of the Wild - Points spent: 37
    Core1 Die Hard
    Tier1 Enduring - 1 Ranks
    Tier1 Epic Strike: Adrenaline - 3 Ranks
    Tier2 Speed or Strength: Boulder's Might - 3 Ranks
    Core2 Die Harder
    Tier2 Primal Scream
    Tier2 Gird against Demons
    Tier2 I'm Always Angry - 1 Ranks
    Core3 Die Hardest
    Tier3 Wild Weapons: Doublestrike - 2 Ranks
    Tier3 Force of Fury: Furious Force - 3 Ranks
    Core4 Be the Whirlwind
    Tier4 The Voice of Fury
    Tier4 Wade Through: Wade Through - Doublestrike - 3 Ranks
    Tier4 Force Selector: Overwhelming Force - 3 Ranks
    Tier4 Unquenchable Rage - 3 Ranks
    Tier5 Nature's Fury
    Tier5 Unbridled Fury
    Tier5 Scarred by Chaos
    ------------------------------------------------------------------------------------------
    Primal Avatar - Points spent: 10
    Core1 This is your Nature: Sky
    Tier1 Rejuvenation Cocoon
    Tier1 Nature's Friend: Squirrel of Luck
    Tier2 Mantle of Nature: Sky - 3 Ranks
    Tier2 Spirit Boon: Body - 2 Ranks
    ------------------------------------------------------------------------------------------
    Legendary Dreadnought - Points spent: 21
    Core1 Fearless
    Tier1 Push Through The Line - 2 Ranks
    Tier1 Shrug Off Punishment - 3 Ranks
    Tier2 Extra Action Boosts - 3 Ranks
    Core2 Weaponmaster
    Tier2 Ghost Touch
    Tier2 Life and Death - 2 Ranks
    Tier3 Armor of Dusk - 3 Ranks
    Core3 Thick Skinned
    Tier3 Strike Twice - 3 Ranks
    Core4 Unparalleled Accuracy
    ------------------------------------------------------------------------------------------
    Equipped Gear Set: standard
    ------------------------------------------------------------------------------------------
    Armor · · · · Chainmail of the First Snow · Drops in: U48: Feytwisted Chest
    · · · · · · · +15 Enhancement Bonus
    · · · · · · · Fortification +142%
    · · · · · · · Physical Sheltering +33
    · · · · · · · Healing Amplification +53
    · · · · · · · False Life +50
    · · · · · · · Green: +12 Sapphire of Dodge
    · · · · · · · Eminence of Winter
    Belt· · · · · Legendary Belt of the Ram · Drops in: U48 Quest: The Thornwright
    · · · · · · · Ram's Might
    · · · · · · · Speed +30%
    · · · · · · · Quality Strength +3
    · · · · · · · Constitution +13
    · · · · · · · Green: +10 Sapphire of Resistance
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Eminence of Summer
    Boots · · · · Legendary Dustless Boots· ·Drops in: Raid: Zawabi's Revenge, Base Item plus crafting in the 12
    · · · · · · · Assassinate +16
    · · · · · · · Insightful Deception +5
    · · · · · · · Speed +30%
    · · · · · · · Move Silently +21
    · · · · · · · Yellow: Diamond of Vitality +20
    · · · · · · · Green: Legendary Demonheart Emerald
    · · · · · · · Legendary Windlasher's Ferocity
    Bracers · · · Legendary Admiral's Wristwatch· ·Drops in: Quest: Plundering Pirates' Point, end chest
    · · · · · · · Armor-Piercing +21%
    · · · · · · · Accuracy +21
    · · · · · · · Deadly +11
    · · · · · · · IoD: Accessory: Scale Slot: Empty augment slot
    · · · · · · · Green: Draconic Soul Gem
    · · · · · · · Colorless: +12 Diamond of Wisdom
    · · · · · · · The Legendary Dread Isle's Curse
    Cloak · · · · Legendary Cape of the Roc · Drops in: Quest: Chains of Flame, Base Item plus crafting in the 12
    · · · · · · · Roc's Strength
    · · · · · · · Feather Falling
    · · · · · · · Strength +13
    · · · · · · · Insightful Strength +6
    · · · · · · · Speed +30%
    · · · · · · · Blue: +10 Sapphire of Protection
    · · · · · · · Green: Empty augment slot
    · · · · · · · Legendary Windlasher's Ferocity
    Gloves· · · · Dinosaur Bone Gloves· ·Drops in: The Isle of Dread, any legendary chest; or Dread saga legendary end reward
    · · · · · · · IoD: Accessory: Artifact Scale Slot: Scale: +15 Strength
    · · · · · · · IoD: Accessory: Fang Slot: Fang: Seeker +14
    · · · · · · · IoD: Accessory: Claw Slot: Empty augment slot
    · · · · · · · IoD: Accessory: Horn Slot: Horn: Relentless Fury
    · · · · · · · Blue: Globe of True Imperial Blood
    · · · · · · · Green: +12 Diamond of Intelligence
    · · · · · · · Yellow: +2 Festive Strength
    · · · · · · · The Legendary Dread Isle's Curse
    · · · · · · · Filigree 1: Sucker Punch/One Against Many: +2 Strength(Rare Version)
    · · · · · · · Filigree 2: Dreadbringer: Melee Power(Rare Version)
    · · · · · · · Filigree 3: Prowess: Melee Power(Rare Version)
    Goggles · · · Legendary Eternal Flameguard's Lenses · Drops in: U56 Quest: ToEE: First Level and Earth Temple, end chest
    · · · · · · · Deadly +11
    · · · · · · · Quality Deadly +3
    · · · · · · · Doublestrike +15%
    · · · · · · · Quality Doublestrike +3%
    · · · · · · · Yellow: +5 Diamond of Insightful Intelligence
    · · · · · · · Legendary Temple's Inferno
    Helmet· · · · Titania's Glory · Drops in: U48: Feytwisted Chest
    · · · · · · · Crown of Summer
    · · · · · · · Extra Smites
    · · · · · · · Hallowed +13
    · · · · · · · Eternal Holy Burst
    · · · · · · · Green: +2 Festive Constitution
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Reaper: +3 Reaper Power Boost
    · · · · · · · Eminence of Summer
    Necklace· · · Legendary Pendant of the Sea· ·Drops in: Quest: All Hail the King, end chest
    · · · · · · · Insightful Resonance +74
    · · · · · · · Insightful Glaciation +74
    · · · · · · · Insightful Magnetism +74
    · · · · · · · IoD: Accessory: Fang Slot: Fang: Deception +11
    · · · · · · · Green: Empty augment slot
    · · · · · · · Colorless: Empty augment slot
    · · · · · · · The Legendary Dread Isle's Curse
    Ring1 · · · · Legendary Lionheart Ring· ·Drops in: U48 Quest: The Thornwright
    · · · · · · · Stunning +15
    · · · · · · · Action Boost Enhancement
    · · · · · · · Insightful Armor-Piercing +9
    · · · · · · · Insightful Constitution +6
    · · · · · · · Green: +2 Festive Intelligence
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Eminence of Summer
    Ring2 · · · · Legendary Signet Ring of the Sea· ·Drops in: Quest: All Hail the King
    · · · · · · · Resonance +149
    · · · · · · · Glaciation +149
    · · · · · · · Magnetism +149
    · · · · · · · IoD: Accessory: Claw Slot: Empty augment slot
    · · · · · · · Green: +2 Sapphire of Good Luck
    · · · · · · · Colorless: +19 Diamond of Spell Craft
    · · · · · · · The Legendary Dread Isle's Curse
    Trinket · · · Legendary Emblem of Elemental Evil· ·Drops in: U56: Quest: The Temple of Elemental Evil
    · · · · · · · Taint of Evil
    · · · · · · · Profane Lifeforce +47
    · · · · · · · Inherent Elemental Resistance +15
    · · · · · · · Quality Constitution +3
    · · · · · · · Natural Armor Bonus +14
    · · · · · · · Green: +5 Diamond of Dexterity
    Weapon1 · · · Attuned Bone Bastard Sword· ·Drops in: ??
    · · · · · · · Damage and Type 5[1d10+3] + 15 Slash, Magic
    · · · · · · · Critical Threat Range 19-20 x2
    · · · · · · · +15 Enhancement Bonus
    · · · · · · · IoD: Weapon: Scale Slot: Empty augment slot
    · · · · · · · IoD: Weapon: Fang Slot: Empty augment slot
    · · · · · · · IoD: Weapon: Claw Slot: Empty augment slot
    · · · · · · · IoD: Weapon: Horn Slot: Empty augment slot
    · · · · · · · Orange: Empty augment slot
    · · · · · · · Purple: Empty augment slot
    · · · · · · · The Legendary Dread Isle's Curse
    · · · · · · · Sentient Weapon Personality: Sentient Jewel of the Inquisitive
    · · · · · · · Filigree 1: Prowess: Melee Power(Rare Version)
    · · · · · · · Filigree 2: Prowess: Strength(Rare Version)
    · · · · · · · Filigree 3: Prowess: Critical Attack and Damage(Rare Version)
    · · · · · · · Filigree 4: Prowess: Attack and Damage(Rare Version)
    · · · · · · · Filigree 5: Sucker Punch/One Against Many: +2 Strength(Rare Version)
    · · · · · · · Filigree 6: Dreadbringer: Melee Power(Rare Version)
    · · · · · · · Filigree 7: Dreadbringer: Strength(Rare Version)
    · · · · · · · Filigree 8: Dreadbringer: Tactics DC(Rare Version)
    · · · · · · · Filigree 9: Dreadbringer: PRR(Rare Version)
    · · · · · · · Filigree 10: Sucker Punch: Melee Power(Rare Version)
    Weapon2 · · · Dinosaur Bone Orb · Drops in: Raid: Skeletons in the Closet, The Mountain Keeper chest, end chest
    · · · · · · · +15 Orb Bonus
    · · · · · · · IoD: Weapon: Scale Slot: Shadowscale
    · · · · · · · IoD: Weapon: Fang Slot: Meltfang
    · · · · · · · IoD: Armor: Scale Slot: Silverscale
    · · · · · · · IoD: Armor: Fang Slot: Voidfang
    · · · · · · · Orange: Meridian Fragment
    · · · · · · · Purple: +32 Sapphire of Defense
    Trinket2· · · Restricted by another item in this gear set
    Trinket3· · · Restricted by another item in this gear set

    ------------------------------------------------------------------------------------------

    On Orien: Jhozam
    Ordo Draconis
    , DDO Italian Guild

    https://www.youtube.com/@jhozam_orien

  9. #29
    Community Member Smokewolf's Avatar
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    Aug 2006
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    Default

    I'm just curious why you choose a Str based build over an Int based one? For me, being able to have reasonable DCs for Mass-Hold in high Reaper is a must regardless of the rest of the build. Besides, having strong caster abilities to fall back on is invaluable for when your melee skills fall short.

    Note: I get that (some) Str based builds are easier to gear up for.

    Now, considering that you're already 8 points invested into Harper (as per build 4), it would make sense to take Int-to-Dmg and drop the Falcony tree for more goodies from PM. Sure, you'd lose some defensive abilities and a few speed boosts, but that would more than be made up for by the Palemasters HP, PR, and Negative healing Amp. (Deathly Tough & Resistance, Ghost in the Wind, Eternal Furor)

    -Smoke
    Last edited by Smokewolf; 01-07-2023 at 05:14 PM.

  10. #30
    Community Member M0rfeo's Avatar
    Join Date
    Sep 2009
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    139

    Default

    Quote Originally Posted by Smokewolf View Post
    I'm just curious why you choose a Str based build over an Int based one? For me, being able to have reasonable DCs for Mass-Hold in high Reaper is a must regardless of the rest of the build. Besides, having strong caster abilities to fall back on is invaluable for when your melee skills fall short.

    Note: I get that (some) Str based builds are easier to gear up for.

    Now, considering that you're already 8 points invested into Harper (as per build 4), it would make sense to take Int-to-Dmg and drop the Falcony tree for more goodies from PM. Sure, you'd lose some defensive abilities and a few speed boosts, but that would more than be made up for by the Palemasters HP, PR, and Negative healing Amp. (Deathly Tough & Resistance, Ghost in the Wind, Eternal Furor)

    -Smoke
    Hello Smoke!

    I tried many times to balance melee DPS with DCs and the result has always been disappointing.
    So I choosed a STR based build to maximize (at least that's my idea) my melee DPS (I can reach stable 110 STR). Imbue dices were a good update for the EK in my tests, so I focused to the single weapon fighting to join the melee damage to the imbue dices damage. The theory is "kill before you are killed" lol
    Btw my studies are not finished, i am open to try other than improve the EK (melee) build

    Jhoz
    On Orien: Jhozam
    Ordo Draconis
    , DDO Italian Guild

    https://www.youtube.com/@jhozam_orien

  11. #31
    Community Member M0rfeo's Avatar
    Join Date
    Sep 2009
    Posts
    139

    Default Build UPDATE 5

    Hello all,

    this is my last update for the build

    In this video I'm playing the quest "The Endless Revels", R8 difficult.




    Character name: Jhozam
    Classes: 20 Wizard, 10 Epic, 2 Legendary
    Race: Shifter · · · · · · ·Alignment: Chaotic Neutral

    · · ·Start Tome Final · · ·Incorp:· · ·5% · · ·Displacement:· ·50%
    Str:· · 18· · 8 · 103 · · ·HP:· · · ·3751 · · ·AC:· ·140
    Dex:· · 10· · 8 · ·42 · · ·PRR: · · · 216
    Con:· · 16· · 8 · ·82 · · ·MRR: · 106/100 · · ·+Healing Amp:· ·121
    Int:· · 14· · 8 · ·60 · · ·Dodge: · 30/30 · · ·-Healing Amp:· · 92
    Wis:· · ·8· · 8 · ·39 · · ·Fort:· · ·279% · · ·Repair Amp:· · · 56
    Cha:· · ·8· · 8 · ·25 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 25
    DR:
    Immunities: Fear, Feather Fall, Fear, Magic Missiles, Fear

    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    1 · · Wizard(1) · · · ·Standard: Single Weapon Fighting
    · · · · · · · · · · · ·Animalistic Aspect: Wildhunt Shifter
    · · · · · · · · · · · ·Metamagic: Extend Spell
    · · · · · · · · · · · ·Class Skills: Spell Craft(4)
    · · · · · · · · · · · ·Cross Class Skills: Balance(4), Heal(4), Use Magic Device(4)
    2 · · Wizard(2) · · · ·
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
    3 · · Wizard(3) · · · ·Standard: Dodge
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
    4 · · Wizard(4) · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
    5 · · Wizard(5) · · · ·Metamagic: Eschew Materials
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
    6 · · Wizard(6) · · · ·Standard: Mobility
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
    7 · · Wizard(7) · · · ·
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(2), Use Magic Device(1)
    8 · · Wizard(8) · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(2), Use Magic Device(1)
    9 · · Wizard(9) · · · ·Standard: Whirlwind Attack
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(2), Use Magic Device(1)
    10· · Wizard(10)· · · ·Metamagic: Quicken Spell
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(2), Use Magic Device(1)
    11· · Wizard(11)· · · ·
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Spot(1), Use Magic Device(1)
    12· · Wizard(12)· · · ·Standard: Improved Single Weapon Fighting
    · · · · · · · · · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Spot(1), Use Magic Device(1)
    13· · Wizard(13)· · · ·
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Spot(1), Use Magic Device(1)
    14· · Wizard(14)· · · ·
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Spot(1), Use Magic Device(1)
    15· · Wizard(15)· · · ·Standard: Power Attack
    · · · · · · · · · · · ·Metamagic: Mental Toughness
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Spot(2), Use Magic Device(1)
    16· · Wizard(16)· · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Spot(2), Use Magic Device(1)
    17· · Wizard(17)· · · ·
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Spot(2), Use Magic Device(1)
    18· · Wizard(18)· · · ·Standard: Improved Critical: Slashing Weapons
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Spot(2), Use Magic Device(1)
    19· · Wizard(19)· · · ·
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Balance(1), Heal(1), Search(1), Spot(2), Use Magic Device(1)
    20· · Wizard(20)· · · ·Metamagic: Improved Mental Toughness
    · · · · · · · · · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Class Skills: Spell Craft(1)
    · · · · · · · · · · · ·Cross Class Skills: Spot(6)
    21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
    22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Single Weapon Fighting
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Spring Attack
    · · · · · · · · · · · ·Strength: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: Crush Weakness
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Greater Single Weapon Fighting
    28· · Epic(8) · · · · ·Epic Destiny Feat: Harbinger of Chaos
    · · · · · · · · · · · ·Strength: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Exotic Weapon Proficiency: Bastard Sword
    · · · · · · · · · · · ·Legendary: Scion of Arborea
    31· · Legendary(1)· · ·Epic Destiny Feat: Two Handed Specialty
    32· · Legendary(2)· · ·Strength: +1 Level up

    Enhancements: 80 APs, Racial 8, Universal 1
    ------------------------------------------------------------------------------------------
    Shifter - Points spent: 11
    Core1 Extra Shifting I
    Core2 Ability I: Strength
    Tier1 Hardy Shifting - 2 Ranks
    Core3 Extra Shifting II
    Core4 Ability II: Strength
    Core5 Regenerating Shift
    Tier2 Shifted Defenses: Shifted Senses - 1 Ranks
    Tier3 Empowered by Nature: Empowered by Nature: Wildhide - 1 Ranks
    ------------------------------------------------------------------------------------------
    Eldritch Knight (Wiz) - Points spent: 43
    Core1 Eldritch Strike
    Tier1 Improved Mage Armor - 3 Ranks
    Tier1 Battlemage - 3 Ranks
    Tier1 Toughness - 2 Ranks
    Core2 Spellsword
    Tier2 Improved Shield - 3 Ranks
    Core3 Imbue the Blade
    Tier3 Ability I: +1 Strength
    Tier3 Critical Mastery - 3 Ranks
    Tier3 Arcane Barrier
    Core4 Subtle Force I
    Tier4 Ability II: +1 Strength
    Tier4 Force's Point
    Tier4 Knight's Transformation
    Tier4 Offhand Defenses: Orb Saves - 3 Ranks
    Tier5 Improved Knight's Transformation
    Tier5 Knight's Arcanum: Knight's Controller
    Tier5 Force's Edge
    Tier5 Eldritch Tempest - 3 Ranks
    Core5 Subtle Force II
    Tier5 Radiant Forcefield
    Core6 Eldritch Blade
    ------------------------------------------------------------------------------------------
    Falconry - Points spent: 13
    Core1 Summon Falcon: Summon Raven
    Tier1 Practiced Accuracy - 1 Ranks
    Tier1 Out in Nature - 3 Ranks
    Tier2 Action Boost: Sprint - 3 Ranks
    Core2 Ability I: Strength
    Tier3 Conditioning
    Core3 Well Rounded I
    ------------------------------------------------------------------------------------------
    Pale Master - Points spent: 6
    Core1 Dark Reaping
    Tier1 Negative Energy Conduit - 3 Ranks
    Tier1 Skeletal Knight - 1 Ranks
    Core2 Pale Shroud: Shroud of the Lich
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 8
    Core1 Agent of Good I
    Tier1 Harper Enchantment
    Tier1 Traveller's Toughness - 2 Ranks
    Tier2 Know the Angles - 3 Ranks
    ------------------------------------------------------------------------------------------
    Vistani Knife Fighter - Points spent: 8
    Core1 Knife Expertise
    Tier1 Undead Hunter
    Tier1 Acrobatic - 3 Ranks
    Tier2 Haste Boost - 3 Ranks
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs + 21 permanent Destiny Points
    ------------------------------------------------------------------------------------------
    Fury of the Wild - Points spent: 35
    Core1 Die Hard
    Tier1 Enduring - 1 Ranks
    Tier1 Epic Strike: Adrenaline - 3 Ranks
    Tier2 Speed or Strength: Boulder's Might - 3 Ranks
    Core2 Die Harder
    Tier2 Primal Scream
    Tier2 Gird against Demons
    Tier2 I'm Always Angry - 1 Ranks
    Core3 Die Hardest
    Tier3 Force of Fury: Furious Force - 3 Ranks
    Tier3 Wild Weapons: Strike Through - 2 Ranks
    Core4 Be the Whirlwind
    Tier4 The Voice of Fury
    Tier4 Wade Through: Wade Through - Doublestrike - 3 Ranks
    Tier4 Force Selector: Overwhelming Force - 3 Ranks
    Tier4 Unquenchable Rage - 3 Ranks
    Tier5 Scarred by Chaos
    Tier5 Nature's Fury
    ------------------------------------------------------------------------------------------
    Primal Avatar - Points spent: 19
    Core1 This is your Nature: Thorn
    Tier1 Epic Strikes: Carrion Swarm
    Tier1 Rejuvenation Cocoon
    Core2 Now Grow: Heart
    Tier2 Mantle of Nature: Thorn - 3 Ranks
    Tier2 Primal Choice: Shard Storm
    Tier2 Thrive
    Tier2 Spirit Boon: Body - 2 Ranks
    Core3 Weathering the Elements
    Tier3 At it's Core - Upgrade Primal Spell: At Its Core - Thorn
    Tier3 Shared Mantle
    ------------------------------------------------------------------------------------------
    Legendary Dreadnought - Points spent: 15
    Core1 Fearless
    Tier1 Shrug Off Punishment - 2 Ranks
    Tier1 Push Through The Line - 2 Ranks
    Tier2 Extra Action Boosts - 3 Ranks
    Tier2 Ghost Touch
    Core2 Weaponmaster
    Tier3 Armor of Dusk - 3 Ranks
    Core3 Thick Skinned
    Tier3 Strike Twice - 1 Ranks
    ------------------------------------------------------------------------------------------
    Dread Adversary - Points spent: 41
    Core1 Reaper's Offense I
    Tier1 Reaper's Blade I - 3 Ranks
    Tier1 Reaper's Tactics I
    Tier1 Reaper's Strike - 3 Ranks
    Tier1 Reaper's Strength or Dexterity I: +1 Strength
    Tier1 Reaper's Shot I - 3 Ranks
    Core2 Reaper's Offense II
    Tier2 Reaper's Blade II - 3 Ranks
    Tier2 Reaper's Tactics II
    Tier2 Reaper's Strength or Dexterity II: +1 Strength
    Tier2 Reaper's Shot II - 3 Ranks
    Tier3 Reaper's Blade III - 3 Ranks
    Core3 Reaper's Offense III: +1 Strength
    Tier3 Reaper's Strength or Dexterity III: +1 Strength
    Tier3 Reaper's Tactics III
    Tier3 Reaper's Shot III - 3 Ranks
    Tier4 Reaper's Blade IV - 3 Ranks
    Tier4 Reaper's Imbuement - 3 Ranks
    Tier4 Reaper's Deadly Strikes - 3 Ranks
    Core4 Reaper's Offense IV
    Tier4 Reaper's Shot IV - 3 Ranks
    Core5 Reaper's Offense V
    Tier5 Reaper's Blade V - 3 Ranks
    Tier5 Reaper's Tactics IV
    Tier5 Reaper's Charge
    Tier5 Reaper's Strength or Dexterity IV: +1 Strength
    Tier5 Reaper's Shot V - 3 Ranks
    Core6 Reaper's Offense VI
    ------------------------------------------------------------------------------------------

    Dire Thaumaturge - Points spent: 16
    Core1 Reaper's Arcanum I
    Tier1 Reaper's Arcana I - 3 Ranks
    Tier1 Reaper's Power - 3 Ranks
    Tier1 Reapers's Ability I: +1 Intelligence
    Core2 Reaper's Arcanum II
    Tier2 Reaper's Arcana II - 3 Ranks
    Tier2 Reaper's Ability II: +1 Intelligence
    Core3 Reaper's Arcanum III: +1 Intelligence
    Tier3 Reaper's Arcana III - 3 Ranks
    Tier3 Reaper's Ability III: +1 Intelligence
    ------------------------------------------------------------------------------------------

    Grim Barricade - Points spent: 42
    Core1 Reaper's Defense I
    Tier1 Reaper's Bulwark/Shroud I: PRR - 3 Ranks
    Tier1 Reaper's Constitution I
    Tier1 Reaper's Evasion I - 3 Ranks
    Tier1 Reaper's Luck - 3 Ranks
    Tier1 Reaper's Reflex/Fortitude/Will I: Reflex Save - 3 Ranks
    Core2 Reaper's Defense II
    Tier2 Reaper's Bullwark/Shroud II: PRR - 3 Ranks
    Tier2 Reaper's Constitution II
    Tier2 Reaper's Evasion II - 3 Ranks
    Core3 Reaper's Defense III
    Tier3 Reaper's Bulwark/Shroud III: PRR - 3 Ranks
    Tier3 Reaper's Constitution III
    Tier3 Reaper's Evasion III - 3 Ranks
    Tier4 Reaper's Bulwark/Shroud IV: PRR - 3 Ranks
    Tier4 Reaper's Heightened Evasion I
    Core4 Reaper's Defense IV
    Tier4 Reaper's Resistance - 3 Ranks
    Tier4 Reaper's Steadfastness - 3 Ranks
    Tier5 Reaper's Constitution V
    Tier5 Reaper's Heightened Evasion II
    Core5 Reaper's Defense V
    Tier5 Reaper's Charge
    Tier5 Reaper's Bulwark/Shroud V: PRR - 3 Ranks
    Tier5 Reaper's Reflex/Fortitude/Will V: Reflex Save - 3 Ranks
    Core6 Reaper's Defense VI
    ------------------------------------------------------------------------------------------

    Equipped Gear Set: standard
    ------------------------------------------------------------------------------------------
    Armor · · · · Legendary Light Armor of the Eternal Flame· ·Drops in: U56: Quest: ToEE (Fire Node)
    · · · · · · · +15 Enhancement Bonus
    · · · · · · · Resistance +11
    · · · · · · · Fire Absorption +36%
    · · · · · · · Lesser Displacement
    · · · · · · · Fortification +149%
    · · · · · · · Green: +12 Sapphire of Dodge
    · · · · · · · Legendary Temple's Inferno
    Belt· · · · · Legendary Belt of the Ram · Drops in: U48 Quest: The Thornwright
    · · · · · · · Ram's Might
    · · · · · · · Speed +30%
    · · · · · · · Quality Strength +3
    · · · · · · · Constitution +13
    · · · · · · · Green: +50 Sapphire of False Life
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Eminence of Summer
    Boots · · · · Legendary Dustless Boots· ·Drops in: Raid: Zawabi's Revenge, Base Item plus crafting in the 12
    · · · · · · · Assassinate +16
    · · · · · · · Insightful Deception +5
    · · · · · · · Speed +30%
    · · · · · · · Move Silently +21
    · · · · · · · Yellow: Diamond of Vitality +20
    · · · · · · · Green: Legendary Demonheart Emerald
    · · · · · · · Legendary Windlasher's Ferocity
    Bracers · · · Legendary Admiral's Wristwatch· ·Drops in: Quest: Plundering Pirates' Point, end chest
    · · · · · · · Armor-Piercing +21%
    · · · · · · · Accuracy +21
    · · · · · · · Deadly +11
    · · · · · · · IoD: Accessory: Scale Slot: Empty augment slot
    · · · · · · · Green: Draconic Soul Gem
    · · · · · · · Colorless: +12 Diamond of Wisdom
    · · · · · · · The Legendary Dread Isle's Curse
    Cloak · · · · Legendary Cape of the Roc · Drops in: Quest: Chains of Flame, Base Item plus crafting in the 12
    · · · · · · · Roc's Strength
    · · · · · · · Feather Falling
    · · · · · · · Strength +13
    · · · · · · · Insightful Strength +6
    · · · · · · · Speed +30%
    · · · · · · · Blue: +10 Sapphire of Protection
    · · · · · · · Green: Empty augment slot
    · · · · · · · Legendary Windlasher's Ferocity
    Gloves· · · · Dinosaur Bone Gloves· ·Drops in: The Isle of Dread, any legendary chest; or Dread saga legendary end reward
    · · · · · · · IoD: Accessory: Artifact Scale Slot: Scale: +15 Strength
    · · · · · · · IoD: Accessory: Fang Slot: Fang: Seeker +14
    · · · · · · · IoD: Accessory: Claw Slot: Empty augment slot
    · · · · · · · IoD: Accessory: Horn Slot: Horn: Relentless Fury
    · · · · · · · Blue: Globe of True Imperial Blood
    · · · · · · · Green: +12 Diamond of Intelligence
    · · · · · · · Yellow: +2 Festive Strength
    · · · · · · · The Legendary Dread Isle's Curse
    · · · · · · · Filigree 1: Sucker Punch/One Against Many: +2 Strength(Rare Version)
    · · · · · · · Filigree 2: Dreadbringer: Melee Power(Rare Version)
    · · · · · · · Filigree 3: Prowess: Melee Power(Rare Version)
    Goggles · · · Legendary Eternal Flameguard's Lenses · Drops in: U56 Quest: ToEE: First Level and Earth Temple, end chest
    · · · · · · · Deadly +11
    · · · · · · · Quality Deadly +3
    · · · · · · · Doublestrike +15%
    · · · · · · · Quality Doublestrike +3%
    · · · · · · · Yellow: +5 Diamond of Insightful Intelligence
    · · · · · · · Legendary Temple's Inferno
    Helmet· · · · Titania's Glory · Drops in: U48: Feytwisted Chest
    · · · · · · · Crown of Summer
    · · · · · · · Extra Smites
    · · · · · · · Hallowed +13
    · · · · · · · Eternal Holy Burst
    · · · · · · · Green: +2 Festive Constitution
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Reaper: Reaper Ability Boost
    · · · · · · · Eminence of Summer
    Necklace· · · Legendary Pendant of the Earth· ·Drops in: Quest: Wild Thing, end chest
    · · · · · · · Insightful Corrosion +74
    · · · · · · · Insightful Impulse +74
    · · · · · · · Insightful Combustion +74
    · · · · · · · IoD: Accessory: Fang Slot: Fang: Deception +11
    · · · · · · · Green: Empty augment slot
    · · · · · · · Colorless: Empty augment slot
    · · · · · · · The Legendary Dread Isle's Curse
    Ring1 · · · · Legendary Lionheart Ring· ·Drops in: U48 Quest: The Thornwright
    · · · · · · · Stunning +15
    · · · · · · · Action Boost Enhancement
    · · · · · · · Insightful Armor-Piercing +9
    · · · · · · · Insightful Constitution +6
    · · · · · · · Green: +2 Festive Intelligence
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Eminence of Summer
    Ring2 · · · · Legendary Signet Ring of the Earth· ·Drops in: Quest: Spiders and Flies, end chest
    · · · · · · · Corrosion +149
    · · · · · · · Impulse +149
    · · · · · · · Combustion +149
    · · · · · · · IoD: Accessory: Claw Slot: Empty augment slot
    · · · · · · · Green: +2 Sapphire of Good Luck
    · · · · · · · Colorless: +19 Diamond of Spell Craft
    · · · · · · · The Legendary Dread Isle's Curse
    Trinket · · · Legendary Emblem of Elemental Evil· ·Drops in: U56: Quest: The Temple of Elemental Evil
    · · · · · · · Taint of Evil
    · · · · · · · Profane Lifeforce +47
    · · · · · · · Inherent Elemental Resistance +15
    · · · · · · · Quality Constitution +3
    · · · · · · · Natural Armor Bonus +14
    · · · · · · · Green: +5 Diamond of Dexterity
    Weapon1 · · · Attuned Bone Bastard Sword· ·Drops in: Skeletons in the Closet, Raid Warded Chest
    · · · · · · · Damage and Type 5[1d10+3] + 15 Slash, Magic
    · · · · · · · Critical Threat Range 19-20 x2
    · · · · · · · +15 Enhancement Bonus
    · · · · · · · IoD: Weapon: Scale Slot: Sparkscale
    · · · · · · · IoD: Weapon: Fang Slot: Sparkfang
    · · · · · · · IoD: Weapon: Claw Slot: Iridiscent Claw: Negative
    · · · · · · · IoD: Weapon: Horn Slot: Sparkhorn
    · · · · · · · Orange: Empty augment slot
    · · · · · · · Purple: Empty augment slot
    · · · · · · · The Legendary Dread Isle's Curse
    · · · · · · · Sentient Weapon Personality: Sentient Jewel of the Inquisitive
    · · · · · · · Filigree 1: Prowess: Melee Power(Rare Version)
    · · · · · · · Filigree 2: Prowess: Strength(Rare Version)
    · · · · · · · Filigree 3: Prowess: Critical Attack and Damage(Rare Version)
    · · · · · · · Filigree 4: Prowess: Attack and Damage(Rare Version)
    · · · · · · · Filigree 5: Sucker Punch/One Against Many: +2 Strength(Rare Version)
    · · · · · · · Filigree 6: Dreadbringer: Melee Power(Rare Version)
    · · · · · · · Filigree 7: Dreadbringer: Strength(Rare Version)
    · · · · · · · Filigree 8: Dreadbringer: Tactics DC(Rare Version)
    · · · · · · · Filigree 9: Dreadbringer: PRR(Rare Version)
    · · · · · · · Filigree 10: Sucker Punch: Melee Power(Rare Version)
    Weapon2 · · · Dinosaur Bone Orb · Drops in: Raid: Skeletons in the Closet, The Mountain Keeper chest, end chest
    · · · · · · · +15 Orb Bonus
    · · · · · · · IoD: Weapon: Scale Slot: Shadowscale
    · · · · · · · IoD: Weapon: Fang Slot: Meltfang
    · · · · · · · IoD: Armor: Scale Slot: Silverscale
    · · · · · · · IoD: Armor: Fang Slot: Voidfang
    · · · · · · · Orange: Meridian Fragment
    · · · · · · · Purple: +32 Sapphire of Defense
    · · · · · · · The Legendary Dread Isle's Curse
    Trinket2· · · Restricted by another item in this gear set
    Trinket3· · · Restricted by another item in this gear set

    ------------------------------------------------------------------------------------------

    Last edited by M0rfeo; 02-09-2023 at 08:12 AM.
    On Orien: Jhozam
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  12. #32
    Community Member Smokewolf's Avatar
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    Quote Originally Posted by M0rfeo View Post
    Hello Smoke!

    I tried many times to balance melee DPS with DCs and the result has always been disappointing.
    So I choosed a STR based build to maximize (at least that's my idea) my melee DPS (I can reach stable 110 STR). Imbue dices were a good update for the EK in my tests, so I focused to the single weapon fighting to join the melee damage to the imbue dices damage. The theory is "kill before you are killed" lol
    Btw my studies are not finished, i am open to try other than improve the EK (melee) build

    Jhoz
    Consider that Falcony gives you 6 PRR, positive healing-amp and two points to a stat of your choosing. Only real benefit here is that the PRR is low hanging fruit, being in the 1st tier. Where PM gives 15-20 PRR, 15 to MRR, as well as signifigant boosts to stats, DC's and spell penitration. Sure these abilities come later in the tree (T3-T4), but when fully realized, Palemaster really shines.

    I've played both a Melee EK (Bastard and 2-Hander) and a Bow-Wizard with great success. Both were geared for Intelligence based DC casting, to-hit / dmg but could still perform physical damage quite well. Last time I played the Bow-Wiz, my max raid crit (Manyshot) was just over 70k, while pushing DC'S over 110. (Pure Wiz, without Rogue splash)

    Side note: Beasthide Shifter can cast spells in Epics with the Draconic Epic Destiny's. Should boost your hit points nicely.
    Last edited by Smokewolf; 02-04-2023 at 10:15 AM.

  13. #33
    Community Member Smokewolf's Avatar
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    Vistani Knife Fighter isn't really worth putting AP into. Far as I can tell, you're just getting Haste-Boost from it, which for the 8 AP required is kind of a waste.
    Last edited by Smokewolf; 02-04-2023 at 03:59 PM.

  14. #34
    Community Member M0rfeo's Avatar
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    Quote Originally Posted by Smokewolf View Post
    Consider that Falcony gives you 6 PRR, positive healing-amp and two points to a stat of your choosing. Only real benefit here is that the PRR is low hanging fruit, being in the 1st tier. Where PM gives 15-20 PRR, 15 to MRR, as well as signifigant boosts to stats, DC's and spell penitration. Sure these abilities come later in the tree (T3-T4), but when fully realized, Palemaster really shines.

    I've played both a Melee EK (Bastard and 2-Hander) and a Bow-Wizard with great success. Both were geared for Intelligence based DC casting, to-hit / dmg but could still perform physical damage quite well. Last time I played the Bow-Wiz, my max raid crit (Manyshot) was just over 70k, while pushing DC'S over 110. (Pure Wiz, without Rogue splash)

    Side note: Beasthide Shifter can cast spells in Epics with the Draconic Epic Destiny's. Should boost your hit points nicely.
    Falconry gives me:
    +1 Strenght
    +15 Healing Amplification
    +3 PRR
    +3 Melee Power
    Sprint Boost
    +5% Quality bonus to HP

    It's not a waste My build is a full melee DPS build with no DC spells, I use light armor for max dodge, so my MRR is capped to 100
    On Orien: Jhozam
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    https://www.youtube.com/@jhozam_orien

  15. #35
    Community Member M0rfeo's Avatar
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    Quote Originally Posted by Smokewolf View Post
    Vistani Knife Fighter isn't really worth putting AP into. Far as I can tell, you're just getting Haste-Boost from it, which for the 8 AP required is kind of a waste.
    I think that Haste Boost is one of the best melee dps buff you can have
    On Orien: Jhozam
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  16. #36
    Community Member Smokewolf's Avatar
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    Short duration boosts are just fluff. Sure, they're nice to have, but making a build around something like that creates a dependency that will likely not be there when most needed. (Many melee builds suffer from this)

    Regardless, to make a "STR" build from a Wizard robs you of the classes greatest Trick...

    Its adaptability.

    Even the Tanking EK's that focus on Constitution, add gear later on to have reliable DC's. Cause ya never know when Mass-Hold will be needed. Besides, past about R8 trash mobs have far to many Hitpoints, resists, and DR to quickly dispatched with a melee. It's why a signifignt portion of Reaper is run using casters. Don't get me wrong, I've run with several very skilled melees, but at R10, even the most super-duper geared Barby is going to be asking for crowd-control.

    -Smoke
    Last edited by Smokewolf; 02-05-2023 at 11:42 AM.

  17. #37
    Community Member M0rfeo's Avatar
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    Quote Originally Posted by Smokewolf View Post
    Short duration boosts are just fluff. Sure, they're nice to have, but making a build around something like that creates a dependency that will likely not be there when most needed. (Many melee builds suffer from this)

    Regardless, to make a "STR" build from a Wizard robs you of the classes greatest Trick...

    Its adaptability.

    Even the Tanking EK's that focus on Constitution, add gear later on to have reliable DC's. Cause ya never know when Mass-Hold will be needed. Besides, past about R8 trash mobs have far to many Hitpoints, resists, and DR to quickly dispatched with a melee. It's why a signifignt portion of Reaper is run using casters. Don't get me wrong, I've run with several very skilled melees, but at R10, even the most super-duper geared Barby is going to be asking for crowd-control.

    -Smoke
    You are right, smoke, but this build is a melee DPS build. I kwow that on R10 the CC is the only right way, but... for CASTER builds. THe goal of my build is the melee DPS with a little CC from trip (from adrenaline), fogs and otto irresistible
    On Orien: Jhozam
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  18. #38
    Community Member Smokewolf's Avatar
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    Your build does wonderful for its intended purpose. However, you're on the absolute limit of what's possible given the racal constraints. One thing I'm curious about is "what if" you made a Shifter Druid or Cleric melee build, being that the rage-bonus is Con / Wis.

    Side note: At some point, I'll redo my intel-based Wiz-Melee and post the build with a few screenshots. Till then, look me up on Argo after Tuesday this week, and we can chat. (GMT +1)

    -Smoke
    Last edited by Smokewolf; 02-05-2023 at 01:42 PM.

  19. #39
    Community Member M0rfeo's Avatar
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    Quote Originally Posted by Smokewolf View Post
    Your build does wonderful for its intended purpose. However, you're on the absolute limit of what's possible given the racal constraints. One thing I'm curious about is "what if" you made a Shifter Druid or Cleric melee build, being that the rage-bonus is Con / Wis.

    Side note: At some point, I'll redo my intel-based Wiz-Melee and post the build with a few screenshots. Till then, look me up on Argo after Tuesday this week, and we can chat. (GMT +1)

    -Smoke
    It looks perfect to me! If you make your build int based, we can compare the final stat and see how the two chars can run on high Rs
    On Orien: Jhozam
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  20. #40
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    Quote Originally Posted by Smokewolf View Post
    Your build does wonderful for its intended purpose. However, you're on the absolute limit of what's possible given the racal constraints. One thing I'm curious about is "what if" you made a Shifter Druid or Cleric melee build, being that the rage-bonus is Con / Wis.

    Side note: At some point, I'll redo my intel-based Wiz-Melee and post the build with a few screenshots. Till then, look me up on Argo after Tuesday this week, and we can chat. (GMT +1)

    -Smoke
    Can I ask where this build is posted?

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