(OOPS I MEANT MORNINGLORD ENHANCEMENT TREE)
The Morninglord enhancement tree is WAY too expensive. I mean 6 points for the ability to cast Mass versions of Death Ward Spell Resistance and Aid? That's a lot.
How about it casts all three at each tier with +1 uses per tier, and the cast level being 50%/75%/100% character level?
The Amaunator's Brilliance ability has two prerequisites, bringing its total cost to a whopping 12AP for maximum effect, and the damage on it is VERY poor with a 25(!) second cooldown and a 25(!) SP cost at all tiers! THAT IS CRAZY BAD!
The +30 to light spell power enhancements should probably be broken down into two separate abilities that both coast 1ap for 5/10/15 light spell power on tiers 1 and 3. That would reduce the 12AP cost for the sunburst to a more manageable but still expensive 9AP.
The Aura of Radiance should be 2AP and only one tier of 2d10 light damage to attackers which scales with melee power or spell power (whichever is higher.)
Amaunator's Brilliance should be 1AP at three tiers. 25/18/10SP cooldown 16sec/12sec/8sec and should be cast at character level, scaling with the appropriate spell power. I mean, its the SIGNATURE POWER of the SUN GOD after all.