Page 3 of 4 FirstFirst 1234 LastLast
Results 41 to 60 of 64
  1. #41
    Community Member fatherpirate's Avatar
    Join Date
    Apr 2008
    Posts
    3,361

    Default

    I doubt they look at anything we post on the forum for ideas.

    At best they might check the forums for new bugs... they tend to respond to those.
    But if a look at what they put out is any clue, it is mostly random stuff.
    Sometimes they put out something the customer base likes in general
    but that is likely just the luck of the draw.

    They put out stuff from random campaigns.
    I take it for what it is.

  2. #42
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by fatherpirate View Post
    someone asked how to keep players on the HCL after it had run a while,
    I gave an answer as to what would be required to entice
    players to stick around.

    also will never happen.

    SSG will never willingly give away stuff they can
    (at a later date) sell for big bucks if they have a cash
    crunch issue.

    My answer was more of a way to say, most players will not stick around
    after they have got what they came for.

    As long as that server is closed and wiped on a regular basis,
    nobody will invest a lot of extra time in it.
    You already know that you have given an unrealistic answer good on you thou it won't do what you claim as players will still get the rewards & bounce even if it was the case

    The whole point of the server is to be temporary & wiped

    OP was not looking for ways to keep players around but ways to make HLC fresh

    Mimic HCL was still the best to date and proof mimics should be chance on chest full time on live
    Last edited by Oxarhamar; 04-24-2022 at 11:42 PM.

  3. #43
    Community Member fatherpirate's Avatar
    Join Date
    Apr 2008
    Posts
    3,361

    Default

    Quote Originally Posted by Oxarhamar View Post
    You already know that you have given an unrealistic answer good on you thou it won't do what you claim as players will still get the rewards & bounce even if it was the case

    The whole point of the server is to be temporary & wiped

    OP was not looking for ways to keep players around but ways to make HLC fresh

    Mimic HCL was still the best to date and proof mimics should be chance on chest full time on live
    I will give you a head nod on the mimics, that was kinda fun.

  4. #44
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by fatherpirate View Post
    I will give you a head nod on the mimics, that was kinda fun.
    The beholder idea sounded pretty good though that would make things interesting

  5. #45
    Community Member fatherpirate's Avatar
    Join Date
    Apr 2008
    Posts
    3,361

    Default

    Quote Originally Posted by Oxarhamar View Post
    The beholder idea sounded pretty good though that would make things interesting
    Might need to limit that to a minimum level of dungeon for them to show up.
    a level 2 dungeon with a beholder is pretty much a party wipe.

    They could also substitute other things in as well.
    Shadows ... and such

    The real trick is to find a way to give good players a real challenge without
    decimating the average player and still make it fun.

    your guess is as good as mine ...lol

  6. #46
    Community Member
    Join Date
    Jul 2017
    Posts
    26

    Default theme based raid every season for 5 reward earners

    Just a thought, to keep the leets playing in hc for the full season.

    Have a theme based raid that only changes cosmetically with subsequent seasons, and offers unique cosmetic armors as 'chance' drops -not a reward. - have cloaks and hats already.

    Group based difficulty - only unlocks if you have 3-5-10-15 players for norm, hard, elite, and reaper setting. And this raid only opens 4 weeks before the end of event, to keep the power gamers around helping other catch up t o qualify, and allow skilled non power gamers time to qualify as well. Kinda of a season wrap up event that I think would be a blast and offer something material(albeit virtual) as a reward.

    Maybe that give the 5 reward earners something to do after earning those, but have time to kill.

    Or even more crazy, and impossible to implement, allow earners of any tier to cash in their status to play monster mode, like turbines lotr.

  7. #47
    Community Member fatherpirate's Avatar
    Join Date
    Apr 2008
    Posts
    3,361

    Default

    To be honest, I kind of wish they would have 2 HCL servers during the event.
    One for the leets, it features the just reaper awards and all dungeons only open on reaper.
    (minimum reaper 1 even on dungeons that normally do not offer reaper)

    and the other, features all the other reward except reaper and reaper levels
    are locked.

    As it sits, the leet players (reaper) get all the reaper rewards and all the other
    rewards by default. (since they overlap)

    They should not overlap, you should be required to run 2 different toons on
    2 different servers to get both.

    The leet players will hate this of course.
    don't care.

    on the plus side, it will make SSG more money.
    They would sell more buffs and tomes and etc.

  8. #48
    Community Member
    Join Date
    Feb 2008
    Posts
    6

    Default more ideas

    This would be hard, but any dead players are cloned and come back as handmaids to reapers... Imagine having to fight your dead toon.
    They could also give a really good reward to lvl 30, and bring back the end of beta market event at the end of hardcore, let us go out with a bang.

  9. #49
    Community Member fatherpirate's Avatar
    Join Date
    Apr 2008
    Posts
    3,361

    Default

    way beyond their ability

  10. #50
    Community Member
    Join Date
    Apr 2018
    Posts
    190

    Default Five ideas

    (1) Mimics... so much fun, and cooperation wins the day!
    - If 4 or more players in a party, receive double tokens!!!

    (2) Discourage pikers and zergers*:
    - end chest only displays end loot/named items if all party members in quest are actively opening the chest together

    * a full zerger party would not be penalized! But pikers are not really participting in Hardcore, and one or two zergers in a party are reducing the danger for the others.

    (3) Encourage team play and fuller groups:
    - named item drop rate increase = 5% x number of players actively opening chest together
    - IF named loot drop then group has a 10% chance to receive an extra reward** [each player]

    ** extra rewards if quest on elite difficulty or higher:
    - lvl 1-19 quests: 200 platinum x base quest level x number of party members
    - lvl 20+ quests: 500 platinum x base quest level x number of party members
    - lvl 10+ quests: additional 100 Mysterious Remnants x number of party members
    - lvl 20+ quests: additional 200 Mysterious Remnants x number of party members

    (4) If a toon dies, provide option to "Hardcore Resurrect" them once per week [once per seven days]:
    - levels 1-9 keep items but favor and xp reset back to zero; you build a new character but with the same name.
    - levels 10-19 keep items and favor, but xp reset to equivalent xp required for level 10 [400k/600k/800k]
    - levels 20+ keep items and favor, but xp reset to equivalent xp required for level 20 [1.9M/2.85M/3.8M]

    (5) Hardcore Item Farming; on eighth attempt [ransack], all named items are available [only one selectable].

  11. 05-28-2022, 09:14 AM


  12. #51
    Community Member Jacoby's Avatar
    Join Date
    Jun 2006
    Posts
    171

    Default

    Quote Originally Posted by Memnir View Post
    Just bring back the Mimic Invasion, or something like it. Don't need to reinvent the wheel every time - and that was honestly the most fun I've had in Hardcore. This season just felt like week-old leftovers as a result, and I didn't partake of it much.



    *for me. YMMV
    Honestly, the mimic invasion is season 4 with the special crown's were the best ever. I died a lot but thoroughly enjoyed the challenge. Season 5 was dull by comparison. We did use it as an opportunity to get a couple guildies their cloaks that would not normally otherwise have tried it, but that's not the point of hardcore. It is for the challenge and it is for those players that need that edge. If it were not for harddcore I would not still be playing this game.

  13. #52
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by fatherpirate View Post
    Might need to limit that to a minimum level of dungeon for them to show up.
    a level 2 dungeon with a beholder is pretty much a party wipe.

    They could also substitute other things in as well.
    Shadows ... and such

    The real trick is to find a way to give good players a real challenge without
    decimating the average player and still make it fun.

    your guess is as good as mine ...lol
    I don’t think that it needs to be limited there are lesser beholders appropriate for lower levels & this would be the perfect time to introduce them to the game via reskinned beholder models

    I might even come back to HCL for beholder themed prizes HCL 5 offered nothing new

    It would take a bit of work in art dept but they could easily use a similar mechanic to spawn just like reapers

    Then after that season the lesser beholders could be used in the future in new content in the regular servers so it would be a good way for HCL to bring more to the game than cosmetics
    Last edited by Oxarhamar; 06-03-2022 at 02:03 AM.

  14. #53
    Community Member fatherpirate's Avatar
    Join Date
    Apr 2008
    Posts
    3,361

    Default

    I really don't see them testing something in HCL to be used on the regular servers.
    It is usually the other way around.

    Not that I have anything against the idea.
    HCL is HCL after all.

    I am against making HCL significantly easier
    but that is not an issue with the beholder idea.

    Is it me or is it getting harder to get excited about HCL?
    maybe it is burn out .... oh well

  15. #54
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by fatherpirate View Post
    I really don't see them testing something in HCL to be used on the regular servers.
    It is usually the other way around.

    Not that I have anything against the idea.
    HCL is HCL after all.

    I am against making HCL significantly easier
    but that is not an issue with the beholder idea.

    Is it me or is it getting harder to get excited about HCL?
    maybe it is burn out .... oh well
    Maybe you could try taking a break from worrying about HCL that might help with the burnout

    As far as testing things on HC for the regular server there is nothing stopping this from happening in fact the extended mimic event should come to the live servers that was a great test season

  16. #55
    Community Member
    Join Date
    Aug 2015
    Posts
    234

    Default

    In LOTRO they have tested quite a few things out on their legendary servers - which are not temporary officially but in practice they have been. Might as well do some of that here.

  17. #56
    Community Member Qadashael's Avatar
    Join Date
    Dec 2009
    Posts
    25

    Default

    If the problem is keeping players playing after getting rewards, maybe have an NPC that gives a one-time per character ticket they can exchange for a previous year's reward.

    Example:
    You get 5k favor, talk to the NPC, and receive a 5K Favor ticket. You can then exchange that ticket for any of the previous season's 5K favor rewards OR take this season's rewards. Choosing any of them consumes the ticket but flags your account for that season's rewards. So a player that finishes 5K the first time might select the season 6 reward, roll a new alt, do it again and select the season 1 reward.

    Lapsed player from 2009-2011 that returns for Hardcore Leagues.


  18. #57
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by fatherpirate View Post
    way beyond their ability
    Already do this in Deathwyrm so it’s not really too much of a stretch

  19. #58
    Community Member
    Join Date
    Oct 2008
    Posts
    19

    Default

    Maybe they could combine the leaderboards into one, only for favor. Reaper adds one favor per skull to the elite favor. Or if not combine them have the reaper board be for favor based on skulls only. This would keep people trying slightly higher reaper to move up right till the end I would think.

  20. #59
    Community Member Sir_Noob's Avatar
    Join Date
    Aug 2009
    Posts
    737

    Default Season of the Kobold

    Have a HC season coincide with the release of the playable Kobold player race.

    Both Shaman Iconic and a regular Kobold.

    This particular season the only race you can play would be KOBOLDS!

    Everyone forced to be a Kobold, Yay!


    Prizes could include...

    Shinies!

    Cosmetic Dire Weasel pets!

    Dire Weasel Mounts!

    Cosmetic armors!

    -Cloaks
    -Sashes
    -Special Shamanic headwear (1750)

    Kobold Druid Companions could actually be Dire Weasels!

    Can you imagine the hilarity of:

    All Kobold Raids!
    Kobolds over run the Harbor!
    The Marketplace!
    All of Storm Reach!
    Now we really will remember Water Works.


    The Champions faced could be traditional enemies of Kobolds, and Player character NPC's of different classes making up a dungeon party that encounter your party.

    I can see this as being so fun...
    After a little Tolkien I am usually up for anything.

  21. #60
    Savage's Husband Phoenicis's Avatar
    Join Date
    Nov 2009
    Posts
    1,334

    Default

    Quote Originally Posted by Sir_Noob View Post
    Have a HC season coincide with the release of the playable Kobold player race.

    Both Shaman Iconic and a regular Kobold.

    This particular season the only race you can play would be KOBOLDS!

    Everyone forced to be a Kobold, Yay!
    8<SNIP>8
    I can see this as being so fun...
    HARD pass.

Page 3 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload