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  1. #21
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    someone asked how to keep players on the HCL after it had run a while,
    I gave an answer as to what would be required to entice
    players to stick around.

    also will never happen.

    SSG will never willingly give away stuff they can
    (at a later date) sell for big bucks if they have a cash
    crunch issue.

    My answer was more of a way to say, most players will not stick around
    after they have got what they came for.

    As long as that server is closed and wiped on a regular basis,
    nobody will invest a lot of extra time in it.
    It’s good thing that it’s wiped that’s what keeps players investing time in it to earn the rewards

    So suggesting things that you believe are unreasonable to begin with is your bag then

  2. #22
    Community Member fatherpirate's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    It’s good thing that it’s wiped that’s what keeps players investing time in it to earn the rewards

    So suggesting things that you believe are unreasonable to begin with is your bag then
    to be fair, nobody like reasonable things either.

    The game and the forum are ... heavily elitist.
    So most ( not all ) players here will shoot down
    ANYTHING (bad or good) that does not give them
    an advantage. Even if the issue being debated
    has nothing to do with any of their game play will side
    against it automatically based solely on the fact it does not
    personally help them so it must be a waste of time
    and effort that would be better spent doing something in
    game that makes 'MY" characters most powerful.

  3. #23
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    Quote Originally Posted by fatherpirate View Post
    to be fair, nobody like reasonable things either.

    The game and the forum are ... heavily elitist.
    So most ( not all ) players here will shoot down
    ANYTHING (bad or good) that does not give them
    an advantage. Even if the issue being debated
    has nothing to do with any of their game play will side
    against it automatically based solely on the fact it does not
    personally help them so it must be a waste of time
    and effort that would be better spent doing something in
    game that makes 'MY" characters most powerful.
    Normally agree, but not on this point. HCL has appeal because it is limited. A perma HCL destroys the challenge and the fun. If anything the limited time draws players back that do not even play on live anymore. If it was permanent then those players probably would not come back. There is no advantage for SSG to only draw from live server population. It is supposed to be a spin and a new challenge to enjoy.

    That all being said, as I mentioned before, if there was a special currency that only dropped in HCL that can be accumulated over all seasons and redeemed on live for stuff, that could appeal to everyone. Maybe it could be exchanged for rXP stones and/or threads of fate or raid runes. Afterall, if you are spending time on a temp server, it could be said you are spending less time gaining resources on live.

  4. #24
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    to be fair, nobody like reasonable things either.

    The game and the forum are ... heavily elitist.
    So most ( not all ) players here will shoot down
    ANYTHING (bad or good) that does not give them
    an advantage. Even if the issue being debated
    has nothing to do with any of their game play will side
    against it automatically based solely on the fact it does not
    personally help them so it must be a waste of time
    and effort that would be better spent doing something in
    game that makes 'MY" characters most powerful.
    You should speak for yourself reasonable suggestions are much better than any nonsensical ones even if players are not liking it

    None of your generalization is accurate if that is the attitude that you approach to the forum that's why you get out what you expect

    You are posting to the forum does that make you fit your generalization

    There is plenty of improvement that comes from the more serious forums feedback as well

    I for one would love to see serious suggestions for HCL



    Making it permanent defeats the purpose & the server would end up as dead as the regular servers after rewards are gained seasoned players are getting rewards in 2-3 days probably less for sure
    Last edited by Oxarhamar; 03-18-2022 at 02:54 PM.

  5. #25
    Community Member fatherpirate's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    You should speak for yourself reasonable suggestions are much better than any nonsensical ones even if players are not liking it

    None of your generalization is accurate if that is the attitude that you approach to the forum that's why you get out what you expect

    You are posting to the forum does that make you fit your generalization

    There is plenty of improvement that comes from the more serious forums feedback as well

    I for one would love to see serious suggestions for HCL



    Making it permanent defeats the purpose & the server would end up as dead as the regular servers after rewards are gained seasoned players are getting rewards in 2-3 days probably less for sure
    I am curious, do you actually ever have ideas yourself?
    no, really. I mean you chime in to shoot down peoples posts all the time,
    and I guess that is your thing but have I ever seen you post an original idea yourself?
    Maybe you have and I just missed it.
    Just curious.

  6. #26
    Community Member Artos_Fabril's Avatar
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    New hardcore league idea:

    At the end of HCL, instead of shutting down the server, ust turn off the "permadeath" feature after the scoreboards are set, and allow all players to remain if they choose, with all achievements, guilds, etc. intact. Make the completed HCL server a new "Preferred Server", and after the end of the season, allow all players to transfer their characters (up to the per-server limit) to this server as well. Let this option remain open indefinitely, until it because a de facto Megaserver, without ever having to do something so gauche as to create a megaserver and force people to move onto it.
    Last edited by Artos_Fabril; 03-20-2022 at 08:37 PM.

  7. #27
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    Quote Originally Posted by Artos_Fabril View Post
    New hardcore league idea:

    At the end of HCL, instead of shutting down the server, ust turn off the "permadeath" feature after the scoreboards are set, and allow all players to remain if they choose, with all achievements, guilds, etc. intact. Make the completed HCL server a new "Preferred Server", and after the end of the season, allow all players to transfer their characters (up to the per-server limit) to this server as well. Let this option remain open indefinitely, until it because a de facto Megaserver, without ever having to do something so gauche as to create a megaserver and force people to move onto it.
    No on megaserver....will create more problems than it solves. This has been discussed many times. Not many are in favor of a mege to one server (maybe smaller merges) but what people want is cross-server groups.

  8. #28
    Community Member Artos_Fabril's Avatar
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    Quote Originally Posted by jskinner937 View Post
    No on megaserver....will create more problems than it solves. This has been discussed many times. Not many are in favor of a mege to one server (maybe smaller merges) but what people want is cross-server groups.
    My understanding is that most people who are against a server merge don't want to lose their stuff, or get merged onto a server where they will be behind the curve (mostly in terms of guilds, but possibly also character limits, per-server unlocks, and of course first time DDO point accumulation). The beauty of this suggestion is that no one is ever forced to move, it would just become free to go where everyone else is.

  9. #29
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    I am curious, do you actually ever have ideas yourself?
    no, really. I mean you chime in to shoot down peoples posts all the time,
    and I guess that is your thing but have I ever seen you post an original idea yourself?
    Maybe you have and I just missed it.
    Just curious.
    Guess again because I have

    Thanks for asking YW
    Last edited by Oxarhamar; 03-21-2022 at 10:11 PM.

  10. #30
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by Artos_Fabril View Post
    My understanding is that most people who are against a server merge don't want to lose their stuff, or get merged onto a server where they will be behind the curve (mostly in terms of guilds, but possibly also character limits, per-server unlocks, and of course first time DDO point accumulation). The beauty of this suggestion is that no one is ever forced to move, it would just become free to go where everyone else is.
    I like this idea

    Don't really care about loosing guild stuff that stuff will be back very quickly anyways

    I like cross server idea also but mega server works also

  11. #31
    Community Member fatherpirate's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    Guess again because I have

    Thanks for asking YW
    GREAT !
    The floor is yours, what would you do for the next HCL ?
    We are all ears.

  12. #32
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    GREAT !
    The floor is yours, what would you do for the next HCL ?
    We are all ears.
    I don't really think that you are as I've already spoken throughout this thread on ideas that are both good & bad.

    YW

  13. #33
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    Most likely much easier said than done, but flip all of the maps (i.e. what was on the east side is now on the west side). Break us out of autopilot for a bit in quests... see how many people continue to c&p Shadow Crypt directions from the wiki.

    Could spruce up the mimic event a bit and instead of the normal looking mimics, morph them into something else. For example, a purple dinosaur or a ball of yarn to poke fun at Isle of Dread. Could also change champs into furball like oozes... named after different cat breeds.
    Last edited by drex81; 03-24-2022 at 10:38 AM.

  14. #34
    Community Member fatherpirate's Avatar
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    Serious possibilities for the next HCL
    and a lot of this is dependent on what they
    have already released at that point and if
    they want to tie HCL to the new DLC.

    (If they want to tie it to the DLC)

    Expect a dino mount reward.

    (If they don't want to tie it to the DLC)

    maybe some kind of mixture of past HCL tricks
    mimics ? or not.
    some kinda HCL reaper variants?
    maybe

    I just don't see them doing anything ... complicated.
    Now that guess I can justify, they will be up to their
    eyeballs fixing the new DLC issues. I don't think
    they will have the time to do anything weird.

  15. #35
    Community Member gravisrs's Avatar
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    Make HC super laggy!
    Polska gildia DDO / Polish guild

    Polska gildia DDO - Magia i Miecz (200), Argonnessen
    Zapraszamy!

  16. #36
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by gravisrs View Post
    Make HC super laggy!
    Is does tend to be tye deadly bit of HCL

  17. #37
    Community Member fatherpirate's Avatar
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    Quote Originally Posted by gravisrs View Post
    Make HC super laggy!
    they don't have to do anything for that ... it is built in

  18. #38
    Stormreach Chronicler
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    Default Beholders...it's all about beholders

    Let's make this a Hardcore season worth remembering!

    Any chest has a chance to spawn a beholder akin to the way mimics spawn. Beholders ramp with difficulty level, including appropriate N/H/E/Reaper champion possibilities.

    -yav
    Yavool Ramnoth
    *NOR/ LD/RL-DDO; Lord/Realm Leader - *NOR/DDO
    The New OutRiders www.newoutriders.com
    Fernia (Ghallanda) Server

  19. #39
    Community Member fatherpirate's Avatar
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    Just do something boring and hard.

    No over leveling - your level 6 ? good,
    you can no longer enter dungeons level 5.
    But what about if I do it on Reapers? no
    Go past the dungeon's base level and it is locked out
    regardless of difficulty chosen.

    and

    No hirelings ... period.
    Summons-yes hirelings -no


    Simple - easy to implement and
    hard as hell.

    enjoy

  20. #40
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by fatherpirate View Post
    Just do something boring and hard.

    No over leveling - your level 6 ? good,
    you can no longer enter dungeons level 5.
    But what about if I do it on Reapers? no
    Go past the dungeon's base level and it is locked out
    regardless of difficulty chosen.

    and

    No hirelings ... period.
    Summons-yes hirelings -no


    Simple - easy to implement and
    hard as hell.

    enjoy
    Doubt that they would implement the level in restriction or the hireling one

    Depending on hiringlings probably makes it harder anyway they are famous for letting players die without healing or grabbing unwanted agro

    While I am all for things that encourage grouping punishment for soloist is not the answer
    Last edited by Oxarhamar; 04-23-2022 at 09:53 AM.

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