INTRO:
*** this is about a post by lotro new producer, source post link https://www.lotro.com/forums/showthr...76#post8117276
copypaste:
We don't have any current plans to change server locations, at least none that I'm aware of. (op note: original answer was about real eu servers and performance in general)
As other folks have pointed out, ping can be a bit of a red herring these days, as it's rarely the biggest factor when it comes to lag. It's certainly a contributing factor, and the further away you are from a server the more your performance degrades - if I remember my DevOps days correctly, that's not a linear relationship, but it's been like fifteen years so I could be wildly off for modern stuff.
Anyway, since our lag investigations and improvements got underway in earnest a few months ago, we've made some solid strides. We obviously have a long way to go - I had some pretty frustrating experiences myself playing on Gladden over the break - but we've got additional work coming for Update 32 that we're cautiously optimistic about.
- The 64-bit server work unfortunately didn't wrap up before end of year as we'd hoped, but we made good progress and we're still on it.
- One of the interesting historical artifacts with this game is it was built to assume more/most players were on dial-up. As we continued our archaeological excursions into our networking code, we identified some areas of improvement, some of which are in active testing right now, and assuming we don't find any massive issues we can't resolve, will go out with 32 (op note, 32 as in lotro update 32, near future). This change may actually be on Bullroarer already, I'd have to check (it's behind the scenes, so there's not anything for players to test).
- The game also does some really inefficient queries, particularly on login, that affect not just your login experience but everyone else on the server (although others less so). We've found some improvements that should hopefully improve login times, but also lead to less halo for other players. This work is getting close and will enter testing soon as well.
So progress continues, and we're continuing to dedicate engineering to it in the future.
*** also note a line in the today lotro patch, source post link https://www.lotro.com/en/content/upd...-release-notes
copypaste:
Some adjustments have been made to increase the bandwidth available to players to improve general game performance.
THAT SAID,
the question is simple, it's about if something like this is on the radar for ddo too (both games need better servers and no more dial-up limits, i am assuming since it is totally safe to assume that since ddo is the older game, it has these issues too, if not worse ones).
i know that if something is boiling up, there would be an official statement i guess, like the lotro one...but i'm asking anyway.
important, this is not a ddo vs lotro post, it would be incredibly stupid. i know nothing about tech but i think they are investing in engineering things and it's clear that they start investing in lotro first, also probably it does not depend on ssg, but from above.
i was shocked by reading those words in 2022...dial-up...
i know nothing about tech but...dial-up...was my shock founded? asking.
good that ssg acknowledged lag problems some time ago and now tell the player what they are doing, work on servers and dial-up limits, at least in lotro side
the "it's on your end" narrative, is this the nail in the coffin forever dismissing it?
i mean, now we know what we already knew after all, there was always something wrong but now we are told at least a part about "why and because", something specific, something that was wrong all along in all these years. am i exaggerating? honest question here.
thanks ssg for telling us, good move, really transparent communication. thank you. i think that such operations, or the unwillingness to do them, were never in the hands of turbine\ssg, but from above. so, to whom it may concern, thank you from a player that plays both games (but likes ddo more!!!) and really hopes that finally both games will be taken care of.
i expect no dev answer in this sorta cross-games thread cause maybe nothing is moving yet for ddo but omg let's hope it will after lotro, or even if, maybe can't talk about it yet...but thanks anyway again.