Page 3 of 4 FirstFirst 1234 LastLast
Results 41 to 60 of 76
  1. #41
    Community Member
    Join Date
    Aug 2013
    Posts
    759

    Default

    Dryad and the demigod, worst raid in ddo.
    Defiler of just, 2nd worst in raid.
    Saltmarsh, worst pack in ddo, boring, stale, ripoff sold as half expansion full price or whatever they call it.
    Wheloon and stormhorns, full content deleted and nuked from orbit, and remade into a actual epic arc without giving me epilepsy attacks.
    Quote Originally Posted by sirgog View Post
    There is no shortage of content in this game for the weakest 5% of players.

    For most content, they have three difficulties designed solely for them, Casual, Normal and Hard.

  2. #42
    Staggering
    Pale Fox
    LightBear's Avatar
    Join Date
    Sep 2010
    Posts
    4,620

    Default

    Other changes I'd like to see:
    Hard lockout of quests, makes grouping late impossible.
    Chains not being more than one level apart, some quest arcs are 6(?) levels apart, that's just way to much.
    The boring quest that involve guarding a door.
    More unbeatable monsters at level, if you want to come back waaaaay over level just even up the score that's fine. On an optional path of course.
    Things that make you question your faith in a certain deity, be it actions you're asked to perform, stories being told or objects used to reach a goal.
    Plot twists, like Suulomades being up for good after all or something among those lines.

  3. #43
    Community Member Jerevth's Avatar
    Join Date
    Mar 2016
    Posts
    1,832

    Default

    Maybe don't remove any quests at all?
    Some are turned off, maybe some new ones are turned on- it could be a six month rotation. (Perhaps Free-to-play quests only)
    Keep a schedule for what's going offline/coming online and coming online so no one is caught off guard.
    In all posts: Assume I'm just providing a personal opinion rather than trying to speak for everyone.
    *All posts should be taken as humorously intended and if you are struggling to decide if I insulted you; I didn't.

  4. #44
    Community Member
    Join Date
    Mar 2018
    Posts
    65

    Default

    I wouldn't want to see anything gotten rid of, but there are many quests I habitually avoid:
    1. Quests on a timer
    2. Quests that require a group
    3. Quests with objectives like "don't let so-and-so get killed/don't let such-and-such be destroyed"
    4. Quests where I spend the majority of my time just trying to figure out how to get to where I need to go
    5. Quests with lots of precision jumping

  5. #45
    Community Member Logicman69's Avatar
    Join Date
    Apr 2008
    Posts
    567

    Default

    Quote Originally Posted by Kebtid View Post
    Dryad and the demigod, worst raid in ddo.
    Defiler of just, 2nd worst in raid.
    Saltmarsh, worst pack in ddo, boring, stale, ripoff sold as half expansion full price or whatever they call it.
    Wheloon and stormhorns, full content deleted and nuked from orbit, and remade into a actual epic arc without giving me epilepsy attacks.
    See, I love Dryad and the Demigod. Its a simple raid, but I love the music in that (probably one of the best musical tracks in DDO, IMO). The dance mechanic in a little awkward at first, but easy enough to get around (kind of forces you to pay attention). All in All, I enjoy it. Its definitely not the worst raid in DDO. I think that award would have to go to Titan (go run that, and you will quickly see why that is the worst). 2nd runner up is definitely Defilier. 3rd in my book is probably Shroud. Not because its not a bad raid design (quite the opposite), but it gets 3rd solely on performance (its an instant lag fest.. every time.. all the time).

    Though I think the topic of "Best and Worst Raid in DDO" is another topic for fun.

    I'll agree what Wheloon needs a rework to be less visually annoying. but removal? Can you remove content that someone paid money for? Would SSG have to reimburse everyone that paid for that expansion if it was removed? Would they give you a credit toward the next expansion?
    Last edited by Logicman69; 01-13-2022 at 09:02 AM.
    Member: Circle of Night (Cristyle Sunn, Grygor Sunn, WarChild Sunn)
    Magic is a curious thing; full of hope and promise one minute, then someone summons a t-rex jet fighter to kill you.

  6. #46
    Community Member Logicman69's Avatar
    Join Date
    Apr 2008
    Posts
    567

    Default

    Quote Originally Posted by Jerevth View Post
    Maybe don't remove any quests at all?
    Some are turned off, maybe some new ones are turned on- it could be a six month rotation. (Perhaps Free-to-play quests only)
    Keep a schedule for what's going offline/coming online and coming online so no one is caught off guard.
    Hey.. I like that idea. What if we had a customizable quest list. You can only have X amount of quest active at a time, but YOU select what quests you have active. So if DDO had 500 total quests (I'm making up numbers here), but only 350 can be active at a time. This would allow everyone to customize their own story arc. There are limitations here. You wouldn't be able to turn on just a Raid without also turning on all the quests needed to flag that raid. Same with quests that need others to be run first in order to complete them (Can't take "Reach for the Sky" without turning on the rest of Sharn). Its an interesting idea.

    Again.. we are just theory crafting and speculating here. This is in no way a serious conversation and should not be taken as such. Its all in good fun.
    Last edited by Logicman69; 01-13-2022 at 09:10 AM.
    Member: Circle of Night (Cristyle Sunn, Grygor Sunn, WarChild Sunn)
    Magic is a curious thing; full of hope and promise one minute, then someone summons a t-rex jet fighter to kill you.

  7. #47
    Community Member
    Join Date
    Sep 2009
    Posts
    4,544

    Default

    Quote Originally Posted by Logicman69 View Post

    I'll agree what Wheloon needs a rework to be less visually annoying. but removal? Can you remove content that someone paid money for? Would SSG have to reimburse everyone that paid for that expansion if it was removed? Would they give you a credit toward the next expansion?
    I don't know why shadowfell still gets such a bad rep. I get that it's an expansion with no raid, but the quests are good. I run wheeloon every life. There is one quest in the whole expansion with visual problems and people are like the whole thing is trash.

    Also people forget that heroic tress was part of that expansion.

  8. #48
    Community Member Logicman69's Avatar
    Join Date
    Apr 2008
    Posts
    567

    Default

    Quote Originally Posted by Cantor View Post
    I don't know why shadowfell still gets such a bad rep. I get that it's an expansion with no raid, but the quests are good. I run wheeloon every life. There is one quest in the whole expansion with visual problems and people are like the whole thing is trash.

    Also people forget that heroic tress was part of that expansion.
    I actually ran it this last life, and its definitely not "bad". For me the shadow visuals when it goes all purple really throws me. I'd like to see that toned down a bit, and update the loot to be more in line with the newer stuff. I'd like to see the explorer area get a little rework as it is confusing, or change the guide to accept plat instead of astral shards. The XP is good at level. I remember Through a Mirror Darkly being one of the better XP/Minute quests if you had a group.

    For me it just needs a slight overhaul (most of Eveningstar does, IMO).
    Member: Circle of Night (Cristyle Sunn, Grygor Sunn, WarChild Sunn)
    Magic is a curious thing; full of hope and promise one minute, then someone summons a t-rex jet fighter to kill you.

  9. #49
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by Logicman69 View Post
    I actually ran it this last life, and its definitely not "bad". For me the shadow visuals when it goes all purple really throws me. I'd like to see that toned down a bit, and update the loot to be more in line with the newer stuff. I'd like to see the explorer area get a little rework as it is confusing, or change the guide to accept plat instead of astral shards. The XP is good at level. I remember Through a Mirror Darkly being one of the better XP/Minute quests if you had a group.

    For me it just needs a slight overhaul (most of Eveningstar does, IMO).
    The lag in wheloon prison is next level

    Yes tone down the effects

  10. #50
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by mutantspacegoat View Post
    I wouldn't want to see anything gotten rid of, but there are many quests I habitually avoid:
    1. Quests on a timer
    2. Quests that require a group
    3. Quests with objectives like "don't let so-and-so get killed/don't let such-and-such be destroyed"
    4. Quests where I spend the majority of my time just trying to figure out how to get to where I need to go
    5. Quests with lots of precision jumping
    I use to really enjoy the one in the sands

    Caravan protection quest

    But it’s still doable but on reaper it’s rediculous

    Why we didn’t get Reaper Tangleroot but we got reaper protection quests

  11. #51
    Cosmetic Guru Aelonwy's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by Logicman69 View Post
    I actually ran it this last life, and its definitely not "bad". For me the shadow visuals when it goes all purple really throws me. I'd like to see that toned down a bit, and update the loot to be more in line with the newer stuff. I'd like to see the explorer area get a little rework as it is confusing, or change the guide to accept plat instead of astral shards. The XP is good at level. I remember Through a Mirror Darkly being one of the better XP/Minute quests if you had a group.

    For me it just needs a slight overhaul (most of Eveningstar does, IMO).
    There is a work around to the purple haze of vision destruction... turn off Post Processing Effects in the Advanced Graphics UI. I do it every time I run Wheloon/WGU. I get migraines and the Shadowfell effect, while it does not trigger them exactly... does give me eye strain which certainly doesn't help.

    I actually, really enjoy most of those quests except Thrill of the Hunt (Shadar Kai + Howler BS lasts too long), Breaking the Ranks (Shadar Kai + Dragon dmg with no way to take out the dragon), and to a lesser extent Lines of Supply because who knew Gnolls had Cheetah blood?

    I do have issues with Through a Mirror Darkly when the game is extra laggy, I've DCed and lost my mirror and you can't run that quest without it so I either have to pike or restart and it aggrieves me greatly when that happens.

    Any rework of Shadowfell should include a reduction to the Howler effect timer or a means to remove it like remove curse etc, a permanent Mirror that we get on quest entry and can discard by choice when the quest is over and an option to slay the Dragon in Breaking the Ranks.
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  12. #52
    Community Member
    Join Date
    Sep 2009
    Posts
    711

    Default

    Quote Originally Posted by krimsonrane View Post
    Having too many quests is like having too many days to live. If I could TR 3 times in a row and never play the same quest twice it would be digital D&D nirvana.
    This.

    There are quite a few quests that need to be revamped. But more content is always better, especially in a game designed around running through 1-30 100+ times as a means of character progression.

    True Story: In Destiny II they decided to "retire" about half the content in the game when they released the Beyond the Light expansion. I had only been playing for about a month at the time and had not yet set foot on even half of the planets they got rid of. I was so ****ed off I uninstalled and never went back. It was a pretty fun game, but I am not going to put my time into anything where the devs might randomly decide to set half the game on fire to force us to buy and play the newer content.
    Last edited by yfernbottom; 01-13-2022 at 10:22 AM.

  13. #53
    Community Member
    Join Date
    Sep 2009
    Posts
    711

    Default

    Quote Originally Posted by Aelonwy View Post
    There is a work around to the purple haze of vision destruction... turn off Post Processing Effects in the Advanced Graphics UI. I do it every time I run Wheloon/WGU. I get migraines and the Shadowfell effect, while it does not trigger them exactly... does give me eye strain which certainly doesn't help.

    I actually, really enjoy most of those quests except Thrill of the Hunt (Shadar Kai + Howler BS lasts too long), Breaking the Ranks (Shadar Kai + Dragon dmg with no way to take out the dragon), and to a lesser extent Lines of Supply because who knew Gnolls had Cheetah blood?

    I do have issues with Through a Mirror Darkly when the game is extra laggy, I've DCed and lost my mirror and you can't run that quest without it so I either have to pike or restart and it aggrieves me greatly when that happens.

    Any rework of Shadowfell should include a reduction to the Howler effect timer or a means to remove it like remove curse etc, a permanent Mirror that we get on quest entry and can discard by choice when the quest is over and an option to slay the Dragon in Breaking the Ranks.
    I quite enjoy this content too. It does have some rough edges that need to be smoothed. But it's an interesting story and the heart of one of the game's first expansions.

  14. #54
    2016 DDO Players Council
    Hierophant of Vol
    Truthspeaker of Khyber
    karatemack's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    Quote Originally Posted by Logicman69 View Post
    Lynnable stated that DDO is starting to have too many quests.
    Have a link with timestamp by chance?

    I would hope that we aren't going to run out of content when we're on the verge of adding another 10 levels to the game.
    Active Characters: Griglok (main), Fiergen, Greyhead, Havegun
    Leader- The Casual Obsession ___Khyber___
    Feel free to join our Discord Check out my YouTube Channel
    Builds I'm Currently Playing

  15. #55
    Community Member kmoustakas's Avatar
    Join Date
    Aug 2011
    Posts
    3,409

    Default

    There's a number of 'fake' quests and a number of quests that take place in the exact same area with the exact same monsters. Threnal is the worst offender by far, tangleroot, co6. Then challenges have to go for sure. They were a great idea initially but now they are bygones.
    Bought my first dungeon master's guide in 1992. My favourite part of ddo is coffee and slayers

  16. #56
    Founder Tyrande's Avatar
    Join Date
    Jan 2006
    Posts
    3,665

    Default

    Quote Originally Posted by Toblakai View Post
    Slave lords. Boring quests. Basically:

    1. Walk 40 feet
    2. Pack of mobs in a nice grid shape spawn
    3. Go to step 1.
    Hey, do not get rid of Slave Lords. I like those, and I still have left over items to craft from there. Slave Lords crafting is one of the better flexible crafting systems.
    If you do not like the mobs layout, maybe change the layout.

    I would suggest to get rid of TOEE I & II, however. They are super long and low XP. Move the voice over, slayer XP and mushrooms to Slave Lords instead.

    With Great Power Comes Great Responsibility

  17. #57
    Community Member Alrik_Fassbauer's Avatar
    Join Date
    Oct 2011
    Posts
    5,455

    Default

    Quote Originally Posted by kmoustakas View Post
    There's a number of 'fake' quests and a number of quests that take place in the exact same area with the exact same monsters. Threnal is the worst offender by far, tangleroot, co6. Then challenges have to go for sure. They were a great idea initially but now they are bygones.
    For whom ? For which target group [of players] ?
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  18. #58
    Community Member Artos_Fabril's Avatar
    Join Date
    Jan 2010
    Posts
    1,681

    Default

    Quote Originally Posted by Alrik_Fassbauer View Post
    For whom ? For which target group [of players] ?
    Everyone with enough reaper points to say "R1 is easier than elite"

  19. #59
    Staggering
    Pale Fox
    LightBear's Avatar
    Join Date
    Sep 2010
    Posts
    4,620

    Default

    Diversity is a good thing, so my favor is not removing anything.
    If nothing else the bad quests make the rest of quest look good instead of all of them appearing to be mediocre.

    The video post effects being a thing isn't just that over the top purple glow.
    Often I can't see anything when in a dark quest when playing on a saturday afternoon and it's sunny outside.

  20. #60
    Community Member OldSchoolDNDGuy82's Avatar
    Join Date
    Sep 2019
    Posts
    37

    Default

    That is an interesting thought. There are some that I feel are a little too long. If anything I'd say we need to shorten some quests. However, if I had to choose one I would say Madstone Crater. I'm not really a fan of trying to keep NPCs above half their health. In fact I hate escorts quests all-together, which isn't what Madstone Crater is but it's close enough that I'd want get rid of it if given the chance.

Page 3 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload