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Originally Posted by
Syrrah
Wouldn't it make more sense to unlock teleports by completing the explorers quest for an area, not slayers?
If you explored the entire map (and thus the full map is unlocked for you), then it demonstrates that you know the area. Thematically that matches teleport options a lot better than killing x amount of monsters.
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Making places available only through teleport options that require slayers (or explorers) goals is a bad idea in my opinion, as it forces players too much into that playstyle. Lots of peeps bother with neither explorers nor slayers. Also it sounds like more work for whoever has to design the maps versus very little benefit.
Also, I still remember the outcry when High Road Of Shadows was released. There, a certain explorer point was only available through a wilderness rare encounter. The forums were ablaze for days and the excercise was never repeated by the developers. And that was for a rare encounter that wasn't actually rare, it popped up all the time.