
Originally Posted by
Enderoc
Question...do you choose skill focus UMD and light armor prof for standard feats having so many extra , Actually start with at least 12 Charisma, and put points in the heal skill for epic levels when building your Archmage?
When people make videos of builds they like to show off big numbers, and don't really focus on self sufficiency but the fireworks.
There is a difference between player and promoter...
It's nice to see what is possible but what is viable is another story all together.
Con is nice but there are a ton of ways to get more hp... keeping that hp above zero is the primary goal so if you dump Charisma on what should be an enchanting wizard...unless you are made of wood. Or dress like everyday is halloween..you are going to get burnt.
An archmage Feydark Harper Illusionist has a lot of potential.
I like the idea of a conjurer though with three past lives of Cleric.
Pretty certain the new turn undead thing in Exalted Angel incorporates every one of your levels epic and heroic into the formula for turning as well. With Heavenly Presence you have more healing capability than your undead peers without any sp cost. Not to mention that Pillar of the Sun SLA.. light magic is not usually utilized by wizards...and it doesn't scorch your web.
Try it after an EPL as a necro...so you don't need death Aura to heal as you begin at 20 with hopefully enough UMD to heal yourself until you can achieve the enhancement.
Holy Command: When you hit enemies with Sun Pillar, Flame Pillar, or Healing Pillar, they must make a saving throw (20 + highest of Intelligence/Wisdom/Charisma + highest of Evocation and Conjuration bonuses) or be tripped, blinded, and made helpless for 12 seconds.
Thus 3 lives Cleric , plus feats for conjuration and archmage enhancements for conjuration on top of gear and stat bonuses... that's a pretty decent DC. Beautiful that the Pillar itself has no DC save.
12 seconds is a huge debuff for reaper at the cost of 5 sp.
Imagine a blast of light with a max intelligent caster for max spellcraft and all the feats to Empower damaging spells. If you want nuker.. that's a lot of radiation.