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  1. #1
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    Default U52: Three repeater builds with damage calcs

    Light Repeater Gnome Artificer 20

    Heavy Repeater Warforged Artificer 20

    Heavy Repeater Halfling Artificer 13/Fighter 6/Rogue 1

    Damage comparison

    The four different modes are:

    Epic - All boosts including epic moment
    Full - All boosts except epic moment
    Partial - Endless Fusillade
    None - Just auto attacking

    The damage summary does not reflect personal debuffs, like Fetters of Unreality on Stickerclick. So in a vacuum the heavy repeater comes out ahead damage-wise as you'd expect.

    It might be a surprise to some, but Crusade is the highest damage epic strike when compared against Hunt's End and Shadowstrike.

    The DCs with the light repeater build are consistent enough to land Prismatic Strike on bosses (-25% less damage done) which is vital to keeping tanks alive. It's a tactic we've used before in our high skull raid completions. Tactical Detonation and Overcooling on trash is super useful.
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  2. #2
    Community Member Jaysun's Avatar
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    Default Comparison

    Hey Carpone. How does this compare to your max bow damage horizon build? I know they added extended clip but not sure how far ahead or behind your max build? Be good to see the comparison.

    Just for personal satisfaction, I am curious on your thoughts of an inquisitor FVS build like strimtom has..and it's damage ceiling. I plan on messing with it this week but not gonna lie, I can do the math you can or see the potential as I havent been endgaming as you have.

  3. #3
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    Quote Originally Posted by Jaysun View Post
    Hey Carpone. How does this compare to your max bow damage horizon build?
    Bow is about 10% ahead.

    I am curious on your thoughts of an inquisitor FVS build like strimtom has..and it's damage ceiling.
    I ran inquisitive numbers for the Rogue 17/Arti 2/Fighter 1 split. It's 30% behind the repeaters.

    Quote Originally Posted by hit_fido View Post
    What is the math and tactical usage here? If the wiki is accurate is looks like Consecration/Crusade yields 4 seconds of +10% damage for all shots every 20 seconds
    The wiki has a ton of information that's wrong or just absent. Crusade lasts as long as Consecration is up. In a 30-sec damage window, Crusade is up 25/30 seconds.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  4. #4
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    Quote Originally Posted by Carpone View Post
    Crusade lasts as long as Consecration is up. In a 30-sec damage window, Crusade is up 25/30 seconds.
    Thanks, 25 seconds of +10% damage for all attacks makes the picture much clearer.

  5. #5
    Community Member C-Dog's Avatar
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    Quote Originally Posted by Carpone View Post
    The wiki has a ton of information that's wrong or just absent.
    With as fast as Updates change stuff, and as vast as the different articles are, I don't doubt it.

    You can always edit the articles/info you find wrong/missing (even without signing in), pretty easy if the info is simple numbers/text change.

    And there are editors who would be happy to help (or just do it), but (for the latter) you'd have to kickstart it by naming/linking the article and providing your argument for what is "correct".

  6. #6
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    Quote Originally Posted by Carpone View Post
    Bow is about 10% ahead.
    I ran inquisitive numbers for the Rogue 17/Arti 2/Fighter 1 split. It's 30% behind the repeaters.
    Since you state in the sheets that at least one of the builds was not actually tested and is calculated, could you share how you reached this number? Notably shots per second and average damage, or whatever pertinent info you have. I found it very interesting, notably the auto-attack column, but wonder how you measured this without actually trying it out.

  7. #7
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    Quote Originally Posted by SouCarioca View Post
    Since you state in the sheets that at least one of the builds was not actually tested and is calculated, could you share how you reached this number?
    I wrote a damage calculator. It's about 3k lines of code and covers most ranged builds.

    Notably shots per second and average damage, or whatever pertinent info you have.
    Anyone can easily calculate the rate of fire for ranged builds: Buy non-returning ammo, then auto-attack for 1 minute. Do the same for builds with Haste Boost or Endless Fusillade. Average damage is that -- the average damage done from all sources. You can see an example in the build guide where I calculate the raw base weapon damage. Then I factor in things like crit damage, active attacks like Pin, etc.

    Quote Originally Posted by SouCarioca View Post
    What am I missing? I looked at the Heavy Repeater Halfling Artificer 13/Fighter 6/Rogue 1 build which is for a repeater, but you state you max out Horizon Walker. Isn't it for bows?
    Most of the features in Horizon Walker are restricted to bows. However, Misty Step and Improved Archer's Focus are not and they provide 60 Ranged Power over T5 Battle Engineer.
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  8. #8
    Community Member PrinceOfAsphodel's Avatar
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    So cool to see Repeaters be good again, at long last. I actually have a question about your calculations. When you get to sneak damage, the bonuses that add dice seem to be in decimal form. My confusion might just be stemming from not understanding how sneak attack damage and sneak attack dice add to the total dps number in comparison to each other, but can you explain where you're pulling the decimals from when it comes to sneak dice?
    Princze/Dazneus of Cannith

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    Quote Originally Posted by Carpone View Post
    I wrote a damage calculator. It's about 3k lines of code and covers most ranged builds.

    Anyone can easily calculate the rate of fire for ranged builds: Buy non-returning ammo, then auto-attack for 1 minute. Do the same for builds with Haste Boost or Endless Fusillade..
    Quite right, and I will do just that, but it is a pity this information is not readily available all the same. Are repeaters that much faster than Inq builds? Or is it simply the Enhancements available for each? That said, your next statement clarifies a lot on what the build's aim is.

    Most of the features in Horizon Walker are restricted to bows. However, Misty Step and Improved Archer's Focus are not and they provide 60 Ranged Power over T5 Battle Engineer.
    This was of serious interest to me since it showed where this strength was coming from and more importantly: aimed at. 25 stacks of Archer's Focus (instead of the standard 15) provided you stand in place isn't a common reality for me. That said, your meticulousness was informative. Thanks!

  10. #10
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    Quote Originally Posted by Carpone View Post
    It might be a surprise to some, but Crusade is the highest damage epic strike when compared against Hunt's End and Shadowstrike.
    What is the math and tactical usage here? If the wiki is accurate is looks like Consecration/Crusade yields 4 seconds of +10% damage for all shots every 20 seconds vs Hunt's End +225% damage on one shot every 8 seconds - is Crusade better when solo, and if so is it because you can get enough 4-shot volleys (+doubleshots) out in 4 seconds for the damage bonus to add up, or some other reason?

  11. #11
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    Quote Originally Posted by Carpone View Post
    Light Repeater Gnome Artificer 20

    Heavy Repeater Warforged Artificer 20

    Heavy Repeater Halfling Artificer 13/Fighter 6/Rogue 1

    Damage comparison

    The four different modes are:

    Epic - All boosts including epic moment
    Full - All boosts except epic moment
    Partial - Endless Fusillade
    None - Just auto attacking

    The damage summary does not reflect personal debuffs, like Fetters of Unreality on Stickerclick. So in a vacuum the heavy repeater comes out ahead damage-wise as you'd expect.

    It might be a surprise to some, but Crusade is the highest damage epic strike when compared against Hunt's End and Shadowstrike.

    The DCs with the light repeater build are consistent enough to land Prismatic Strike on bosses (-25% less damage done) which is vital to keeping tanks alive. It's a tactic we've used before in our high skull raid completions. Tactical Detonation and Overcooling on trash is super useful.
    What am I missing? I looked at the Heavy Repeater Halfling Artificer 13/Fighter 6/Rogue 1 build which is for a repeater, but you state you max out Horizon Walker. Isn't it for bows?

  12. #12
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    Quote Originally Posted by Carpone View Post
    Damage comparison

    Partial - Endless Fusillade
    None - Just auto attacking

    The damage summary does not reflect personal debuffs, like Fetters of Unreality on Stickerclick. So in a vacuum the heavy repeater comes out ahead damage-wise as you'd expect.
    Am I missing something? Does Endless Fusillade do literally nothing, or is there some other reason why the Partial Boosts and No Boosts rows are the same for all 3 categories?

    Thanks for the detailed breakdowns and testing
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
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    It's DDO. There are probably 6 different types of Evil damage.

  13. #13
    Community Member SillyWallaby's Avatar
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    Comments on the 13/6/1 build:
    -In your ranged power list you have Manticore 2pc as a +5 when Manticore is 10 RP for 4pc, the 2 pc is +2 damage.
    -There are a couple of spots(Double shot, sneak to hit, Int action boost) you list a bonus from Legendary Dreadnaught when you list Shiradi, Shadowdancer, and Crusader as your destinies.
    -Battle Engineer Enhanced weapons is +1 (wep bonus/seeker) for each Core, it's not clear if you take both because you also list a +24 rune arm spellpower bonus, which should be +32 if you had the 2nd core. You also list +2 dmg/hit but only +1 seeker
    -Lionheart Ring is +9 insightful Armor Piercing, you list a +10
    -HW: Dauntless Marking is -25%, not -20%
    -Tinker set is 30% fort bypass, you list 25%
    -The Elec Spellpower is off, Good luck aug & shiradi don't stack as both are luck bonuses
    -I think the dmg bonus vs a marked + FE is more than straight FE bonus, it doubles up in some way

    Below is my take on a repeater build (that I haven't tried). I did just finish a 14arti/6fighter build that was fun.
    Comparing to the 13/6/1 build:
    Mine is -8 Ranged power
    Mine is +10-30 double shot (+0-20 from killer)
    Equal non burst sneak dmg (No rogue active PL in my build)
    Mine has 2 higher base to hit, even sneak/boosted (Or I think +1 with haste, unsure if armor of speed stacks)
    Mine has +1 seeker
    Mine is +10 standing Fort bypass, -15 boosted (but missing boost is marked, which is party debuff)
    Mine is +6 Int, +3 more during action boost
    Mine has higher spell crit dmg (from Epic Spellpower: Force instead of a metal bypass)
    Mine has 200+ more spellpower
    Mine has more FE bonus dmg vs my selected enemies, you get vs all marked
    My base dmg is 6.75 less (you count +6 marked vs all) or 8.25 more vs my favored enemies
    My build happens to have dmg boost (If/when fullisade runs out), which I understand is worse than Haste for DPS, but better than nothing XD
    I'm missing competence crit bonuses, you get +1 mult. I do get sniper shot +2/+2 and aimed shot +0/+1 though.

    I wonder how the small looking differences in RP, Doubleshot, and base dmg come out through your calculation. Missing +1 mult is probably a bigger difference.

    Does your build have any heroic clicky attacks, and does your calculation take them into account?
    This build gets:
    Sniper Shot, 6s CD, +4 hit, +2W +2/+2, very strong
    Aimed Shot, 10s CD, +10 hit, +0/+1, which allows stacking focus while moving because it's +3x3 heroic, and +3x4 epic. Stacks don't clear all at once, you get enough to build them up if you shoot on CD
    Merciful Shot, 15s CD, +3W +500, 100% rangedpower scaling on sneak attack @<50% hp. first hits can bring the hp low enough for later hits to proc the bonus
    Leg Shot, 10s CD, +2W 50% slow
    Head Shot, 12s CD, +5W is a crit (if confirmed)

    (Attempt to follow your format)
    True Neutral Warforged Artificer 13/Ranger 6/ Fighter 1
    12 STR
    14 DEX
    18 CON
    18 INT

    1 Artificer Point Blank Shot {Rapid Reload}
    3 Ranger Completionist, Favored enemy: Evil Outsider
    4 Ranger {Rapid Shot}, +1 Int
    5 Ranger
    6 Ranger Precision {Precise Shot}
    7 Ranger Favored enemy: Vermin
    8 Ranger +1 Int
    9 Artificer Insightful Reflexes
    10 Artificer Ranged Weapons
    11 Artificer
    12 Artificer Dodge, +1 Int
    13 Artificer
    14 Artificer Improved Precise Shot
    15 Artificer Mobility
    16 Artificer +1 Int
    17 Artificer
    18 Artificer Nimble Fingers, {Weapon Focus: Ranged Weapons}
    19 Artificer
    20 Fighter Shot on the Run, +1 Int
    21 Expanded Clip
    22 Epic Spellpower: Force
    24 Combat Archery, +1 Int
    25 Doubleshot
    27 Overwhelming Critical
    28 Harbinger of Chaos, +1 Int
    30 Watchful Eye, Scion of the Ethereal Plane

    16 WF: Weapon Attachment
    28 BE: Fusillade and 10% dshot
    36 DWS: T5
    12 Harper: FE:Construct/KtA
    2 Vistani & Falconry: FE: undead & animal
    (Could change BE core4 & vistanit/falconry for Kensai: Action Boost 2 )

    Shiradi (33): All T5 except Stay Good & DC's.
    Shadowdancer (16): Core 3, Technician 3, Cover of Darkness 3, Dance in the Dark 3, Shadowstriker, Grim Precision 2
    Legendary Dreadnought (14): Core 3, Push Through the Line 3, Extra Action Boost 3, Strike Twice 3, Life and Death, Shrug Off Punishment

    (Gear copied from builder output, not as nice looking as yours)
    Armor Legendary Red Dragonscale Docent ·Drops in: Raid: The Vault of Night, 25 Red Dragon scales and Shard
    +15 Enhancement Bonus
    Dripping with Magma
    Fire Lore +22%
    Combustion +151
    Fire Resistance +54
    Fire Guard II
    Incineration Guard
    Construct Fortification (10%)
    Colorless: Empty augment slot
    Blue: Empty augment slot
    Legendary Soul of the Red Dragon
    Belt Legendary Bronze Dragonscale Belt Drops in: Quest: Security Detail
    Constitution +13
    Healing Amplification +53
    Insightful False Life +24
    Lifesealed 34
    Blue: Piercing Mind
    This augment will suppress any set bonus this item may have.
    Boots Legendary Shackles ·Drops in: Quest: Against the Slavelords
    Legendary Slavelords Prefix: Fortification +142%
    Legendary Slavelords Suffix: Spell Power Force +142
    Legendary Slavelords Extra: Listen +20
    Legendary Slavelords Bonus: Quality listen +5
    Legendary Slavelords Set Bonus: Empty augment slot
    Bracers Devilscale Bracers ·Drops in: U47 Raid: Legendary Vision of Destruction
    Improved Deception
    Assassinate +6
    Insightful Assassinate +2
    Deception 11
    Yellow: Essence of the Cracked Core
    Blue: Empty augment slot
    Mantle of Suulomades
    Cloak Legendary Mantle of the Dwarven Commander Drops in: Quest: Graveyard Shift
    Intelligence +13
    Quality Intelligence +3
    Combat Mastery +10
    Quality Reflex Save +2
    Green: Perfect Silence
    This augment will suppress any set bonus this item may have.
    Gloves Legendary Tinkerer's Gloves Drops in: U47 Raid: Legendary Lord of Blades
    Reflex Save +11
    Insightful Seeker +6
    Quality Seeker +3
    Nearly Finished (Dexterity EIQ): Empty augment slot
    Green: Empty augment slot
    Blue: Empty augment slot
    Tyrannical Tinkerer
    Goggles Legendary Tinkerer's Goggles ·Drops in: U47 Raid: Legendary Master Artificer
    Melee Alacrity 15%
    Insightful Deception +5
    Quality Deception +2
    Nearly Finished (Intelligence EIQ): +6 Insightful Intelligence
    Yellow: +2 Festive Intelligence
    Green: +32 Sapphire of Physical Resistance Rating
    Tyrannical Tinkerer
    Helmet Helm of the Final Watcher Drops in: Raid: Project Nemesis
    Seeker +13
    Quality Deadly +3
    Accuracy +21
    Insightful Doubleshot +4%
    Green: Empty augment slot
    Yellow: Perfect Silence
    This augment will suppress any set bonus this item may have.
    Legendary Wallwatch (Suppressed by selected augment)
    Necklace Legendary Family Recruit Sigil ·Drops in: Quest: House of Pain
    True Seeing
    Armor-Piercing +20
    Deadly +10
    Relentless Fury
    Yellow: Perfect Silence
    This augment will suppress any set bonus this item may have.
    Legendary Part of the Family (Suppressed by selected augment)
    Ring1 Legendary Lionheart Ring ·Drops in: U48 Quest: The Thornwrite
    Stunning +15
    Action Boost Enhancement
    Insightful Armor-Piercing +9
    Insightful Constitution +6
    Green: Piercing Mind
    This augment will suppress any set bonus this item may have.
    Eminence of Summer (Suppressed by selected augment)
    Ring2 Bound Elemental Ring of Acid ·Drops in: U47 Raid: Legendary Master Artificer
    Acid Lore +22%
    Corrosion +148
    Alchemical Earth Attunement
    Spell Penetration +9
    Yellow: Piercing Mind
    This augment will suppress any set bonus this item may have.
    Green: Ranged Power: 10
    Chained Elementals (Suppressed by selected augment)
    Trinket The Heart of Suulomades Drops in: U47 Raid: Legendary Vision of Destruction.
    Quality Constitution +3
    Resistance +11
    Devil's Blood
    Devil's Bones +23%
    Blue: Globe of True Imperial Blood
    Green: +48 Sapphire of False Life
    Yellow: Essence of the Epic Litany of the Dead
    Mantle of Suulomades
    Filigree 1: Zarigan's Arcane Enlightenment/Voltaic Experiment: +2 Intelligence(Rare Version)
    Filigree 2: Spines of the Manticore/The Wreath of Flame: +6 Ranged Power(Rare Version)
    Filigree 3: Crackshot Negotiator: Ranged Power(Rare Version)
    Weapon1 Stickerclick, the Bitter Hail of Bolts ·Drops in: Raid: Project Nemesis
    Damage and Type 5[1d10+3] + 15 Pierce, Magic
    Critical Threat Range 19-20 x2
    +15 Enhancement Bonus
    Sovereign Vorpal
    Bleeding 6
    Ranged Alacrity 20%
    Red: Empty augment slot
    Nearly Finished: Purple Augment Slot (Sharn)
    Almost There (FoU): Fetters of Unreality
    Finishing Touch: Completed Weapon
    Purple: Empty augment slot
    Sentient Weapon Personality: Sentient Jewel of the Hopeful
    Filigree 1: Zarigan's Arcane Enlightenment/Voltaic Experiment: +2 Intelligence(Rare Version)
    Filigree 2: Spines of the Manticore/The Wreath of Flame: +6 Ranged Power(Rare Version)
    Filigree 3: Crackshot Negotiator: Ranged Power(Rare Version)
    Filigree 4: Crackshot Negotiator: Attack and Damage
    Filigree 5: Crackshot Negotiator: Reflex
    Filigree 6: Voltaic Experiment: Doubleshot(Rare Version)
    Filigree 7: Shattered Device: Ranged Power(Rare Version)
    Filigree 8: Shattered Device: Attack and Damage(Rare Version)
    Filigree 9: Shattered Device: Armor Piercing(Rare Version)
    Weapon2 The Legendary Dumpster Fire Drops in: Quest: Scavenger Hunt
    Trash Shot
    Maximum Charge Tier 5
    Combustion +142
    Fire Lore +21%
    Shield Bonus +13
    Rune Arm Imbue Bludgeon V
    Rune Arm Imbue Fire V
    Green: Empty augment slot

    Minor Arti:
    Zarigan's Arcane Enlightenment/Voltaic Experiment: +2 Intelligence(Rare Version)
    Spines of the Manticore/The Wreath of Flame: +6 Ranged Power(Rare Version)
    Crackshot Negotiator: Ranged Power(Rare Version)

    Sentient Jewel:
    Zarigan's Arcane Enlightenment/Voltaic Experiment: +2 Intelligence(Rare Version)
    Spines of the Manticore/The Wreath of Flame: +6 Ranged Power(Rare Version)
    Crackshot Negotiator: Ranged Power(Rare Version)
    Crackshot Negotiator: Attack and Damage
    Crackshot Negotiator: Reflex
    Voltaic Experiment: Doubleshot(Rare Version)
    Shattered Device: Ranged Power(Rare Version)
    Shattered Device: Attack and Damage(Rare Version)
    Shattered Device: Armor Piercing(Rare Version)

    Iconic Stance: Shadar-kai
    Martial Stance: Skills
    Divine Stance: Ancient Blessings
    Primal Stance: Doubleshot
    Arcane Stance: Enchant Weapon
    Destiny Mantle: Shiradi Prism
    Epic Strike: Hunts End

    Ranged Power:
    005 Shattered Device: Ranged Power rare
    010 Manticore/Wreath Ranged Power rare
    010 Manticore/Wreath Ranged Power rare
    005 Crackshot: Ranged Power rare
    005 Crackshot: Ranged Power rare
    015 Crackshot 3pc
    002 Voltaic: Doubleshot rare
    004 Remnant Tome
    005 Scion of Ethereal
    060 Epic Power x10
    015 Artifact
    003 Reaper’s Shot I
    003 Reaper’s Shot II
    003 Reaper’s Shot III
    006 Reaper’s Shot IV
    006 Reaper’s Shot V
    001 Reaper’s Offense V
    002 Reaper’s Offense VI
    036 Epic Destiny cores x9
    125 Archer’s Focus (25 stacks)
    010 Ranged Power Augment
    002 Weapon Focus: Ranged
    006 Shot on the Run
    015 WF: Frontlines
    010 DWS: Improved Archers Focus
    TBD Mythic/Reaper items
    --
    364 standing ranged power
    030 Shiradi: Inexorable Advance
    --
    394 realistic boosted ranged power
    020 Deadly Rain 5pc swap for Action Boost
    015 Long Lasting Elixir of Ranged Power

    Doubleshot:
    05 Crackshot 4pc
    03 Shattered Device 3pc
    01 Voltaic Experiment
    02 Voltaic Experiment 3pc
    10 Doubleshot epic feat
    09 Doubleshot epic past life x3
    08 Item
    04 Insightful Item
    06 Shiradi: Phase Double
    05 Shiradi: Pierce Deception
    05 Shadowdancer: Shadowstriker
    06 Legendary Dreadnought: Strike Twice
    02 Guide Ship: Seasoned Archer
    15 Artifact set bonus
    10 Battle Engineer: Agility Engine
    20 DWS: Strike Like Lightning

    111 standing doubleshot
    030 Reaper’s Strike // 20 Killer
    --
    141 // 131 -> 161(both) burst doubleshot

    Sneak Attack Dice: 19

    Sneak Attack Damage:
    003 Past Life: Rogue x3
    017 Deception (+11 item)
    008 Insightful Deception (+5 item)
    004 Quality Deception (+2 item)
    021 Scion of Ethereal Plane
    10.5 Artifact (Perfect Silence)
    10.5 Shadowdancer: Core 3
    10.5 Shadowdancer: Dance in the Dark
    10.5 DWS: Core 1+2 & Stealthy 3
    3.5 Technician + Nimble Fingers
    —-
    098.5 sustained sneak attack damage

    Weapon To-Hit:
    030 Base Attack Bonus
    015 Weapon enhancement
    021 Accuracy item
    003 Fighter PL x3
    037 Int bonus
    003 Arcane Enchant Weapon PL x3
    004 Morale Greater Heroism augment
    001 Crackshot Attack and Damage filigree
    001 Shattered Device Attack and Damage filigree
    003 Shattered Device 2pc bonus
    001 Reaper’s Offence I
    001 Reaper’s Offence II
    002 Reaper’s Offence IV
    002 Ship Proving Ground
    001 Point Blank Shot
    002 Potion of Prowess
    002 Battle Engineer: Infused Weapons II
    001 Battle Engineer: Weapon Training 1
    001 Battle Engineer: Weapon Training 2
    001 Battle Engineer: Weapon Training 3
    001 Battle Engineer: Weapon Training 4
    001 Harper: Weapon Enhancement
    001 Weapon Focus: Ranged
    002 Legendary Dreadnought Weapon Master
    -02 Yugo pot (Essence of Betrayal)
    --
    135 TBD to-hit, plus 5% from Precision
    011 Deception item
    005 Insightful Deception
    002 Quality Deception
    006 Yugo pot (Essence of Betrayal)
    001 Armor of Speed
    --
    160 sneak attack to-hit, plus 5% from Precision

    Critical Confirmation and Damage:
    13 Seeker item
    06 Insightful Seeker item
    03 Quality Seeker item
    06 Guild Ship
    02 Battle Engineer: Infused Weapons II
    --
    29

    Fortification Bypass:
    025 Precision
    020 Item
    009 Insightful Item
    005 Shiradi: Vision (core 2)
    010 Shadowdancer: Grim Precision 2
    005 Guild Ship: Trapsmith’s Workshop
    005 Shattered Device: Fortification Bypass
    030 Artifact: Tyrannical Tinkerer
    --
    109 standing fortification bypass against marked targets
    020 Shiradi: Track
    015 Destruction (Deconstructor)
    --
    144 debuffed fortification bypass

    INT:
    18 Base
    07 Level ups
    02 Racial PLs
    02 Completionist
    02 Racial Completionist
    08 Tome
    01 Artificer: Battle Engineer
    01 Harper Core
    13 Item
    06 Insightful Item
    03 Quality Item
    03 Artifact augment set
    02 Profane
    01 Exceptional augment
    02 Festive augment
    01 Reaper core
    04 In Reaper
    02 Ship buff
    02 Remnant potion
    02 Yugo
    04 x2 Raid Filigree
    --
    86 INT
    03 Legendary Dreadnought: Push Through the Line

    Force Crit Damage:
    05 Base
    15 Epic Spellpower
    --
    20% crit dmg
    10% crit Others

    Force Crit Chance:
    05 Magical Training
    --
    05% crit chance
    22% Fire

    Force Spellpower:
    002 Completionist
    002 Racial Completionist
    001 Dragonborn PL
    001 Tiefling PL
    003 Artificer PL x3
    023 Spellcraft ranks
    010 Epic ranks to all skills
    003 Martial Skills PL x3
    038 INT modifier
    004 USP (Remnant Tome)
    002 USP (Reaper’s Arcanum IV)
    004 USP (Reaper’s Arcanum V)
    042 USP (Reaper’s Arcana)
    004 USP (Greater Heroism)
    003 Skill(Luck) (Shiradi Good Luck 3)
    005 USP (Shiradi Fey Favor)
    005 USP (Shiradi Vision)
    005 USP (Shiradi Audience with the Queen)
    005 USP (Shiradi Fey Form)
    010 USP (Shiradi Feywild Attunement)
    030 Force (Shiradi USP is USP + Force)
    030 Force+USP (Shadowdancer cores 1,2,3)
    060 USP (Epic Power - 10 levels)
    025 Alchemical (Commendation of Heroism potion)
    032 Rune Arm Charged Tier 5
    142 Equipment Slavers
    010 Voltaic Experiment 2pc
    TBD Mythic/Reaper items
    --
    501
    465 Fire (-45 ED Force, +9 equipment)

    Favored Enemy Damage:
    02 Evil Outsider: Ranger
    02 Fey: Shiradi
    02 Vermin: Ranger
    02 Undead: Vistani
    02 Animal: Falconry
    02 Construct: Harper
    --
    12 Favored Enemy damage

    Damage [1d10+3]
    51 Base 5[W] + Sovereign Vorpal 0.5[W] + Completed Weapon 0.5[W]
    8.5 Point Blank Range 1[W]
    8.5 Combat Archery 1[W]
    4.25 Weapon Attachment .5[w]
    015 Enhancement Bonus
    2.125 Guild Ship Ninja Assassin .25[W]
    038 INT modifier (Insightful Damage spell)
    003 Quality Deadly - Helm of the Final Watcher
    019 Insightful Deadly
    010 Deadly
    003 Arcane Enchant Weapon PL x3
    003 Monk Past Life x3
    006 Ranger Past Life x3
    002 Manticore 2pc bonus
    001 Crackshot Attack and Damage filigree
    001 Shattered Device Attack and Damage filigree
    003 Shattered Device 2pc bonus
    001 Reaper’s Offense I
    001 Reaper’s Offense II
    002 Reaper’s Offense IV
    002 Good Hope clicky item
    002 Potion of Prowess
    002 Battle Engineer: Infused Weapons II
    001 Battle Engineer: Weapon Training 2
    001 Battle Engineer: Weapon Training 4
    001 Harper: Weapon Enhancement
    002 Legendary Dreadnought Weapon Master
    ---
    193.375 (+2 vs <50% HP) average base dmg against marked targets
    015 vs Favored Enemy
    ---
    208.375

    Crit Profile:
    19-20/x2 Repeating Heavy Crossbow Base
    17-20/x2 Improved Critical: Ranged feat
    17-18/x2, 19-20/x3 Overwhelming Critical feat
    17-18/x2, 19-20/x4 Shiradi Lore of the Hunt
    ---
    17-18/x3, 19-20/x5 Aimed Shot
    15-20/x4, 19-20/x6 Sniper Shot

    Builder Export:

    Character name:
    Classes: 13 Artificer, 10 Epic, 6 Ranger, 1 Fighter
    Race: Warforged · · · · · ·Alignment: Neutral

    · · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· ·25%
    Str:· · 12· · 8 · ·28 · · ·HP:· · · ·2280 · · ·AC:· ·105
    Dex:· · 14· · 8 · ·37 · · ·PRR: · · · 127
    Con:· · 18· · 8 · ·64 · · ·MRR: · · 64/50 · · ·+Healing Amp:· ·131
    Int:· · 18· · 8 · ·85 · · ·Dodge: · 10/25 · · ·-Healing Amp:· · 18
    Wis:· · ·6· · 8 · ·23 · · ·Fort:· · ·202% · · ·Repair Amp:· · · 18
    Cha:· · ·6· · 8 · ·24 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 30
    DR: 10\Cold Iron
    Immunities: Sleep, Energy Drain, Nausea, Sickness, Exhaustion, Paralysis, , Magic Missiles, Energy Drain, Fear, Death Effects, Charm, Poison, Fear

    Enhancements: 80 APs, Racial 15, Universal 1
    ------------------------------------------------------------------------------------------
    Warforged - Points spent: 16
    1 Core ·(1) Improved Fortification I
    2 Core ·(2) Constitution I
    3 Core ·(1) Improved Fortification II
    4 Core ·(2) Constitution II
    5 Core ·(1) Improved Fortification III
    6 Tier1 (1) Repair Systems: Healer's Friend
    7 Tier1 (1) Repair Systems: Healer's Friend
    8 Tier1 (1) Repair Systems: Healer's Friend
    9 Tier3 (1) Memories of the Last War I: Front Lines
    10 Tier1 (2) Construct Toughness I
    11 Tier2 (2) Construct Toughness II
    12 Tier4 (1) Weapon Attachment
    ------------------------------------------------------------------------------------------
    Deepwood Stalker - Points spent: 36
    1 Core ·(1) Far Shot
    2 Tier1 (1) Stealthy
    3 Tier1 (1) Stealthy
    4 Tier1 (1) Stealthy
    5 Tier1 (1) Favored Defense
    6 Tier2 (2) Survivalist I
    7 Tier2 (1) Action Boost: Melee/Ranged Power Boost
    8 Tier2 (1) Action Boost: Melee/Ranged Power Boost
    9 Tier2 (1) Action Boost: Melee/Ranged Power Boost
    10 Core ·(1) Sneak Attack
    11 Core ·(1) Called Shot: Sniper Shot
    12 Tier3 (2) Survivalist II
    13 Tier3 (2) Aimed Shot
    14 Tier3 (1) Favored Hunter
    15 Tier3 (1) Favored Hunter
    16 Tier3 (1) Favored Hunter
    17 Tier3 (1) Thrill of the Hunt
    18 Tier4 (1) Killer
    19 Tier4 (2) Merciful Shot
    20 Tier4 (2) Leg Shot
    21 Tier4 (1) Killer
    22 Tier4 (1) Killer
    23 Tier4 (2) Survivalist III
    24 Tier3 (1) Thrill of the Hunt
    25 Tier5 (2) Improved Archer's Focus
    26 Tier5 (2) Head Shot
    27 Tier5 (2) Strikes Like Lightning
    ------------------------------------------------------------------------------------------
    Battle Engineer - Points spent: 28
    1 Core ·(1) attle Engineer
    2 Tier1 (2) Weapon Training I: Crossbow Training I
    3 Tier1 (1) Thaumaturgical Conduits
    4 Tier1 (1) Thaumaturgical Conduits
    5 Core ·(1) Infused Weapons I
    6 Tier1 (1) Thaumaturgical Conduits
    7 Tier2 (2) Extra Action Boost
    8 Tier2 (2) Extra Action Boost
    9 Tier2 (2) Extra Action Boost
    10 Tier2 (2) Weapon Training II: Crossbow Training II
    11 Tier3 (2) Weapon Training III: Crossbow Training III
    12 Tier3 (2) Ability I: +1 Intelligence
    13 Core ·(1) Infused Armor I
    14 Tier4 (2) Weapon Training IV: Crossbow Training IV
    15 Tier4 (2) Battle Mastery: Endless Fusilade
    16 Tier4 (1) Agility Engine
    17 Tier4 (1) Agility Engine
    18 Tier4 (1) Agility Engine
    19 Core ·(1) Infused Weapons II
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 12
    1 Core ·(1) Agent of Good I
    2 Tier1 (2) Harper Enchantment
    3 Tier1 (2) Strategic Combat I
    4 Tier2 (1) Know the Angles
    5 Tier2 (1) Know the Angles
    6 Tier2 (1) Know the Angles
    7 Core ·(2) Harper Training I: +1 Intelligence
    8 Tier3 (2) Know Your Foe: Favored enemy: Construct
    ------------------------------------------------------------------------------------------
    Vistani Knife Fighter - Points spent: 2
    1 Core ·(1) Knife Expertise
    2 Tier1 (1) Undead Hunter
    ------------------------------------------------------------------------------------------
    Falconry - Points spent: 2
    1 Core ·(1) Summon Falcon: Summon Raven
    2 Tier1 (1) Hunter's Knowledge
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs
    ------------------------------------------------------------------------------------------
    Shiradi Champion - Points spent: 33
    1 Core ·(1) Fey Favor
    2 Tier1 (2) Shiradi Strike: Hunt's End
    3 Tier1 (1) Prism
    4 Tier1 (1) Fey Sight
    5 Core ·(1) Vision
    6 Tier2 (1) Stay: Stay Good
    7 Tier2 (1) Stay: Stay Good
    8 Tier2 (1) Stay: Stay Good
    9 Tier2 (1) Phase Double
    10 Tier2 (1) Phase Double
    11 Tier2 (1) Phase Double
    12 Tier2 (1) Shiradi Power: Pin
    13 Core ·(1) Audience with the Queen
    14 Tier3 (2) Fey Force: Fey Force
    15 Tier3 (1) Improved Shiradi Power: Otto's Whistlery
    16 Tier3 (2) Pierce Deception
    17 Tier3 (2) Double Rainbow
    18 Tier4 (1) Enemy of my Own
    19 Tier4 (1) Track
    20 Tier4 (1) Fey Form
    21 Tier4 (2) Overwhelming Force: Overwhelming Force
    22 Tier1 (1) Good Luck
    23 Tier1 (1) Good Luck
    24 Tier1 (1) Good Luck
    25 Tier1 (1) Fey Sight
    26 Tier5 (1) Epic Moment: Inexorable Advance
    27 Tier5 (1) Feywild Attunement
    28 Tier5 (1) Lore of the Hunt
    ------------------------------------------------------------------------------------------
    Shadowdancer - Points spent: 16
    1 Core ·(1) The Darkest Luck I
    2 Tier1 (1) Cover of Darkness
    3 Tier1 (1) Cover of Darkness
    4 Tier1 (1) Cover of Darkness
    5 Tier1 (1) Technician
    6 Core ·(1) The Darkest Luck II
    7 Tier2 (1) Dance in the Dark
    8 Tier2 (1) Dance in the Dark
    9 Tier2 (1) Dance in the Dark
    10 Tier1 (1) Technician
    11 Core ·(1) The Darkest Luck III
    12 Tier3 (2) Shadowcaster: Shadowstriker
    13 Tier1 (1) Technician
    14 Tier3 (1) Grim Precision
    15 Tier3 (1) Grim Precision
    ------------------------------------------------------------------------------------------
    Legendary Dreadnought - Points spent: 14
    1 Core ·(1) Fearless
    2 Tier1 (1) Push Through The Line
    3 Tier1 (1) Push Through The Line
    4 Tier1 (1) Push Through The Line
    5 Tier1 (1) Shrug Off Punishment
    6 Core ·(1) Weaponmaster
    7 Tier2 (1) Extra Action Boosts
    8 Tier2 (1) Extra Action Boosts
    9 Tier2 (1) Extra Action Boosts
    10 Tier2 (1) Life and Death
    11 Core ·(1) Thick Skinned
    12 Tier3 (1) Strike Twice
    13 Tier3 (1) Strike Twice
    14 Tier3 (1) Strike Twice
    ------------------------------------------------------------------------------------------

  14. #14
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default

    Thank you for the detailed response. I very much appreciate it, and I've updated the guide with the corrections.

    > Does your build have any heroic clicky attacks

    Sneak of Shadows. It's included in the epic moment and full boost numbers.

    Based on the various builds I've put through the blender, the multiplier is going to matter more than the RP/dmg/etc delta with the build you proposed. When I have the time, I'll rerun the numbers with the corrections and compare them with your 14/6 split.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  15. #15
    Community Member HumanJHawkins's Avatar
    Join Date
    Oct 2006
    Posts
    1,076

    Default

    Quote Originally Posted by Carpone View Post
    Sorry, the file you have requested has been deleted.
    Make sure that you have the correct URL and the owner of the file hasn't deleted it.
    This is why it is important to post the info in the thread... No link can ever be trusted over time.

    It looks like you deleted or unshared your files. If unintentional, do you mind fixing the links?
    Sarlona - Nyr Dyv Raiders
    Bloodbath, Smasher · Sonnkral, Finisher · Sentient, Caster


  16. #16
    Community Member
    Join Date
    Feb 2009
    Posts
    136

    Default

    Quote Originally Posted by HumanJHawkins View Post
    This is why it is important to post the info in the thread... No link can ever be trusted over time.

    It looks like you deleted or unshared your files. If unintentional, do you mind fixing the links?
    Anyone happen to save these builds?

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