Results 1 to 17 of 17
  1. #1
    Community Member Jaysun's Avatar
    Join Date
    Mar 2006
    Posts
    342

    Default Unique build request...Love your thoughts

    My wife plays an alchemist. Lots of aoe damage and damage in general.

    I want a character that compliments this with how I also enjoy playing.

    So I am looking for a ranged character (bow/crossbow/repeaters/throwing knifes dont care) that also can heal her/the party when needed. To top this off I would like to be able to disable traps and have evade. The evade can come from the shadowdancer tree that is fine.

    I want to be able to focus single target. Looking for something useable in R6.

    Love your thoughts. Know this could be a toughy.

    Multiclass is fine, probably going to have to capstone off something like Inquis or Horizon walker.

  2. #2
    Community Member Alrik_Fassbauer's Avatar
    Join Date
    Oct 2011
    Posts
    5,455

    Default

    Artificer ?
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  3. #3
    Community Member C-Dog's Avatar
    Join Date
    Dec 2011
    Posts
    6,538

    Default

    You're comfortable waiting until Epics for Evasion? If so, yeah, pure Arti Inquis or Repeater, or 18 w/ 1 early level each of Barb and Fighter (for kiting and early-Heroic burst DPS).

    If not, it sounds like Rog 2/Arti 18 would be a straightforward solution. You ~could~ get more complex, but only if you really want Evasion before 20 (since losing core 18 would really hurt into Epics).

  4. #4
    Community Member archest's Avatar
    Join Date
    Jan 2016
    Posts
    1,387

    Default

    Rogue with a high enough charisma score can use heal and heal mass scrolls.
    cure critz guild wands and such.
    its a little slower using scroll.

  5. #5
    Community Member Jaysun's Avatar
    Join Date
    Mar 2006
    Posts
    342

    Default

    Arti is on the mind but the repeater damage is pretty far behind other range builds. So it would get a little frustrating. The healing is doable but the cure potions are pretty slow/not powerful, but there is the repair ability but only for 1 person.

    Hard to heal on anything when played a Favorsouled that has some nice healing cones. But Arti does hit all the check marks...just doesnt do any of them at a high level. Not sure how much I will enjoy it. Anyone have any cleric/favorsoul crazy builds? Not a fan of melee though. But not against it if the playstle seems fun and is competitive at R6+/Raids.

    Thanks for the feedback so far!

  6. #6
    Community Member dredre9987's Avatar
    Join Date
    Sep 2009
    Posts
    560

    Default

    Try out a FVS inquis? Splash rog or arti for traps?

  7. #7
    Community Member magaiti's Avatar
    Join Date
    Dec 2016
    Posts
    925

    Default

    Ranged alchemist
    Vistani Thrower or Inquis (18 alch 2 Arti)

  8. #8
    Community Member C-Dog's Avatar
    Join Date
    Dec 2011
    Posts
    6,538

    Default

    Quote Originally Posted by Jaysun View Post
    Arti is on the mind but the repeater damage is pretty far behind other range builds...
    First, it's not ~that~ far behind, and in lower Heroics it's ahead of most. But whatever.

    More to the point - you don't have to use Repeater w/ Arti. Go Arti inquis, win. (There's a unique synergy between Arti Tier 4 Endless Fusillade and the Inquis equiv written in there.)

  9. #9
    Community Member Jaysun's Avatar
    Join Date
    Mar 2006
    Posts
    342

    Default

    Quote Originally Posted by C-Dog View Post
    First, it's not ~that~ far behind, and in lower Heroics it's ahead of most. But whatever.

    More to the point - you don't have to use Repeater w/ Arti. Go Arti inquis, win. (There's a unique synergy between Arti Tier 4 Endless Fusillade and the Inquis equiv written in there.)
    Hey CDog Didn't mean any disrespect. I played a Arti for over 2 years as my main and used many of your guides/thoughts while I played it. I love Arti as it was my dream character when it first game out. With the new extended clip it has made it tempting for me to come back. It is 100% my fall back character but after playing a pure ranged DPS and a FVS healers...it is so hard to play an Arti for me after playing those classes. Arti can do everything but it doesnt do anything that stands out. Though I havent been on the raiding scene in awhile so there might be a few spots where Arti is really needed for a mechanic with bubble/etc. And to maximize an Arti you really have to work at it but when you do it is pretty amazing. Think I am looking for something that heals a bit easier atm.

  10. #10
    Community Member C-Dog's Avatar
    Join Date
    Dec 2011
    Posts
    6,538

    Default

    Quote Originally Posted by Jaysun View Post
    Didn't mean any disrespect.
    Didn't mean to imply I had read any! All good.

    Quote Originally Posted by Jaysun View Post
    ...after playing a pure ranged DPS and a FVS healers...it is so hard to play an Arti for me after playing those classes. ... Think I am looking for something that heals a bit easier atm.
    True, it's not (usually) a nuker type, no big one-shot capability. Arti's (and most Ranged's) forte is long-distance killing, reaching out and touching someone at Sight range. Which, in some quests, is pointless, admittedly.

    If you go Inquis, you can piggyback that on almost any build - there's a FvS Inquis going around that takes advantage of Tr 4 Favored Weapon synergy, something like this, mebbe...

    o FvS https://www.ddo.com/forums/showthrea...=1#post6245173
    o Cleric version https://www.ddo.com/forums/showthrea...=1#post6231819
    o Gen'l Discussion (for HCL) https://www.ddo.com/forums/showthrea...=1#post6420420

  11. #11
    Community Member Jaysun's Avatar
    Join Date
    Mar 2006
    Posts
    342

    Default

    Quote Originally Posted by C-Dog View Post
    Didn't mean to imply I had read any! All good.


    True, it's not (usually) a nuker type, no big one-shot capability. Arti's (and most Ranged's) forte is long-distance killing, reaching out and touching someone at Sight range. Which, in some quests, is pointless, admittedly.

    If you go Inquis, you can piggyback that on almost any build - there's a FvS Inquis going around that takes advantage of Tr 4 Favored Weapon synergy, something like this, mebbe...

    o FvS https://www.ddo.com/forums/showthrea...=1#post6245173
    o Cleric version https://www.ddo.com/forums/showthrea...=1#post6231819
    o Gen'l Discussion (for HCL) https://www.ddo.com/forums/showthrea...=1#post6420420
    Awesome feedback. The FVS I have seen and been leaning that way currently but will check out the cleric version tomorrow (did a lot of grinding today). Love healing/ranged and traps...which is hard to pull off.

  12. #12
    Community Member Alrik_Fassbauer's Avatar
    Join Date
    Oct 2011
    Posts
    5,455

    Default

    Quote Originally Posted by C-Dog View Post
    First, it's not ~that~ far behind, and in lower Heroics it's ahead of most. But whatever.
    People don't play lower heroics.
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  13. #13
    Community Member Jaysun's Avatar
    Join Date
    Mar 2006
    Posts
    342

    Default Thoughs on race

    So I decided on 2 art/18 FVS but even with 11 enchanment racial points, I have massive trouble finding the points to do everything that I want.

    So I was curious on peoples thoughts on the performance of the Aasimar Scourge ability:

    Divine Purpose: Gain an active ability with one charge per rest. Must have your Bond Feat active to use.

    Scourge: You gain the furious aura of the Scourge of the Undead. For one minute, your weapon attacks deal 3d6 extra Light damage that scales with the higher of your Melee or Ranged Power. On Vorpal, enemies are Blinded.

    I would be able to get 3-4 charges of this. With it scalling with range power...to me it is like adding a second rune arm effect and light damage nearly hits everything. the blinded effect would also be nice for Reapers. Am I missing something? Does this not work well in practice? The racial tree would allow me to get 2 more wisdom/healing amp/3 spell pen and this ability.

    Love your thoughts.

  14. #14
    Community Member C-Dog's Avatar
    Join Date
    Dec 2011
    Posts
    6,538

    Default

    Quote Originally Posted by Alrik_Fassbauer View Post
    People don't play lower heroics.
    Oh, okay. Just TR straight to level 9, skip all that annoying "leveling" stuff before then. Good call.

  15. #15
    Community Member Jaysun's Avatar
    Join Date
    Mar 2006
    Posts
    342

    Default Shifter

    Well decided on going the shifter race. +4 wis/con/dex is to much to pass on when I plan to reflex as dex and need to make up for loss of DC's from going 18/2. Can macro the rage in so it's on autopilot as well.

  16. #16
    Community Member Zdevor's Avatar
    Join Date
    May 2012
    Posts
    88

    Default

    I advise my build. Its a Swiss Army Knife melee artificer. Good companion on the side of any caster type builds. You can play tank/trapper, can sneak, bluff and can do some damage too.

    Have a static TR group with a dedicated DC Warlock and an Inquisitor beside my side and it is fun to cover all party roles with 2-3 players.

    You can find the guide here:
    https://www.ddo.com/forums/showthrea...yman?p=6340556
    Last edited by Zdevor; 01-19-2022 at 07:21 AM.

  17. #17
    Community Member
    Join Date
    Jun 2006
    Posts
    9,633

    Default

    18 pal/2 arti, CHA>CON>19 DEX for IPS, 41 Inqui 7 Fey 17 KotC (Exalted Smite+Core 3) 15 Sac Def (LOH MDB stance)

    full ranged toolkit with Inqui plus a spammable Smite for single target burst, all the good passive Pal buffs, LoH+CSW for healing yourself/wife in Reaper, CHA to reflex via Divine Grace for Evasion in epic, and with a decent INT tome (and swap gear when necessary) you should be able to handle trapping
    Last edited by droid327; 01-29-2022 at 09:13 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload