Quote Originally Posted by erethizon View Post
I really hope we can create enough of a backlash to get them to change this. We do NOT need more motivation to destroy gear that other members of the party need. The sentient experience system is already a big problem but this makes it that much worse because now ONLY good gear is targeted for destruction.

This needs to be scrapped and replaced with either an item drop (reapers can drop reaper remnants when killed) or chest loot. If they can add copper/silver/gold coins to every chest in the game at the flick of a switch they can do the same thing with reaper tokens.
I like the idea of reaper remnants, relates it more to actual difficulty, not just fast farming easy stuff. Having them come from reapers seems better.