
Originally Posted by
Wizard1406
It's less about forcing people to group up or bribing people to group. It's more about bringing the fewer players that do want to group together.
If there are only a handful of those people in the right level range online (the range is too tight in heroics obviously for such a low population game) it's possible that none of them join. Ex not flagged this life, wilderness run too long if quest already started etc.
The fact that most quests are only worth doing once is another game design that is anti-group. So if somebody already has done a quest that's only worth doing once xp wise, there is a low chance of them hitting the LFM.