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  1. #1
    Community Member
    Join Date
    Jul 2015
    Posts
    69

    Default Unlimited difficulty challenge mode

    Would it be possible to create a "for the challenge only" mode that gets algorithmically harder depending on the setting?

    It would be similar to reaper I imagine, but rather than only having ten possible skulls, it would have 999 skulls and for each skull, mobs would get 50 more prr/mrr/spell power/melee power/ranged and +3 to saves/DCs/stats/skills. Healing anyone including yourself is penalized by 1/(1+0.25*skull). You can only enter a quest on this mode if you are at the quest level or below (not the +4 leeway thing reaper allows).

    There would be NO BONUS or BENEFIT to doing this mode other than bragging rights. Allow the use of Reaper points in the mode but don't have it grant reaper XP or named loot AT ALL.

    Instead of XP, this mode could just put you on a leaderboard somewhere that says "this guy did "Haverdasher" on 'Crippling Insanity Mode: 25' in 4 hours, 14 minutes, and 52 seconds".

    This website might only remember the three quests you did the highest level modes on with raids given special consideration.

    Those who stand out would be put in newsletters and have their builds published on the forums.

    I want to see what the highest numbers players can get are, and what exploit builds accomplish them.

    Who's with me?

    P.S. One more time for clarification, THERE SHOULD BE NO BENEFIT TO PLAYING THIS MODE BEYOND BRAGGING RIGHTS.

    If devs think it's too much work for something so stupid, create this challenge mode for only one dungeon and see how many people play it. If it becomes popular then create it for more dungeons.

  2. #2
    Community Member
    Join Date
    Apr 2013
    Posts
    2,032

    Default

    That's what I originally wanted Reaper to be.

    A high difficulty mode with nothing to be gained except bragging rights.
    I was okay with cosmetic benefits to display your bragging rights to the whole world (and still would be with this new idea)

    I don't know how much work would be required to create a leaderboard on a per quest basis, and I don't know if DDO keeps any track of quest completion data anywhere for it to be done automatically, but I love the concept.
    If nothing else, just let the devs implement the difficulty mode, and let players crowdsource their own bragging rights. No chance at cosmetics then, which is a bit of a shame, so not exactly my first idea, but that'd be the one that's easiest to implement.
    Enthusiasm enthusiast enthusiast.

  3. #3
    Community Member
    Join Date
    Jul 2015
    Posts
    69

    Default

    Quote Originally Posted by Xgya View Post
    If nothing else, just let the devs implement the difficulty mode, and let players crowdsource their own bragging rights.
    Plenty of players can record their questing and post it on youtube. That itself creates bragging rights.

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