Fatesinger's new epic strike, reads:
Bold for the part that confuses me. I conveniently have exactly 100 melee power, and I'm hitting the training dummy in my airship with a non-magical scimitar, while naked. The sonic damage proc is averaging to well above six thousand damage, disregarding any hits where I've given the thing sonic vulnerability. 2d10 per character level should be 60d10, or 330 on average. With 100 melee power x 200% melee power scaling, I believe I am effectively scaling this by 300%? So the average should be something like 990 on average?Melee Attack: +3W, +2 Critical Threat
Your weapons swings with the power of song, causing an additional 2d10 sonic damage per Character Level that scales 200% with melee power.
Critical hits cause the target to be Stunned for 2 seconds, no save.
On use, you gain a stack of Cords of Fate. Cords of fate stacks last 30 seconds and stack up to 30 times.
Is the damage bugged, is the description wrong, or do I misunderstand how melee power scales? Or am I applying math incorrectly?