Here is more player feedback for those who doubt my experiences.
https://www.ddo.com/forums/showthrea...n-and-powerful
I have most of the MM manual unlocked so I can confirm that red name bosses have lost at least 33% of their HPs. More in some cases. Generic mobs are harder hit some taking a 50% reduction. When Turbine introduced Epic play with VON/Sands/Carnival it was seriously difficult. Players had to do all sorts of workarounds with mass holds, invisible their way through quests and the like. Maybe this is why those quests are currently broken as SSG has to undo all the stuff behind the scenes? In any event, SSG has absolutely done the revamp with player fun in mind giving everyone a lot more power. Crazy how much grief was given to the devs by some when we have this fantastic result.